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Topic ClosedThe Proper Punishment for Thieves

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Poll Question: What do you think is the proper punishment for thieves?
Poll Choice Votes Poll Statistics
14 [19.44%]
11 [15.28%]
11 [15.28%]
0 [0.00%]
6 [8.33%]
0 [0.00%]
0 [0.00%]
7 [9.72%]
23 [31.94%]
This topic is closed, no new votes accepted

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Mafro View Drop Down
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Direct Link To This Post Topic: The Proper Punishment for Thieves
    Posted: 06 Jul 2012 at 06:39
Let's assume you were thieved and you managed to track the thief, catch them, and prove it to the world with screen shots. There's no doubt who did the deed.

What should be their punishment?


Edited by Mafro - 06 Jul 2012 at 06:51
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Ashtar View Drop Down
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Direct Link To This Post Posted: 06 Jul 2012 at 07:26
I do not believe that screen shots would be ultimate proof. The length of time to be online can be daunting and no way to prove that you were on line the entire tracking time. A case could be made that you simply got tired and took a screen shot of a diplo unit entering my city that could be scouts, spies, etc. Proof to me is a report that states i was indeed the culprit. If they tried and did not succeed, then the dead thieves are punishment enough. However if the offending player did manage to get something out of my city, i would feel I had the right to send triple the thieves back at the offending player and back that up with an army. :) 
Loss of basic res and advanced res's plus troop loss is a great defense against anyone thiveing again. And yes , on the flip side -- I would expect this to be an apt punishment should I get caught thieving someone. :) Inactives beware!  
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Direct Link To This Post Posted: 06 Jul 2012 at 07:27
I'd like a better way to catch them!
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Direct Link To This Post Posted: 06 Jul 2012 at 07:29
As would I -- i hear it is coming soon (tm)   LOL 
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Direct Link To This Post Posted: 06 Jul 2012 at 07:33
I voted 'Other - explain' so here is my explanation; (I don't want Mafro going all Mafro on me)

I'm only new to this game, but I think the motive of the thief must be established before any retribution is action. Judgement should be on a case by case basis because there are a multitude of reasons why someone might use thieves and why someone was thieved. Just saying.

Cheers, LA.
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Direct Link To This Post Posted: 06 Jul 2012 at 07:39
Originally posted by Ashtar Ashtar wrote:

I do not believe that screen shots would be ultimate proof. The length of time to be online can be daunting and no way to prove that you were on line the entire tracking time.

Ashtar, if you click on the Share link beneath the world map then Illy creates a snapshot of the map along with a timestamp. That can then be compared to the time when you were thieved, the speed of the thieves and distance they traveled, and finally the direction the diplo was moving at the time of the screen shot.

Essentially, all you need is one really good screen shot to constitute proof...though additional ones can bolster your case as well....

Though the premise of this poll is that you have proof beyond a reasonable doubt. Maybe they wrote a message gloating about it and accidentally sent it to you or something....

Mafro
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Direct Link To This Post Posted: 06 Jul 2012 at 07:51
Smile


Edited by Rill - 09 Jul 2012 at 22:21
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Direct Link To This Post Posted: 06 Jul 2012 at 08:06
Originally posted by Rill Rill wrote:

Well, in my experience 10% or fewer thefts result in the perpetrator getting caught.  So it seems like maybe returning 10x the resources would be the appropriate penalty.

That was my logic as well, and I voted for the 10x punishment. I don't want thieving to effectively be removed from the game. However, I do think players should use it wisely, like against inactives or during war. And if they decide to be a bit more aggressive and use it willy nilly, then I think they should be prepared to pay the price when they are caught, because eventually they will be....

P.S. I'm thinking of putting up a post on "How to Catch a Thief" using my recent case as an example...not sure if most folks would want to go through the trouble I went through though...LOL
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Direct Link To This Post Posted: 06 Jul 2012 at 08:38
Originally posted by Mafro Mafro wrote:

Originally posted by Rill Rill wrote:

Well, in my experience 10% or fewer thefts result in the perpetrator getting caught.  So it seems like maybe returning 10x the resources would be the appropriate penalty.

That was my logic as well, and I voted for the 10x punishment. I don't want thieving to effectively be removed from the game. However, I do think players should use it wisely, like against inactives or during war. And if they decide to be a bit more aggressive and use it willy nilly, then I think they should be prepared to pay the price when they are caught, because eventually they will be....

P.S. I'm thinking of putting up a post on "How to Catch a Thief" using my recent case as an example...not sure if most folks would want to go through the trouble I went through though...LOL


If I steal 86k gold, I'm not going to give back 860,000 gold. Your nuts
Make it your ambition to lead a quiet life, to mind your own business and to work with your hands, so that your daily life may win the respect of outsiders and so you will not be dependent on anybody.
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Direct Link To This Post Posted: 06 Jul 2012 at 08:38
Originally posted by Mafro Mafro wrote:

I'm thinking of putting up a post on "How to Catch a Thief" using my recent case as an example...not sure if most folks would want to go through the trouble I went through though...LOL
Your perspective as a player without an alliance would be interesting.  You could compare notes with Rill's evil twin for the differences when several murders of crows help to collect the evidence.  

Admittedly I wasn't aware that Illy offers official screenshots with timestamps, it's brilliant.  It would be even better if they allow to use downloaded map pictures under a creative commons license compatible with HonoredMule's wiki, e.g., there must be something  beyond the Misted Lands, it's the name of their blog...  Big smile




Edited by dunnoob - 06 Jul 2012 at 08:40
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