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mario omega
Greenhorn
Joined: 02 Nov 2010 Status: Offline Points: 40 |
Topic: War or military unit suggestions. Posted: 05 Nov 2010 at 21:35 |
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I think that in illyriad when i send an army to ocypy a square for example square 5 and then i want them to attack a city in square 6 i want to click on them to tell them were to move insted of sending a messenger so they can return to my city and then attack.
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G0DsDestroyer
Postmaster
Joined: 16 Sep 2010 Location: Ásgarð/Vanaheim Status: Offline Points: 975 |
Posted: 05 Nov 2010 at 21:44 |
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The problem with the messenger is all that it can do is recall an army, nothing else. If it were changed so messengers could give more orders that would solve this problem.
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mario omega
Greenhorn
Joined: 02 Nov 2010 Status: Offline Points: 40 |
Posted: 05 Nov 2010 at 22:10 |
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yes it would solve it thank you Gods destroyer thats exacly what i was going for infact wy cant we send orders to units like we sen messages insted of sending a messanger its a BIG waste of time.
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G0DsDestroyer
Postmaster
Joined: 16 Sep 2010 Location: Ásgarð/Vanaheim Status: Offline Points: 975 |
Posted: 05 Nov 2010 at 22:26 |
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And since messengers are only worth 1 use they need more uses.
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mario omega
Greenhorn
Joined: 02 Nov 2010 Status: Offline Points: 40 |
Posted: 08 Nov 2010 at 20:21 |
i heard that there is something called "blockade" and i tink that there should be something similar to this that interceps outgoing or ingoing (not shure if it is a real word) caravanas and i think it should also block military reinforment(if the blockade is strong enough) and freeze or decease new military producion(not able to produce more troops) and freeze resore producion in that city so its practicly capturing it but the city is still in the players hang ony not able to practicly do anything.
This might sound a litle to much but thats wat would kinda happen in real life and it also makes the player inside the blockade to negociat to breake free from the blokade but if the player causing the blockade wants to capture or anaialate then shust not do the blokade and siege it.
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mario omega
Greenhorn
Joined: 02 Nov 2010 Status: Offline Points: 40 |
Posted: 09 Nov 2010 at 22:52 |
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and i think that the archers should really attack long range like when your lik 5 or 10 squars away (depending of archer type) they would alredy inflicting damage on the attacking ordefensive point
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G0DsDestroyer
Postmaster
Joined: 16 Sep 2010 Location: Ásgarð/Vanaheim Status: Offline Points: 975 |
Posted: 10 Nov 2010 at 01:59 |
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only a few squares like 1 or 2, don't want to give them elves more of an advantage
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iluvpie3
Greenhorn
Joined: 02 Jul 2010 Location: Earth Status: Offline Points: 88 |
Posted: 10 Nov 2010 at 02:30 |
G0DsDestroyer wrote:
The problem with the messenger is all that it can do is recall an army, nothing else. If it were changed so messengers could give more orders that would solve this problem. |
I believe that is the intended plan,though how high this is on the dev list no one can know
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Zangi
Forum Warrior
Joined: 15 Jul 2010 Status: Offline Points: 295 |
Posted: 10 Nov 2010 at 15:46 |
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If archers are given attack range function, I demand super effective anti/non-archer units.
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G0DsDestroyer
Postmaster
Joined: 16 Sep 2010 Location: Ásgarð/Vanaheim Status: Offline Points: 975 |
Posted: 10 Nov 2010 at 15:53 |
Like Shields for your troops, adv. shields!
 , not implied shields
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