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Topic ClosedTrading etiquette for warring parties...

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tansiraine View Drop Down
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Direct Link To This Post Posted: 24 Nov 2012 at 05:58
I can understand completely what Le Roux means.  I do buy from neutral alliances and as you know I am in H? Personally I would not put some one in jeopardy  if i was under siege or blockade.  If it happened I would make sure that the people that intercepted it knew it was a market purchase.  I would lose the gold that was sent to the person I purchased from and then replace the resources to build.  So it would be annoying yes to the seller but i would be a bit more upset cause i paid  what ever amount and never got the stuff... 
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Sajreth View Drop Down
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Direct Link To This Post Posted: 24 Nov 2012 at 08:37
Just adding my thoughts on the matter, as a person who was predominately a trader in the past on this game, I found that most of my larger sales were to warring parties, let's face it, war makes for a better economy when selling items. If a person is truly that concerned over the loss of vans, or simply not wanting to risk that outcome they have a choice not to place sell orders on the market. The only true threat in my opinion is that "map watchers" aren't able to tell a market order from a rogue supply order from a neutral party. So honestly what I see as the point of this thread is "please don't buy from the market, because it's causing tension with neutral alliances, due to legitimate market transactions."
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Direct Link To This Post Posted: 24 Nov 2012 at 10:04
Originally posted by Le Roux Le Roux wrote:



The innocent 3rd party trader puts up a sale on the market expecting nothing more than a business deal. If you order their vans into a war zone, it is your act that triggers the risk to the seller,  the person doing the blockading may or may not have a reason to be blockading you, but that is of no matter to the trader.  The blockading party did not order the vans.

From a personal standpoint, if i lost vans to blockade where the buyer knew the blockade was in place, but was so desperate they risked a market buy,   I might well be tempted to join in the siege and recoup my vans cost and the time and effort to rebuild via more punitive means.

If you are under siege and blockade, look to your alliance and confeds for help and leave the market out of it....

..  simple common sense really.

is trade without risk 
are buyers paying  4 times the value for no risk of yours 

and  attacking with enemy either side will not make u friend of attacker side

and yes in war times traders may take a vactaion who do not wish to move between war  zones"

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BlindScribe View Drop Down
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Direct Link To This Post Posted: 24 Nov 2012 at 11:48
I'm not sure I can find it within myself to get too worked up about the prospect of losing vans because of enemy troop activity. Call it a cost of doing business.

Prices generally go UP in times of war, because materials are being traded at a more frantic pace, with people replacing troops in the field as quickly as they can, and every trader benefits from this phenomenon, even if they're risking nothing in the war that's causing the prices to spike.

So...sometimes you lose a batch. Part of the game, right?

I once got a nastygram from a player who didn't like the fact that I bought stuff (at an excellent price) from a trader who was 1800 tiles away (I was going to be off for a couple days, and wanted to "time" my purchase so that it wouldn't hit till I got back.

I was informed that I needed to buy from closer sources and not tie up his caravans for such long periods of time.

Do we need rules for that too?

Seems to me that once you get on that particular treadmill, there's no getting off....

IMO, of course.



Edited by BlindScribe - 24 Nov 2012 at 11:49
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Direct Link To This Post Posted: 24 Nov 2012 at 16:03
If I read corectly, H? is saying that sending res. to his opponents are acts of war. I've also read that helping breaking a siege is NOT an act of war. 
You guys have to make it clear.

also, the confed graph shows all alliances are linked. Will H? ask for non-consone alliances to resign confed or NAP with them ? the CE case seems to be an attempt to isolate consone a little more. will they ask FoH to break link with CE ? will they force GRUJ, BZZZZ and IND to stop their confed with Roads and Druid ? or ask Dark to change diplomacy ? Can FREE be in trouble ?

Kero
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Direct Link To This Post Posted: 24 Nov 2012 at 16:16
Isn't that one more reason to use hubs for trading? They're underused as it is, so I don't mind personally.
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Direct Link To This Post Posted: 24 Nov 2012 at 16:24
one should point out that following vans is a simple process and perhaps traders should consider this if trades go to warring group, that trading can be consider an act of aggression to  one side of conflict...other words trading can be a risky activity in the game unless u can properly protect yourself, remember this is a game with limited rules, a sandbox which means high risk for any activity.....maybe traders need to join one side or the other or establish an organization such as the training alliances have....traders can always pay for protection or pay fines to avoid war when caught....hint hint use trading hubs
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Direct Link To This Post Posted: 24 Nov 2012 at 17:07
Originally posted by BlindScribe BlindScribe wrote:

I once got a nastygram from a player who didn't like the fact that I bought stuff (at an excellent price) from a trader who was 1800 tiles away (I was going to be off for a couple days, and wanted to "time" my purchase so that it wouldn't hit till I got back.

I was informed that I needed to buy from closer sources and not tie up his caravans for such long periods of time.

Do we need rules for that too?

I've gotten apologies from players who bought from a distance of greater than 1k for causing my vans to be out so long.

If you bought say 210k food or something.  Its really annoying as a trader for someone to tie up all your vans for 4 days.  

So as a courtesy unless your paying 20g per food.  Yea buy closer.

If your buying say 3k armor or something its less annoying, but for traders vans moving in and out of ur city mean ur making money.  If that doesn't happen for a week because someone across the map decided to buy them, your not making money.  
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Direct Link To This Post Posted: 24 Nov 2012 at 17:49
There's a huge price difference between basic resources FOB (hub) and CIF (town):  Buyers already pay for "not my vans", and sellers can offer their goods in nearby hubs if they don't like long distance trading.   The devs should enable the announced town market visibility limits when they are ready with critical trade v2 bugs. 
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Direct Link To This Post Posted: 24 Nov 2012 at 17:54
It would be entertaining if warring buyers sent an additional caravan of gold; twice the pay if they succeed against the risk or else as compensation.
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