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Aelfric
Greenhorn
Joined: 05 Jun 2010 Status: Offline Points: 76 |
Topic: Uber Unit Posted: 21 Jun 2010 at 05:12 |
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In addition to existing military units, I think each race should be able to construct or train an uber unit. Think of it like the Deathstar in Star Wars.
Each player can only create one uber unit but it will be able to turn the tide of the battle. These uber units cost an immense amount of resources to build and retain (not only the ones mentioned below), but they are very hard to kill and offers many benefits to the users.
Note: The characteristics for each uber unit are relative to other uber units.
Humans: Colossus
- Requires a lot of iron and plate mails
- No health regen (repaired using resources)
- High defense
- Medium attack
- Medium speed
- Boost weapons and armours production
Elves: Ent
- Requires a lot of wood and mana
- Medium health regen
- Medium defense
- Medium attack
- Slow speed
- Boost defense of other troops
- Boost basic resources production
Dwarves: Battle wagon (was thinking of Golem, but dwarves are tech-oriented instead of magic)
- Requres a lot of horses, research points, and iron
- No health regen (repaired using resources)
- High hit point
- High defense
- High attack
- Fast speed
Orcs: Troll
- Requires a lot of gold, food, and sacrificed troops (pressumably fed to the Troll to fatten him up or used as toys to keep it happy)
- High health regen
- Weak defense
- High attack
- Fast speed
- Boost attack of other troops
Edited by Aelfric - 21 Jun 2010 at 08:15
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Duke Felirae
Greenhorn
Joined: 08 May 2010 Status: Offline Points: 76 |
Posted: 21 Jun 2010 at 07:27 |
I like it.
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His Grace the Duke of Felirae
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GM Stormcrow
Moderator Group
GM
Joined: 23 Feb 2010 Location: Illyria Status: Offline Points: 3820 |
Posted: 21 Jun 2010 at 12:44 |
Aelfric wrote:
... snip...
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Not entirely dissimilar to some of the higher level "Summoning" spells planned. Nice job Aelfric.
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Aelfric
Greenhorn
Joined: 05 Jun 2010 Status: Offline Points: 76 |
Posted: 21 Jun 2010 at 13:02 |
W00t? Should I be proud because the developers have similar idea in mind? Or should I be sad because someone else already came up with this idea before I did?
Anyway, I'm looking forward to casting these summoning spells, GM Stormcow!
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CranK
Forum Warrior
Joined: 27 Apr 2010 Location: Holland Status: Offline Points: 286 |
Posted: 21 Jun 2010 at 15:25 |
Aelfric wrote:
Dwarves: Battle wagon (was thinking of Golem, but dwarves are tech-oriented instead of magic) - Requres a lot of horses, research points, and iron - No health regen (repaired using resources) - High hit point - High defense - High attack - Fast speed
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I'm thinking you are a dwarf.. High everything? :P
elf unber unit only uses wood and mana? thats kinda cheap compaired to humans wich will use alot of chainmails as I read it now.
Needs some double checking on the resources to balance the costs for each race but its a nice list ;-) I like the idea alot !~ :)
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waylander69
Forum Warrior
Joined: 07 Mar 2010 Location: spain Status: Offline Points: 316 |
Posted: 21 Jun 2010 at 15:33 |
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I think it needs a LOT of thinking...and maybe some balance into it as well.....other than that its ok...
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Shrapnel
Wordsmith
Joined: 01 Jun 2010 Status: Offline Points: 180 |
Posted: 21 Jun 2010 at 20:12 |
The dwarf unit should just be invincible. In fact all dwarf units should be invincible.
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Aelfric
Greenhorn
Joined: 05 Jun 2010 Status: Offline Points: 76 |
Posted: 21 Jun 2010 at 23:23 |
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I agree about balance. The list is just an illustration. The requirements are not set in stone. It's up the developers to implement and players to test.
The Ent requires less resources, but it has more passive role because of its relatively weaker attributes and slower speed. Probably it should be maintained with a certain amount of mana, too.
The Colossus is more like a mobile forward command center. It's good at holding the front (boost weapons and armours production) and making a push (decent attack and speed).
And the Battle Wagon, well it's the best of them all, but the requirements are a lot higher and it can't heal itself. If we had 'coal', I would have included that as an upkeep to represent its need for fuel, turning it into steam-powered instead of horse-drawn. What's the closest thing to fuel among the basic resources?
Edited by Aelfric - 21 Jun 2010 at 23:24
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waylander69
Forum Warrior
Joined: 07 Mar 2010 Location: spain Status: Offline Points: 316 |
Posted: 21 Jun 2010 at 23:27 |
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wood - fuel....
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Aelfric
Greenhorn
Joined: 05 Jun 2010 Status: Offline Points: 76 |
Posted: 21 Jun 2010 at 23:31 |
waylander69 wrote:
wood - fuel.... |
Why didn't I think about it...
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