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Topic ClosedThe disappointment of a warring newbie.

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Gemley View Drop Down
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Direct Link To This Post Posted: 09 Jun 2012 at 03:37
Originally posted by scottfitz scottfitz wrote:

The sort of game you are describing is exactly sort of game I would never want to play, ever.

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�I do not love the bright sword for it's sharpness, nor the arrow for it's swiftness, nor the warrior for his glory. I love only that which they defend� - J.R.R. Tolkien
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Direct Link To This Post Posted: 09 Jun 2012 at 05:18
PVP is costly, for hardly any reward. That is how it is currently. Also consider the game is still getting updated. Might I suggest coming back after a year or two? Or perhaps going back to those other games that you mentioned. Or... just maybe sticking around, growing, learning, getting to know the community and seeing where the updates lead us. Illy is a game of patience at this point.
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Direct Link To This Post Posted: 09 Jun 2012 at 05:20
Illyriad has the culture of being farmville due to H? making it so.  The last true fair war was in the beginning of Illyriad between White and H?.... Since then, most members in this game have become spineless and will fight only 10 players to 1.  This again is H?'s fault.  The dynamic to win any battle in this game is to have far more troops than the opponent player vs player.  Even with all the new fluff strategy wise added to the game, it has been proven again none of it matters much.  Old rule still applies, that having more troops in this game will win. 

Allies will only fight in this game for your alliance if they are 100% sure they will win it.  If there is even a remote chance that the ally will lose a war, the ally will back off and pretend the friendship never happened. 

H? learned the tactic of getting as much allies as possible to win a battle in EVE.  H?'s arrogance did them in, GOONs destroyed H? in that game.  GOONs liked to PvP, H? did not because they were horrible at it.  Also, GOONs had far more members than H?, hence why GOONs were able to destroy H?. 

In this game, H? has more members in this game compared to any foe.  The Crow alliances are very much an extension of H?.  Over the past two years H? has trained and brainwashed players to favor the way H? does things.  T? is more or less a habitat of spies created by H? to force influence onto alliances he or she joins.  A good example would be Rill that praises H? far more than the Crow alliances themselves. 

A player can have pvp in this game, but the pvp had by the player will not be fair at all. 

Any alliance that does not embrace H? will get destroyed much in the same way White and Valor was.  H? is pretty clever at creating conflicts to gain favor of the masses to bring out a war. 

A war against H? is not something that can be done in a day.  It will take sometime.  To bring down H?, players must bring H? down internally.  Players must attack H?'s T? spy organization.  Players must attack the new players who favor the H?'s philosophy.  Attacking new players who support H?s views is the way to go. The new revolution is here to terrorize the freedoms of H? and their supporters.  There will be a new beginning.  The beginning starts with the blood of H? new players and the internal breakup of their alliance.

May the games begin!


Edited by LTH - 09 Jun 2012 at 06:45
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Direct Link To This Post Posted: 09 Jun 2012 at 05:35
Everyone within Crows knows that I am a spy.  I'm working for ScottFitz in support of his effort to become supreme dictator of mCrow.

Obviously, I am very good at my job.  It is not my fault that SF fails utterly in such areas as creating arbitrary rules, enforcing his will contrary to the wishes of others and acting with general disregard for the consequences of his decisions.

Hopefully he will improve over time.


Edited by Rill - 09 Jun 2012 at 05:35
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Direct Link To This Post Posted: 09 Jun 2012 at 05:39
Wow, what a load of crap. And it is tired, wearisome crap at that. 
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Direct Link To This Post Posted: 09 Jun 2012 at 05:41
Of course he would deny that I work for him! It's part of the deal!

/me is pretty sure SF was not referring to her post.
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Direct Link To This Post Posted: 09 Jun 2012 at 05:44
Sorry rill, simultaneous post there, your comment was a joke, I was referring to the post before
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Direct Link To This Post Posted: 09 Jun 2012 at 05:47
TLH,

I totally skipped reading your post.  I hope you don't mind.  BTW, I notice your location is set as "the end of H?" - So basically your location is nowhere in sight.  That seems to sum up your posts....they generally lead nowhere.  

Have a good day.
"Side? I am on nobody's side because nobody is on my side" ~LoTR

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Direct Link To This Post Posted: 09 Jun 2012 at 06:28
Originally posted by Jarko Jarko wrote:

Originally posted by Subatoi Subatoi wrote:

last I checked CHOSEN was interested in pvp and so you may find a few people in there that would be interested in fighting you.

I could see about one of my newbs fighting you as well.
That's some sort of cheap consensual PvP. The equivalent of a tournament, just player-run. Thanks for the tip but it's not really what I'm looking for.

Originally posted by Subatoi Subatoi wrote:

Theres a slight max on cities, so new players today can catch up to old players of yesterday.
How long does it take? Weeks? Months? Years? To what extent does Prestige speed up the process?

Originally posted by Drejan Drejan wrote:

No this game is not about personal strength but about alliances. Coordination of many players is the key.
I agree that some more interation is required but this is not a game for you if you are just looking for pvp without any consequences.
Every browser game is about alliances. I don't think I ever found one who wasn't :)

However, is it true that no alliance engaged in war with another alliance exists on Illy? With "engaged in a war" I don't mean fighting a silly tournament, I mean two alliances attacking each other, raiding each other, casting spells against each other, sieging each other with the aim to wipe each other out of the game. I mean, a WAR, as I find every day in the browser games I like.*

And again, is it true that if an alliance tried to attack another alliance, the whole server would coalize against the offending alliance to wipe them out?

If the answer is yes, then this is a dead game when it comes to warfare and related politics.

*If it exists just PM me, I'm ready to join the fray, better if on the side that is losing.

    I don't mean fighting a silly tournament, I mean two alliances attacking each other, raiding each other, casting spells against each other, sieging each other with the aim to wipe each other out of the game. I mean, a WAR, as I find every day in the browser games I like.

AMAZING!

I have been threatened with destruction many times and sieged many times.  I still stand.  My enemies are worm meat.   Angry

Get real, punk.  MMOs are county drunk tanks.   Confused

Illy is SuperMax. Wink
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Direct Link To This Post Posted: 09 Jun 2012 at 08:26
Jarko, If you start along with another player as rivals at the same time, and he goes defensive with runes, walls and economy while you try to grow by pillaging him, you are never going to catch up with him in the game. You would not be able to build troops as fast as he could replenish his runes. Troops are expensive and you are going to stay a very small player for a very long time if you are engaged in a war. 

I have played Travian, it is a good game in it's own right. But Illyriad is a different kind of game. Here war is not a means to take the resources of your enemy and grow, it is a mechanism purely to destroy your enemy. 

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