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Topic ClosedTrade Federation

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Joined: 25 Nov 2011
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Points: 1
Direct Link To This Post Topic: Trade Federation
    Posted: 25 Nov 2011 at 03:30
TRADE FEDERATION


This alliance was created with trade in mind.  Every member must be peaceful to other players in the game of Illyriad.  Attacking via diplomat, troops or scamming players will not be tolerated.  One bad action from one member can reflect a bad image for the whole alliance.  Among the other aspects, there will be a high council and a member branch that divides the alliance.  The high council will make the decisions of the alliance as a whole.  Members not in the high council can vote to veto a decision made by the high council at anytime.  55% of the member base need to cast a ballot (yes) to veto a decision in order to veto a high council's decision. The high council can vote as well to defend their decision whenever the regular members decide a vote is in order to veto a decision made. 

I believe the smaller players and the regular members need to have this power to veto decisions against the high council at all times.  I do not want any high council member turning this alliance into a one mind think tank.

There will be rules that can not be reversed at anytime, even through vote.  These rules will be what defines the alliance and if they change, the alliance meaning will no longer exist in my view point.

So yes, I care more for the regular members more than the high council.  Because the high council is more likely to abuse the system compared to regular members.

The high council members consist of:

-President- This title is the voice of the alliance in affairs with other alliances via diplomacy, trade, and if it comes to this, times of war.  The President can make an emergency decision for the alliance, however the trade members and high council can overturn this decision if they do not like it.  

-Minister of Finance- This title controls the alliance finances and is the mastermind behind the alliance trade machine.

-Representative of Members- This title is the voice of the regular members.  This player listens to all concerns by the member base and will also let the member base know on decisions from the high council.

-Minister of Defense- This title controls the alliance military in times of war or against factions.

-Vice President- This title assists the other high council members in their roles and decisions made. When the President is not available, this member can make an emergency decision for the alliance with the same veto rules applied if a trade member or high council member disagrees with the decision.

 

The regular members consist of:

Vote General- This player is the highest ranking regular member that controls all polls via petitions of no-confidence of the high council members, new elections of all positions, and vetoing decisions made by the high council. There will be two Vote Generals just in case one is not available.

Trade member- Can vote on anything, can voice concern to the Rep of Members, and can ask for a veto or no-confidence. Once a member has reached this level or a higher rank, the member has access to invite a member in the alliance.

New member-  Has not been in the alliance for 30 days yet and has no right to vote on anything.

 

Other Rules:

A player inactive for 21 days will lose their position and member status in this alliance.  These members will be put in a suspended member status for another 3 weeks .  If they come back, all the members in the alliance will vote to see if they want this member back or not.

A player can leave this alliance at any time.  No harm or ill will will happen whenever a player leaves this alliance.

All positions in the alliance (High Council) will be for only 3 months, except the Vote General which will last for 6 months and the new elections will be announced.

If a high ranking member or Vote General is inactive for 21 days, these members will be put in suspended member status.

A trade member or high council member can disagree with a decision and ask the alliance to vote against the decision.  A trade member or high council can either ask for a 3 day vote or a 7 day vote to overturn the decision made.  The same rules apply if a trade member or high council member has asked for a no-confidence vote to remove a high council member or Vote General.  In order for a decision reversal and no-confidence poll to be passed, there will have to be 55% of the member base voting yes for decision reversal and a no-confidence poll to be passed.

For any alliance or players that want a NAP or Confederation or wants to join this alliance, contact Confidence via in game mail.

Thank you

 




Edited by Confidence - 25 Nov 2011 at 04:01
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