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MFrance View Drop Down
Greenhorn
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Direct Link To This Post Topic: types of diplomatic units
    Posted: 13 Apr 2010 at 16:35
What's the difference between all the different types of diplomatic units?

As an elf, I have: Trackers, Outriders, Waysmen and Farseer.
What do they do? Which ones are the best? Their definition is very vague. Are they good at different things? Which ones are good at spying? Which ones are good traking spies in town?

Also.. Most of the time I only receive a message afterward telling me the spies have been killed or they spoke or they succeeded. How can I make a difference in that? Is it only luck or does the number or type of scouts have to do with it?

Once I was approached (attacked) by an hostile diplomatic unit. I saw it coming from afar. What does that mean? How come sometimes I can see it coming and sometimes not?

..MFrance

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Direct Link To This Post Posted: 13 Apr 2010 at 16:55
Also.. is there a diplomatic unit that will tell us about the stealable resources our ennemies possess ?
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waylander69 View Drop Down
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Direct Link To This Post Posted: 13 Apr 2010 at 17:02
you may well find out after your forces get to my city....
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Direct Link To This Post Posted: 13 Apr 2010 at 17:13
Or after your three diplomatic units gets to my one city? What's the point of sending so many different diplomatic units to the same place?    

Are we having a diplomatic war because I pushed one of your caravan?

..MFrance
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waylander69 View Drop Down
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Direct Link To This Post Posted: 13 Apr 2010 at 17:16
diplomatic war.....mmmm Wink  you put the war word in not me...
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Direct Link To This Post Posted: 13 Apr 2010 at 17:21
Well, when you approach, it says: hostile diplomatic unit, so I associated the word "hostile" with "war", but we never know, maybe you were coming for a cup of coffee and a quick visit. We have a nice tavern, you might as well drink a beer and make some friends..   

..MFrance
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waylander69 View Drop Down
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Direct Link To This Post Posted: 13 Apr 2010 at 17:24
let my next set of guys in for a beer then....it will be a quick trip..i promise Evil Smile
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Wuzzel View Drop Down
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Direct Link To This Post Posted: 13 Apr 2010 at 17:27
http://uk1.illyriad.co.uk/view_research_summary.asp?research=3

Check the different diplomatic units you have enabled.
You have scouts / thieves / assassins / spies / saboteurs (and masters in the 5 classunits)
It says what each unit is capable of.


Edited by Wuzzel - 13 Apr 2010 at 17:28
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MFrance View Drop Down
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Direct Link To This Post Posted: 13 Apr 2010 at 17:48
Thanks for the link, Wuzzel, but that doesn't answer my second question: How come can I see diplomatic units coming from afar and how come he can see mine? Aren't scouts supposed to be discreet? And what makes the difference between a successful or an unsuccessful diplomatic mission? Luck?

Thanks in advance.

..MFrance
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Direct Link To This Post Posted: 13 Apr 2010 at 17:53

successful or an unsuccessful

in 1 he lives..in the other he dies...however even if he lives the other person may know who sent him and wonder why....
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