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Topic ClosedTournament VII - Champions Return - Rules/Prizes

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Anjire View Drop Down
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Direct Link To This Post Posted: 12 Apr 2013 at 20:08
That aspect of diplomacy has yet to be implemented. 

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Rill View Drop Down
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Direct Link To This Post Posted: 12 Apr 2013 at 20:26
Or, to put it another way, assassins only work against commanders when they are in a city.  The only diplomats that work on non-city squares are scouts, spies and messengers.  Thieves, assassins and saboteurs can only be used on player cities at this time.

Edit:  Other diplomat types may receive reports from non-city "mystery" locations such as the fortune teller, Rift, Fortress of Shadows, etc.


Edited by Rill - 12 Apr 2013 at 20:29
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Direct Link To This Post Posted: 12 Apr 2013 at 20:54
Thanks, I didn't remember if assassination had finally been implemented outside cities (with the possibility to bring diplo units with armies). Now I know that I can stop that diplo production and go for something else ;)
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Direct Link To This Post Posted: 12 Apr 2013 at 21:09
@Rill: what can spies accomplish against field encampments?
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Direct Link To This Post Posted: 13 Apr 2013 at 01:18
Well while this isn't exactly what you mean. Spies have a farther diplo view distance so sending them to a square with an army gives further range to see nearby camp sizes.
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Direct Link To This Post Posted: 13 Apr 2013 at 01:45
What Gon said.  You can attach either scouts or spies to an army and park it near a square to provide diplo visibility.
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Direct Link To This Post Posted: 13 Apr 2013 at 06:22
So there is no direct use of spies against encampments.

All diplo units have a radius, even messengers. Most aren't worth mentioning, except scouts and spies.
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Direct Link To This Post Posted: 13 Apr 2013 at 08:16
Thieves, sabs and assassins do not have diplo visibility.  Neither, to my knowledge, do messengers.
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Direct Link To This Post Posted: 13 Apr 2013 at 18:15
Originally posted by Brandmeister Brandmeister wrote:

So there is no direct use of spies against encampments.
 


You can spy an encampment.  Whether it works depends on whether the encampment has it's own defensive spies attached to the armies etc.
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Direct Link To This Post Posted: 13 Apr 2013 at 19:29
Spies on encampments are a waste.

Spying a map feature might generate a useful report.

Use Scouts on encampments to learn about the troops present.

Attach spies to encamping armies for 4 sq diplo visibility.
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