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Trueshot defense strategy

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Brandmeister View Drop Down
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Post Options Post Options   Thanks (0) Thanks(0)   Quote Brandmeister Quote  Post ReplyReply Direct Link To This Post Posted: 25 Jan 2015 at 16:17
My bad. Trueshots have a slight attack edge per upkeep, not per build time. But the materials cost difference is so large (even adjusted for build time) that I can't imagine fielding Trueshots instead of Sentinels.
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Post Options Post Options   Thanks (0) Thanks(0)   Quote Rill Quote  Post ReplyReply Direct Link To This Post Posted: 25 Jan 2015 at 20:16
The big trueshot armies happened before they adjusted the build time for sentinels.  So it was wiser then than it would be now.
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Post Options Post Options   Thanks (0) Thanks(0)   Quote Brandmeister Quote  Post ReplyReply Direct Link To This Post Posted: 25 Jan 2015 at 20:30
The same thing happened to Axemen. If you have the extra time to build, Axemen are a superior choice to Stalwarts (although Stalwarts still dominate Attack/Hour).
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Post Options Post Options   Thanks (0) Thanks(0)   Quote Artefore Quote  Post ReplyReply Direct Link To This Post Posted: 25 Jan 2015 at 21:40
Stalwarts actually have a slight edge in terms of attack per gold cost (13.5 attack/gold for axmen and 14 for stals).
"don't quote me on that" -Artefore
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Post Options Post Options   Thanks (0) Thanks(0)   Quote Brandmeister Quote  Post ReplyReply Direct Link To This Post Posted: 25 Jan 2015 at 21:58
Is that really worth the -2 speed, lower defensive stats, and higher adjusted build cost?
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Post Options Post Options   Thanks (0) Thanks(0)   Quote Anjire Quote  Post ReplyReply Direct Link To This Post Posted: 26 Jan 2015 at 00:00
Originally posted by Brandmeister Brandmeister wrote:

The same thing happened to Axemen. If you have the extra time to build, Axemen are a superior choice to Stalwarts (although Stalwarts still dominate Attack/Hour).

Stalwarts had their recruitment time reduced as well such that a stalwart gives you the most attack power/time of any unit.  They will provide 25% more attack power/time over an axman.   

Usually the price of plate is significantly cheaper than chain so I've usually found that the actual adjusted cost of a Stalwart comes out to be cheaper than an equivalent number of axmen.    






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Post Options Post Options   Thanks (0) Thanks(0)   Quote Nokigon Quote  Post ReplyReply Direct Link To This Post Posted: 26 Jan 2015 at 00:34
The problem with the argument, as given in the OP, is that it instinctively assumes that the player in question is defending his/her city with only the troops that exist within the city. This is an argument that I have heard before, but in the long run a misguided answer.

A player can defend his cities with both the aid of his alliance members, and the aid of his other cities. Building a trueshot city on a mountain surrounded by plains, then, is still extremely tactically sound as it gives the actual city a major defensive bonus against attacks (115% wall defence+30% large mountain=major ouchies for attackers), and it allows any nearby cavalry to inflict several kinds of hurt on siegers.

There is a place for every single troop type in this game. You should not choose what troop to train based purely on the defensive potential of your location- otherwise nobody would ever train spearmen :P
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Post Options Post Options   Thanks (0) Thanks(0)   Quote Brandmeister Quote  Post ReplyReply Direct Link To This Post Posted: 26 Jan 2015 at 01:21
The theory is also flawed because bow units generally defend better than they attack. Therefore, a bow city surrounded by large mountains would still always spend more units attacking than would be destroyed in the siege camp (per build time).
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Post Options Post Options   Thanks (0) Thanks(0)   Quote Anjire Quote  Post ReplyReply Direct Link To This Post Posted: 26 Jan 2015 at 08:03
The theory would work better when surrounded by Large Hills rather than large/small mountains since they give a much larger bonus to attacking with bows then defending with bows.  

Though even with the +5% sov bonus the defending bows would have a greater power.  

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Post Options Post Options   Thanks (0) Thanks(0)   Quote Kumomoto Quote  Post ReplyReply Direct Link To This Post Posted: 26 Jan 2015 at 17:02
As many have posted, each tool has its purpose. In general, obviously cavalry, being the highest attack values, are the best for defense (hitting enemy siege encampments). Clearly being surrounded by mountains, then, make cavalry far weaker and it is therefore challenging to have them next to your city. But, if you do have a mountain next to your city, I highly suggest Trueshots to attack. They are particularly fearsome when attacking a large spear force on a mountain. And since orc spears have gained such popularity, this has become more common.

In general, however, for defensive purposes, folks are right in that TS aren't as efficient to build as sentinels.
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