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-hypocritical-
Greenhorn
Joined: 11 Sep 2010 Location: Ireland Status: Offline Points: 81 |
Posted: 02 Oct 2010 at 17:00 |
HonoredMule wrote:
(kind of like some of the new voices participating in recent conversations where they know little to nothing of the background or full story).
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I'm guessing that is aimed at(amoungst others) me, but I know alot(most of my information comes from h? posts actually)
anyway to stay on topic
it wouldn't work, just like the real UN, it has good goals, but it would be next to useless really
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Brids17
Postmaster General
Joined: 30 Jul 2010 Location: Canada Status: Offline Points: 1483 |
Posted: 02 Oct 2010 at 17:35 |
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I think this is a bad idea. Right now everyone is in NAP or a Confederation with each other as it is. You can't attack someone without getting 15 other alliances pulled into it. And war really is a very large part of this game, so to combine forces to stop war seems a little counter productive. If anything, I think this idea would start more wars then solve them.
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Kumomoto
Postmaster General
Joined: 19 Oct 2009 Status: Offline Points: 2224 |
Posted: 03 Oct 2010 at 03:00 |
I dunno... I think it might provide a fun venue for us to endlessly debate issues.... Oh wait... we have the Politics forum for that!!!
Though could possibly provide some good roleplaying content?
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G0DsDestroyer
Postmaster
Joined: 16 Sep 2010 Location: Ásgarð/Vanaheim Status: Offline Points: 975 |
Posted: 03 Oct 2010 at 04:29 |
the only way to have a United Alliance would be to have a superpower controlling it.
That superpower would be H?.
No one wants to be controlled by one group everyone is too independent even in their alliances people aren't always connected as well as they should be.
So United Alliance is a good idea, but one that won't wotk well with Illyriad in my opinion, but you never know.
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King EAM
Forum Warrior
Joined: 26 Aug 2010 Location: Nun'ya Status: Offline Points: 272 |
Posted: 04 Oct 2010 at 22:19 |
If you can find a good easy way to make it work more power to you
 , but as for now I dont think it will.
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Jargas
New Poster
Joined: 28 Aug 2010 Location: N.E. America Status: Offline Points: 33 |
Posted: 05 Oct 2010 at 01:09 |
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*Waits for HonoredMules response on the next topic in line*
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Jargas Bargnothaltros
Officer of Dark Blight
Resident of The Underdark
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CranK
Forum Warrior
Joined: 27 Apr 2010 Location: Holland Status: Offline Points: 286 |
Posted: 05 Oct 2010 at 01:23 |
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you really like how HM writes don't ya? :) I agree, he should write a book or something.. I'm sure people will read it.
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Ivorich Von Forge
Greenhorn
Joined: 16 Apr 2010 Location: Shreveport, La Status: Offline Points: 44 |
Posted: 05 Oct 2010 at 02:24 |
I would be interested in participating in such an experiment, but not exactly as presented. If it has any chance of working at all it has to:
Allow any alliance of any age and/or size to apply.
Give an equal vote to each alliance.
Have admission, rejection, and ejection all decided by a simple majority vote.
To avoid accusations or actual instances of favoritism and/or powerbrokering, no individual or alliance will have any office or control over any other individual or alliance but all matters may be presented for a vote by any representative and will be voted on by every representative.
A activity requirement for representatives, which if not kept, the alliance is asked to send a new rep, rather than being kicked from the UA. If on any vote, an alliance rep is not active, the alliance's vote is counted as "Abstained/Absent".
The votes are given a reasonable amount of time for reps to vote, regardless of in which time-zone they reside. (I would say no more than 48 hours on a single vote, but most likely 24 hours would be more efficacious.)
Voting would be done via a poll forum post in the (to be created) "UA" thread, in the politics category on this forum.
Representative must use their in-game character name when voting so that all UA actions are public and there is both transparency and responsibility for the decisions made.
I may add more suggested policies as I think of them; But, in the meantime, feel free to comment on the above or the over-all package I propose.
Edited by Ivorich Von Forge - 05 Oct 2010 at 02:25
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Larry
Wordsmith
Joined: 10 Mar 2010 Status: Offline Points: 114 |
Posted: 05 Oct 2010 at 03:44 |
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The problem, among other things, is that there's exactly 0 incentive for the powers that actually matter to join.
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Ivorich Von Forge
Greenhorn
Joined: 16 Apr 2010 Location: Shreveport, La Status: Offline Points: 44 |
Posted: 05 Oct 2010 at 03:52 |
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Larry the incentive/disincentive is in the moral stance. If the UA becomes powerful and immoral, the "powers that actually matter" would do themselves a huge PR favor by abstaining. Likewise, if the UA proves to be powerful and moral, abstaining could give one of those powers an image or being "evil", which could be sufficient incentive for them to join. Or, their incentive to join could be a desire to turn the UA to their own will, whichever moral stance they have chosen.
As I said, I would hope it would become a force for "good", not "evil" but it's an experiment and since no one, not even I, will have any superiority in the organization, it would be interesting to see how it evolves.
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