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Topic ClosedThe disappointment of a warring newbie.

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Jarko View Drop Down
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Direct Link To This Post Topic: The disappointment of a warring newbie.
    Posted: 08 Jun 2012 at 16:10
Hello everyone,
I want to tell you a couple words on my newbie experience in this game.
 
I started to play this game a couple weeks ago, and I come from a pvp-intensive background on browser games (stuff like Travian and such).
 
At first when I saw Illy, I had a blast. What an awesome complexity! So many options other than just upgrading buildings and producing units: diplomacy, thievery, magic, sovereignty... And above all, so many of these options are related to PvP! You can also conquest other people's towns if I'm not wrong, and did is an option a few browser games have.
 
I was so excited... I was expecting a lot of fun at the end of the 7-days protection period. But day by day, delusion grew larger. No one of the newbies spawning next to me was attacking me. I could attack no one, since I soon realized that if I did, a load of players would have attacked me back and wiped me out of the game.
Now, I'd have been ready to bear it all, to find people who think like me, set up an alliance and fight... But wait: those players attacking me would have been vets with 200.000 pop vs my 200 pop. No reason to even think about fighting them.
 
So in the end... I don't want to bash this community. It's peaceful. It's unique. Thumbs up.
 
However, this game has SO much potential to be an awesome war game. I feel like this potential is all being wasted right now.
 
So I'm wondering... Have the devs ever thought about opening a new server, with a smaller map and objectives implemented over the months who stimulate conflict between alliances/factions? A server that ends after, say, 1 year, when *something* the alliances have to fight for is implemented, and after a couple months the alliance that *controls something? managed to upgrade a certain building to level 100? scored more points?* is declared the winner of the server, and the server itself is wiped and restarted again.
 
Just a very raw idea, but I hope you got my point. I'm not willing to change the mind of this community. I'd just like to see a server with a different community with a different mindset. After all, since players like me are likely to last (yes, I'm going to delete soon unless I find some action which is not about silly tournaments) very little in this game - slain by boredom, if not by other players :D - a server like the one I'm proposing would enlarge the playerbase a lot.
 
Thank you for reading this and sorry if this has been discussed already (I guess it was, I don't think I'm the first saying this).
 
Jarko



Edited by Jarko - 08 Jun 2012 at 16:21
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SunStorm View Drop Down
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Direct Link To This Post Posted: 08 Jun 2012 at 16:16
Jarko,

It is too bad that the current game set-up is not meeting your play-style.  I do believe the Dev's are working on future modifications and improvements to help in this area.  Faction AI should prove useful in this area as well.  Until then, we will just have to wait patiently.  I wish you all the best.
"Side? I am on nobody's side because nobody is on my side" ~LoTR

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Direct Link To This Post Posted: 08 Jun 2012 at 16:25
I thought about recruiting in here but decided against it, bulk up a little bit then look around in alliances for people that want to pvp, ast I checked CHOSEN was interested in pvp and so you may find a few people in there that would be interested in fighting you.

I could see about one of my newbs fighting you as well.


Edited by Subatoi - 08 Jun 2012 at 16:26
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Direct Link To This Post Posted: 08 Jun 2012 at 16:27
Originally posted by SunStorm SunStorm wrote:

Jarko,

It is too bad that the current game set-up is not meeting your play-style.  I do believe the Dev's are working on future modifications and improvements to help in this area.  Faction AI should prove useful in this area as well.  Until then, we will just have to wait patiently.  I wish you all the best.
Thanks for your kind reply. I'm happy to hear that. However... Even if they introduce some cool news to stimulate conflict in this server, how much time would it take for a newbie to become competitive and really be part of it? One year? Or probably never, since as you progress, the players which had been playing for 2 years to as well.

Sadly I think that without a new server, it's a no go for any new player.
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Direct Link To This Post Posted: 08 Jun 2012 at 17:02
Theres a slight max on cities, so new players today can catch up to old players of yesterday.
Be sure to place yourself in an alliance to where you could catch up to the old players/ alliances, or team up with the older alliances, whatever.



Edited by Subatoi - 08 Jun 2012 at 17:03
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Direct Link To This Post Posted: 08 Jun 2012 at 17:05
Population is basically capped, so you will catch in the end.
No this game is not about personal strength but about alliances. Coordination of many players is the key.
I agree that some more interation is required but this is not a game for you if you are just looking for pvp without any consequences.
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Direct Link To This Post Posted: 08 Jun 2012 at 17:07
Of course if your entering an alliance to pvp against, it may be look on as unfair to another party.. and then another party..

Warfare is hard here because of the many interpretations of bullies
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Direct Link To This Post Posted: 08 Jun 2012 at 18:28
Originally posted by Subatoi Subatoi wrote:

last I checked CHOSEN was interested in pvp and so you may find a few people in there that would be interested in fighting you.

I could see about one of my newbs fighting you as well.
That's some sort of cheap consensual PvP. The equivalent of a tournament, just player-run. Thanks for the tip but it's not really what I'm looking for.

Originally posted by Subatoi Subatoi wrote:

Theres a slight max on cities, so new players today can catch up to old players of yesterday.
How long does it take? Weeks? Months? Years? To what extent does Prestige speed up the process?

Originally posted by Drejan Drejan wrote:

No this game is not about personal strength but about alliances. Coordination of many players is the key.
I agree that some more interation is required but this is not a game for you if you are just looking for pvp without any consequences.
Every browser game is about alliances. I don't think I ever found one who wasn't :)

However, is it true that no alliance engaged in war with another alliance exists on Illy? With "engaged in a war" I don't mean fighting a silly tournament, I mean two alliances attacking each other, raiding each other, casting spells against each other, sieging each other with the aim to wipe each other out of the game. I mean, a WAR, as I find every day in the browser games I like.*

And again, is it true that if an alliance tried to attack another alliance, the whole server would coalize against the offending alliance to wipe them out?

If the answer is yes, then this is a dead game when it comes to warfare and related politics.

*If it exists just PM me, I'm ready to join the fray, better if on the side that is losing.



Edited by Jarko - 08 Jun 2012 at 18:31
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Direct Link To This Post Posted: 08 Jun 2012 at 19:20
Your negative comments about this game have outraged my men beyond control. A commander has taken some men and is on the way to your town.  Fear cuts deeper than swords.

Edited by geofrey - 08 Jun 2012 at 19:23
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Direct Link To This Post Posted: 08 Jun 2012 at 19:36
There have been wars, i'd suspect we see more but we have quite a lot of Justice Mode players who feel it is their responsibility to babysit everyone.  Tmm war, White/H? war, H?/Valar TLR/HEAT and others, those off the top of my head that did occur. 
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