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Rasak View Drop Down
Wordsmith
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Direct Link To This Post Posted: 17 Dec 2011 at 06:30
I wonder if a certain number of sacrifices summoned the undead... and then they spawned for a length of time in which they need to be defeated?
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Direct Link To This Post Posted: 17 Dec 2011 at 10:39
I'd like to hear from Eternal Fire on what gains (gold, XP),  if any, he made from this battle.
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Direct Link To This Post Posted: 17 Dec 2011 at 15:07
To me the ponder is that there are multiple 'special' locations. I wonder if each of them has a different purpose?


Cerridwyn ~-~ Cerdwyn

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Direct Link To This Post Posted: 17 Dec 2011 at 15:53
I was thinking perhaps it could be a timed thing. Like they only attack at X time. But that's just a random guess. 
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Direct Link To This Post Posted: 17 Dec 2011 at 16:31

To whomever it may concern...

 

Eternal Fire of The Long Road wish to apologize for the Fifty *50* plus caravan kills that my armies located in the rift have been intercepting and gleefully destroying for the past few days.  I used to send out horses and gold (when it was just +10 kills) but with more and more vans arriving I can't afford to continue reimbursing the dead caravans.

If anyone has a problem with the continued deaths of their caravans I can suggest messaging me or stop kidding yourself and just make one horse and produce another caravan.

Sincerely,

 

EF


posted on behalf of Eternal Fire

Bonfyr Verboo
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Direct Link To This Post Posted: 17 Dec 2011 at 17:43
LOL Ooops! Nice of you to acknowledge it though!
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Direct Link To This Post Posted: 17 Dec 2011 at 19:19
One question: Where is that tower exactly?

Quote A mage employed by the Circle of Five was conducting advanced research into magickal uses for the body parts of animals.

Working alone in his tower in Ursor, he had recently reported that he was close to a research breakthrough and was preparing a Rite Of Summoning, with the assistance of some Shamans from the Blood Reavers.
Also known as Afaslizo ingame.
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Direct Link To This Post Posted: 17 Dec 2011 at 21:19
looks like the rift is spawning skeletons that are attacking. we have to defend against the attacking skeletons.
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Direct Link To This Post Posted: 17 Dec 2011 at 21:46
Looks like its going to be messy....




Edited by surferdude - 17 Dec 2011 at 21:47
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Direct Link To This Post Posted: 17 Dec 2011 at 22:26
OMG - this is awesome!!!  (^_^)  can people space out camps and see what distance they will travel to attack.  I wonder if they attack the closest person or will continue to spread.  (:P)  Also, interesting idea that the caravan sacrifices may be spawning them.  (^_^)


"Side? I am on nobody's side because nobody is on my side" ~LoTR

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