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Nilock
Greenhorn
Joined: 08 Aug 2011 Status: Offline Points: 73 |
Posted: 22 Dec 2011 at 07:57 |
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Burn their rotting corpses! then use the bones for Charcoal! what you dont burn, you grind into powder or give them to your dogs!
That should keep'em down.
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Southern Dwarf
Forum Warrior
Joined: 28 Sep 2011 Status: Offline Points: 281 |
Posted: 22 Dec 2011 at 08:38 |
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Nah, I use the bones to dabble in necromancy myself. What we don't know we do not understand. I wish to invade the Underworld with skeletons myself one day.
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Also known as Afaslizo ingame.
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Prometheuz
Forum Warrior
Joined: 23 Nov 2011 Status: Offline Points: 230 |
Posted: 22 Dec 2011 at 11:29 |
Createure wrote:
If undead numbers don't increase alot then I agree with TD - it will be an activity test like tourny #2.
I think I read that undead strength will increase... question will be to what extent.
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Mwahaahaa !
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Ander
Postmaster General
Joined: 24 Apr 2011 Status: Offline Points: 1269 |
Posted: 22 Dec 2011 at 13:32 |
HonoredMule wrote:
The fact that we can--indeed must--sit and wait for them to come to us is a huge difference from the click-fest of the previous tournament. I can't think of a good strategy that requires being online more than twice a day. |
I too think this is awesome. There is a luck factor, and there is strategy too. And there is something that even a small player can hope to achieve.
Also the numbers are likely to increase - maybe along with the lunar cycle. (I suspect GM Luna could be behind this!)
"We are extremely concerned that for the forthcoming entire lunar cycle the dead will continue to rise in ever-increasing numbers and powers, gather in groups, and attempt to transit to this forbidden realm."
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Ander
Postmaster General
Joined: 24 Apr 2011 Status: Offline Points: 1269 |
Posted: 22 Dec 2011 at 13:36 |
The numbers are small now maybe because the moon is small - or maybe they are just warming up for the fun.
These cadavers are crazy!
| Attackers: |
Unit: |
Quantity: |
Casualties: |
Survivors: |
| Troops: |
Skeletal Warriors |
3 |
3 |
0 |
| Troops: |
Ribbed Cadavers |
3 |
3 |
0 |
| Troops: |
Reanimated Bonesmen |
102 |
102 |
0 |
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Darkwords
Postmaster General
Joined: 23 May 2011 Status: Offline Points: 1005 |
Posted: 22 Dec 2011 at 17:36 |
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There seems to be a relationship between the xp of my commanders and how many skeletons they attract?????
I expect this is just a coincidence, but my least experienced commanders seem to get hit more often and by larger groups.
Has anyone else experienced this?
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Brids17
Postmaster General
Joined: 30 Jul 2010 Location: Canada Status: Offline Points: 1483 |
Posted: 22 Dec 2011 at 18:22 |
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I actually didn't make that connection until now. I had a level 2 commander that used to have the most exp out of all of them (until he was killed).
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Nokigon
Postmaster General
Player Council - Historian
Joined: 07 Nov 2010 Status: Offline Points: 1452 |
Posted: 22 Dec 2011 at 20:25 |
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Blast it. I've been using my lvl 30 commander, when I have a Lvl 19 sitting idle... still, at least I read this BEFORE I started using my Lvl 57 :D
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Faldrin
Forum Warrior
Joined: 03 Sep 2010 Status: Offline Points: 239 |
Posted: 22 Dec 2011 at 20:29 |
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My commander that has been getting most exp as for now is a level 75. I really doubt the level of the commander has anything to do with how many skeletons are sent towards some activated stones.
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KillerPoodle
Postmaster General
Joined: 23 Feb 2010 Status: Offline Points: 1853 |
Posted: 22 Dec 2011 at 21:10 |
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small attacks so far tonight
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"This is a bad idea and we shouldn't do it." - endorsement by HM
"a little name-calling is a positive thing." - Rill
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