Tournament squares reintroduced |
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Morgweneth
Wordsmith Joined: 26 Nov 2012 Status: Offline Points: 108 |
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Quote Reply Posted: 18 Mar 2016 at 20:50 |
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And we wait as always for the Devs to say and/or do something .....hum......? ..... .... ? ....... Zzzzzzzzzzzzz
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Diva
Forum Warrior Joined: 20 Dec 2011 Location: United States Status: Offline Points: 416 |
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Quote Reply Posted: 21 Mar 2016 at 15:58 |
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BRING THE SQUARES BACK!! It helps us all equally across the maps!!
Do some in BL, as many have not experienced tournaments that moved there!\
Because you have the "know-how" to make it equally fair for all.. yes you do, to place them!
MAYBE we could ask Ubluntu or Kubluntu *if we get no response.... to map it out for us and make the marks.... whaddaya think?
post edit:
Just saw Rill's post of testing squares... GL and THANKS!
Edited by Diva - 21 Mar 2016 at 16:04 |
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"Um diva.... you are sort of acting like a .... diva...." - PhoenixFire
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Diva
Forum Warrior Joined: 20 Dec 2011 Location: United States Status: Offline Points: 416 |
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Quote Reply Posted: 21 Mar 2016 at 16:02 |
TRUTH... I was there to read it first hand in GC!! The only requirement was that any tourney planned was open to
ALL players of Illyriad. So make sure to write GM RIKOO, or GM Stormcrow to belly up to the table!!
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"Um diva.... you are sort of acting like a .... diva...." - PhoenixFire
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Rill
Postmaster General Player Council - Geographer Joined: 17 Jun 2011 Location: California Status: Offline Points: 6903 |
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Quote Reply Posted: 22 Mar 2016 at 06:28 |
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I have confirmed that the elemental tournament squares ignore NAP and confed but count alliance members as allied. Today in global chat Stormcrow said that they will be making tournament squares in each region of Elgea and Broken Lands that abide by these rules: 1) they will have a distinctive appearance so people can identify them, 2) alliance mates and own forces will be treated as allies and not fight, 3) all other diplomacy such as NAP and confed will be disregarded and will fight. This should be in time for koda's tournament.
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kodabear
Postmaster General Player Council - Astronomer Joined: 18 Jun 2013 Location: Lucerna Status: Offline Points: 1237 |
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Quote Reply Posted: 22 Mar 2016 at 07:23 |
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Kodabear
> so SC will you guys be able to the reintroduced by May, 17 (NF awareness day)
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GM Stormcrow
> One question on 'permanent' tournament squares for you guys...
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GM Stormcrow> ... should they disregard NAPs only, or also disregard alliance as well? ie Should they be alliance-focused, or individual-focused...?
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Rill> personally I think they should disregard diplomacy EXCEPT for alliances
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Rill> teamwork is part of the fun of tournaments
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GM Stormcrow> (as a default, permanent setting)
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kubluntu> Personally I prefer it to be alliance based
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GM Stormcrow> That's my thinking also
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Kodabear> I would like it to be basically just like the last Tournament you guys did
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GM Stormcrow> Just wanted to check
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kubluntu> basically the same as the last official tourney
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Manannan> solo king of the hills are just a drain
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GM Stormcrow> kk, then it's settled
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kubluntu
> (alliance based=ignore confed/NAP)
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GM Stormcrow
> Yes, kubluntu. Alliance-based means ignore Confed & NAP, but treat selfsame and alliance as friendly
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KillerPoodle
> +1 on respecting alliances and ignoring naps/confeds
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GM Stormcrow
> @KP - Yes; my current plan is to a) visibly mark tournament squares as such, b) suspend NAPs and Confeds on these squares (but leave alliance in force), and c) extend a single regional tournie square into BL
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Rill
> SC, when kodabear puts on his tournament, do you have any concerns about server load if we all hit a tournament square at the same time?
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Aelfwine
> Wait, one square for all of the Broken Lands?
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GM Stormcrow> @Aelfwine - 1 per region
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Aelfwine> So, one for The Long White, one for Jurgor, etc.?
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GM Stormcrow> @Koda - Perhaps. It really could be a number of things, but it does seem very specific to you and your special snow-bear-flakeness, I'm afraid.
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GM Stormcrow
> @Rill - no, not really. The server might take some time to process things if they all occur simultaneously; but it does process them linearly, in the order in which they should have occurred. So it all works out right in the end, even if the 'timing' seems off by a few seconds here and there.
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kubluntu> Rill, afaik that has not happened since and we have had far larger numbers involved since
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GM Stormcrow
> @kublu - I've not really spent much time looking at it tbh; 10 mins sounds super-fine to me. We do throttle connections if they're hitting things hard by default; but that's only in the seconds realm, not minutes.
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Kodabear
> well SC the Tournament sq for elgea be the same as the last Tournament sq? or would they be different
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GM Stormcrow> @Koda - the elgea tournie squares are set as the near-mid-points for each region. The BL ones will be the same.
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Kodabear
> SC is there anyway we could have a list of all the Tournament so coder will have time to be able to make there programs?
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GM Stormcrow> @Koda - once the algorithm has settled on the squares, we'll publish a list. The plan is also to create an XML list for import.
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Agalloch
Wordsmith Joined: 12 Feb 2015 Location: USA Status: Offline Points: 127 |
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Quote Reply Posted: 22 Mar 2016 at 10:17 |
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Nice Job Koda!!
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Captain Kindly
Forum Warrior Joined: 19 Aug 2011 Location: Fremorn Status: Offline Points: 276 |
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Quote Reply Posted: 22 Mar 2016 at 19:24 |
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I would really love a possibilty for a distinction by API-key, so players in small alliances can join in with others and still be in their alliance.
HUGcr has a few members, including myself, who love tournaments but who cannot make a fist against bigger alliances. Having those join in with another team without having to leave their alliance would be a solution there. I am sure we are not alone in this.
Do it on alliance basis, so for example HUGcr could join nCrow or mCrow in this.
Edited by Captain Kindly - 22 Mar 2016 at 19:25 |
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Solanar
Forum Warrior Joined: 11 Jan 2015 Status: Offline Points: 312 |
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Quote Reply Posted: 23 Mar 2016 at 02:50 |
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Are alliance API's possible? Something the superusers have access to, that doesn't break it down into member level detail, but to help with tourneys?
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ubluntu
Forum Warrior Joined: 24 Aug 2013 Status: Offline Points: 324 |
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Quote Reply Posted: 23 Mar 2016 at 05:21 |
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Sorry Solanar, but API Keys are strictly per-account.
What CK describes is unlikely as it breaks the premise of Peace-of-Camp rules being same-alliance-only as was the previous behavior(last official tourney).
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