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Topic ClosedWhere are the grapes?

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Rill View Drop Down
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Direct Link To This Post Posted: 02 Aug 2012 at 15:38
Originally posted by Fuzzytek Fuzzytek wrote:

I'm using Firefox 3.6.28 on a PowerMac G5 OS 10.4.11 and none of the harvest for minerals, grapes, herbs, etc are shown. Likewise sovereign shading is missing and the world map doesn't offer mouse drag to change location (have to use +/- and tap on region map).

When I use Safari 4.1.3 the above concerns are all addressed. I can't upgrade Firefox beyond this release due to the PowerPC architecture. I suppose I could try Opera and a few other browsers to see what results are. It'll depend on them running on PowerPC.

I suggest you file a petition or post under Technical Support, your comment is more likely to get attention from the appropriate people there.
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Direct Link To This Post Posted: 02 Aug 2012 at 17:13
Thanks for the anwsers, everyone.  I still haven't seen a single grapes patch, but I will persevere.  I want to be a trader, and I have to settle a new city soon, hopefully I'll find an unoccupied one.
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Direct Link To This Post Posted: 02 Aug 2012 at 17:56
Originally posted by Ander Ander wrote:

There are plenty dmar, mostly in "small green hills" kind of places. I have seen them in Keppen, Zanpur, Laoshin and some other places.

Are they really placed in certain places based on the area of the map? I worried this might be the case. I don't understand the Devs reasoning in this. Make an item that seems fairly scarce, then make players require mass quantities of it in order to trade? 
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Direct Link To This Post Posted: 02 Aug 2012 at 18:10
Originally posted by Brids17 Brids17 wrote:

Originally posted by Ander Ander wrote:

There are plenty dmar, mostly in "small green hills" kind of places. I have seen them in Keppen, Zanpur, Laoshin and some other places.

Are they really placed in certain places based on the area of the map? I worried this might be the case. I don't understand the Devs reasoning in this. Make an item that seems fairly scarce, then make players require mass quantities of it in order to trade? 

Grapes aren't required to trade. You can do town-to-town trades with caravans on the town-to-town market. And your first trader for your first trade hub doesn't require any grapes. So you can trade without having any grapes. But if you want to trade in distant lands in many hubs, you'll start to need them to create your traders. 

It will take a while of us monitoring trade once the system is fully operational in game to tell if any change to grape distribution is required. Until then, we just have to wait and see. 

Luna
GM Luna | Illyriad Community Manager | community@illyriad.co.uk

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Direct Link To This Post Posted: 02 Aug 2012 at 18:14
I don't see the point in hording grapes.  They offer no military advantage and no production advantage and what is the point of having traders if no one else does.  People will sell excess grapes, unless they are just stupid.

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Direct Link To This Post Posted: 02 Aug 2012 at 18:35
Originally posted by GM Luna GM Luna wrote:

And your first trader for your first trade hub doesn't require any grapes. So you can trade without having any grapes.

Ah, that's good to hear. =) 
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Direct Link To This Post Posted: 02 Aug 2012 at 19:46
If there are any excess grapes ... I have a city in a fairly grape-rich area and I've been gathering fairly busily without exhausting the available fields or being TOO greedy, and I still don't have enough for half a barrel of wine.
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Direct Link To This Post Posted: 03 Aug 2012 at 13:53
Originally posted by GM Luna GM Luna wrote:

Originally posted by Brids17 Brids17 wrote:

Originally posted by Ander Ander wrote:

There are plenty dmar, mostly in "small green hills" kind of places. I have seen them in Keppen, Zanpur, Laoshin and some other places.

Are they really placed in certain places based on the area of the map? I worried this might be the case. I don't understand the Devs reasoning in this. Make an item that seems fairly scarce, then make players require mass quantities of it in order to trade? 

Grapes aren't required to trade. You can do town-to-town trades with caravans on the town-to-town market. And your first trader for your first trade hub doesn't require any grapes. So you can trade without having any grapes. But if you want to trade in distant lands in many hubs, you'll start to need them to create your traders. 

It will take a while of us monitoring trade once the system is fully operational in game to tell if any change to grape distribution is required. Until then, we just have to wait and see. 

Luna

So I have built a Merchants Guild, and Trade Office but can't see where I can trade .... how can i town-to-town trade if there is nothing on my market screen?  How do i put in a sell/buy Hides, or Minerals etc. Sorry if these are dumb questions, but hey ! :o)
From your above statement I thought that this would be on the normal Market Screen, with new products opening up ???
Or when you say town-to-town market do you mean trades negotiated 'off market' i.e. negotiated directly with another player?

Please advise.

Best Regards

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Direct Link To This Post Posted: 03 Aug 2012 at 13:59
Originally posted by Saladin The Zephyr Saladin The Zephyr wrote:

Originally posted by GM Luna GM Luna wrote:

Originally posted by Brids17 Brids17 wrote:

Originally posted by Ander Ander wrote:

There are plenty dmar, mostly in "small green hills" kind of places. I have seen them in Keppen, Zanpur, Laoshin and some other places.

Are they really placed in certain places based on the area of the map? I worried this might be the case. I don't understand the Devs reasoning in this. Make an item that seems fairly scarce, then make players require mass quantities of it in order to trade? 

Grapes aren't required to trade. You can do town-to-town trades with caravans on the town-to-town market. And your first trader for your first trade hub doesn't require any grapes. So you can trade without having any grapes. But if you want to trade in distant lands in many hubs, you'll start to need them to create your traders. 

It will take a while of us monitoring trade once the system is fully operational in game to tell if any change to grape distribution is required. Until then, we just have to wait and see. 

Luna

So I have built a Merchants Guild, and Trade Office but can't see where I can trade .... how can i town-to-town trade if there is nothing on my market screen?  How do i put in a sell/buy Hides, or Minerals etc. Sorry if these are dumb questions, but hey ! :o)
From your above statement I thought that this would be on the normal Market Screen, with new products opening up ???
Or when you say town-to-town market do you mean trades negotiated 'off market' i.e. negotiated directly with another player?

Please advise.

Best Regards


Do you built a trader ?
If yes, find a trade hub next to you, click on it, look the menu...
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Saladin The Zephyr View Drop Down
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Direct Link To This Post Posted: 03 Aug 2012 at 14:46

Grapes aren't required to trade. You can do town-to-town trades with caravans on the town-to-town market. And your first trader for your first trade hub doesn't require any grapes. So you can trade without having any grapes. But if you want to trade in distant lands in many hubs, you'll start to need them to create your traders. 

It will take a while of us monitoring trade once the system is fully operational in game to tell if any change to grape distribution is required. Until then, we just have to wait and see. 

Luna
[/QUOTE]

So I have built a Merchants Guild, and Trade Office but can't see where I can trade .... how can i town-to-town trade if there is nothing on my market screen?  How do i put in a sell/buy Hides, or Minerals etc. Sorry if these are dumb questions, but hey ! :o)
From your above statement I thought that this would be on the normal Market Screen, with new products opening up ???
Or when you say town-to-town market do you mean trades negotiated 'off market' i.e. negotiated directly with another player?

Please advise.

Best Regards

[/QUOTE]

Do you built a trader ?
If yes, find a trade hub next to you, click on it, look the menu...
[/QUOTE]

Ahhh so you need a Trader even to do Town-to-Town trades with the new resources?
Does that trader have to be in a Hub to do Town-to-town trades as well as trading with that Hub ?
Or am i getting this all wrong?

Many thanks for your patience :o)
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