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Surrender terms for wars in Illyriad

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abstractdream View Drop Down
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Post Options Post Options   Thanks (0) Thanks(0)   Quote abstractdream Quote  Post ReplyReply Direct Link To This Post Posted: 18 Feb 2014 at 20:08
Hub possessions are kept by the account regardless of the number or population of cities. As long as the account exists they remain.
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Post Options Post Options   Thanks (0) Thanks(0)   Quote Brandmeister Quote  Post ReplyReply Direct Link To This Post Posted: 18 Feb 2014 at 20:10
And yet the city itself does not retain advanced materials or trade units like caravans or traders. I wouldn't bet everything in a hub that it will survive account destruction.

@Epidemic: As I've said in other threads, I believe this war is a break with Illyriad's prior tradition of gallantry. We are discussing the results of obliteration because alliances have now put that option on the table. I also believe that future conflicts will not happen between alliances; everything will immediately escalate to the mega-alliance level, which will ensure the focused destruction of opposing accounts, starting with the weakest links (and not necessarily alliance leaders or warriors). In other words, Illyriad will come to resemble most other MMORTS, where the biggest guilds and confederations can dictate all terms, backed by the threat of destruction. Broken Lands won't change that. In fact, I expect it to accelerate the phenomenon, since power on new servers depends primarily on critical mass.
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Post Options Post Options   Thanks (0) Thanks(0)   Quote Brandmeister Quote  Post ReplyReply Direct Link To This Post Posted: 18 Feb 2014 at 20:11
Originally posted by abstractdream abstractdream wrote:

Hub possessions are kept by the account regardless of the number or population of cities. As long as the account exists they remain.
Can you verify that from experience getting kicked to the newb ring?
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Post Options Post Options   Thanks (0) Thanks(0)   Quote Caconafyx Quote  Post ReplyReply Direct Link To This Post Posted: 18 Feb 2014 at 20:54
I think what we will see in BL is far greater nucleation of alliances and that the PvP side of the map will be split in half based on the current meta-alliances.

However, rather than turn Illy in to a.n.other MMO I think it will stagnate the game into a spiral of self-destruction.

Once monster hubs of aligned alliances take shape I think that not only will there be less war as the power will be with the defenders but also the tournaments will become redundant as each alliance that has claimed a region will just sit on their tourny square.

When even friendly combat becomes impossible I think Illy will just collapse 

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Post Options Post Options   Thanks (0) Thanks(0)   Quote Brandmeister Quote  Post ReplyReply Direct Link To This Post Posted: 18 Feb 2014 at 21:23
Caco, with all due respect, we are already at the point where "friendly combat" was impossible. The same alliances dominated the same tournament squares in the same regions. I believe this server war was sparked by inter-alliance politics. But huge troop stockpiles were the dry tinder. Everything in this sandbox is for the purpose of constructing, enhancing, or supporting troops. NPCs offer very little challenge. Tournaments are dominated by large alliances in their hubs. What else are you going to do with troops? If you add in the permasat accounts, you have risk-free military assets (because who cares if permasat accounts are destroyed?) and infinite gold and armaments (because who cares if permasat farms are poor?).
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Post Options Post Options   Thanks (0) Thanks(0)   Quote Chaos Armor Quote  Post ReplyReply Direct Link To This Post Posted: 18 Feb 2014 at 23:56
Originally posted by Caconafyx Caconafyx wrote:

I think what we will see in BL is far greater nucleation of alliances and that the PvP side of the map will be split in half based on the current meta-alliances.

However, rather than turn Illy in to a.n.other MMO I think it will stagnate the game into a spiral of self-destruction.

Once monster hubs of aligned alliances take shape I think that not only will there be less war as the power will be with the defenders but also the tournaments will become redundant as each alliance that has claimed a region will just sit on their tourny square.

When even friendly combat becomes impossible I think Illy will just collapse 


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Post Options Post Options   Thanks (0) Thanks(0)   Quote KillerPoodle Quote  Post ReplyReply Direct Link To This Post Posted: 19 Feb 2014 at 00:43
Originally posted by Rill Rill wrote:

Although it is a rare event


Not any more.

P.S. I fnd it ironic that a member of nCrow is making that erroneous statement.


Edited by KillerPoodle - 19 Feb 2014 at 00:44
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Post Options Post Options   Thanks (0) Thanks(0)   Quote Angrim Quote  Post ReplyReply Direct Link To This Post Posted: 19 Feb 2014 at 01:01
Originally posted by Sir A Sir A wrote:

the fact that some alliances are choosing to fight until their total destruction means that they don't care what the terms are.  Its just annoying that some of them choose to cry in GC about their cities getting wrecked when they chose to fight to the end.  You would think someone who chooses to fight to the end has come to terms with what that means but I guess not everyone has.
again, this false dilemma. am i the only one who remembers Hathaldir suing for peace without surrender? there are middle states between war and surrender; they occur constantly irl, whether or not illy has ever made use of them. rejecting surrender terms is not the same as choosing extinction unless the victor wills it so.
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Post Options Post Options   Thanks (0) Thanks(0)   Quote KillerPoodle Quote  Post ReplyReply Direct Link To This Post Posted: 19 Feb 2014 at 01:05
Originally posted by Angrim Angrim wrote:

it's unrealistic mostly because of the way the majority of illyriad policy makers approach war and peace. the threat of crippling reparations is used as a deterrent to conflict, and peace with former opponents is ensured by depriving them of the means to field a credible force (via forced razings and penalties in res and gold). for all its friendliness, illy's dominant approach to inter-alliance relationships is mired in theory x.

assisting a defeated opponent in rebuilding is only appropriate in certain situations. it will be much easier to scoff at this suggestion than to assess how the conditions might be created that would make it effective.


In the Consone war settlement terms were specifically designed to set alliances back by a month or two at most.  Primarily to ensure that those surrendering weren't using it as an excuse to take a breather.

Judging by the approach being taken in this war letting those alliances off lightly was actually a strategic error....


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Post Options Post Options   Thanks (0) Thanks(0)   Quote ES2 Quote  Post ReplyReply Direct Link To This Post Posted: 19 Feb 2014 at 01:12
Originally posted by Epidemic Epidemic wrote:

Why are we talking about accounts being wiped out and forced to restart in the newb circle like it's an everyday thing?

...and some of you still think this is a better Illy.

Go find a real wargame and leave Illy in peace!

We were talking to see if just having cities eliminated would be punishment enough, or if the accounts would also need to send resources as reparations. If they can just easily store the resources in hubs then the accounts can just reclaim their advanced resources when they have traders and be closer to war once more (as opposed to having to produce/buy all the equipment again).

I do think this is a far better illyriad. Last I checked, we weren't massacring every new account that we see in chat or in the world. It was a boring illyriad for quite a while, but  now there is something beyond orchestrated duels and tournaments on a global scale. That my friend, is when it gets interesting.

Why don't you join a collation of peaceniks and wage war on everyone who dares to use troops and diplomats beyond attacking NPC's? I think you should if this current environment bothers you so much, or, you could just play Farmville. 


Edited by ES2 - 19 Feb 2014 at 01:14
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