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Brids17
Postmaster General
Joined: 30 Jul 2010 Location: Canada Status: Offline Points: 1483 |
Posted: 02 Feb 2013 at 15:18 |
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I this people are missing the entire point of the broken lands. Why would the devs put all this time and effort into building an entirely separate world just for it to play out exactly like Elgea? It would be much easier to simply expand the current map if they wanted to make it less crowded. Having and pvp and non-pvp zone is extremely clear they wanted to encourage pvp in said zone and discourage it (or rather, disallow it) it the other zone. If the community is going to force everyone to play in Broken Lands the same play they play in Elgea, it will be a complete and utter waste of an expansion.
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Rill
Postmaster General
Player Council - Geographer
Joined: 17 Jun 2011 Location: California Status: Offline Points: 6903 |
Posted: 02 Feb 2013 at 15:55 |
The developers have said repeatedly that they make the world and how we decide to play in it is up to us. Even if the developers did have some sort of agenda to create more PvP (which is not to be assumed), we are under no obligation to embrace said goal.
If the developers DID want to create an environment where people who didn't want PvP would be motivated to stay away from PvP areas, they might have chosen not to create such severe penalties for the non-PvP areas. The fact that there are such severe penalties might be interpreted to mean that in fact they still want a variety of people in the PvP areas, including those who might venture there for reasons other than PvP. I personally would not make such an interpretation, since I think it is misguided to project any "plan" for how players will interact with the world onto the developers.
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twilights
Postmaster
Joined: 21 May 2012 Status: Offline Points: 915 |
Posted: 02 Feb 2013 at 16:21 |
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well personally i am setting up a structure that will promote pvp and faction strategy. this war is the most fun alot of people have had since starting the game and the devs did a nice job making it more strategy then the biggest team wins...with factions i think the devs can control the game play in broken lands more than our current playing area....people should play a balance game and not just a certain aspect of the game, otherwords be prepared to be attacked and be prepared for more conflict...everyone starts on equal footing there, there will be no one with a big stick pushing out players they feel dont fit in like we have now....i mean the game shouldnt be hum drum and predictable, thats what makes these games so fun! a true game of thrones! THANK YOU DEVS!
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Darkwords
Postmaster General
Joined: 23 May 2011 Status: Offline Points: 1005 |
Posted: 02 Feb 2013 at 17:14 |
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Actually there will be people with big sticks, that is those with large membership active alliances, who move out there en-mass and united.
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ES2
Postmaster
Joined: 25 Sep 2012 Status: Offline Points: 550 |
Posted: 02 Feb 2013 at 17:51 |
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All those for more PvP will continue to cry out for their freedom to wage war, until they are on the losing side, then they will cry out for peace.
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Eternal Fire
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Darkwords
Postmaster General
Joined: 23 May 2011 Status: Offline Points: 1005 |
Posted: 02 Feb 2013 at 18:05 |
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They have every right to wage war if they wish, but they have to be prepared for others to wage war on them. However, having a War zone to me indicates that we will be attacked not only by other players but by NPCs also.
I feel this may help create an environment where conflict is more 'accepted' and likely more common.
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The_Dude
Postmaster General
Joined: 06 Apr 2010 Location: Texas Status: Offline Points: 2396 |
Posted: 02 Feb 2013 at 18:13 |
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We have been told that NPC/Factions will attack us on Elgea, too.
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Hadus
Postmaster
Joined: 28 Jun 2012 Status: Offline Points: 545 |
Posted: 02 Feb 2013 at 18:18 |
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Those who do desire a "war zone" in Broken Lands:
what exactly do you want out of this PvP combat? Do you want the large scale, high stakes war between two massive fronts we currently have going on? Do you want competition for out-of-city objectives such as resources and sovereignty spots? Do you want premediated PvP between willing parties? Do you want newbie-stomping/farming? Do you want battle at a whim, with little rhyme or reason?
I think there is a lack of any sort of consensus between those demanding more combat/war in Illyriad. Many people are just shouting "Hurray, everyone get ready for battle, no one can argue for peace because the devs put it there for PvP!" without even thinking about what KIND of PvP will develop there. Even if things do get more aggresive, it may not be what you expect.
"Be careful what you wish for" comes to mind.
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twilights
Postmaster
Joined: 21 May 2012 Status: Offline Points: 915 |
Posted: 02 Feb 2013 at 18:34 |
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i am inviting back all the people who in my opinion were unfairly pushed out of the game by the people that ganged up on them because they wouldnt play the way certain players wanted the game to be played. We will see if the old tactics of harassment and unfair play continue in broken. if gc isnt broken into two parts i image that luna is going to be very busy policing it. hopefully they have different areas for chat so a group of people can not easily try to control play in both areas.
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Hadus
Postmaster
Joined: 28 Jun 2012 Status: Offline Points: 545 |
Posted: 02 Feb 2013 at 19:42 |
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You can't demand open PvP and also demand that people not force others to play a certain way. That's exactly what open PvP is; the PvPers force peacefuls to fight against their will. It is essentially the second side of the "unfair" coin; one one side you have forced peace, on the other forced conflict.
It is fine to desire such an atmosphere, but if you want open PvP should not complain about being "forced" into a certain playstyle when that is exactly what you wish to do. If it wasn't, you would only be fighting other willing PvP players, and that is already quite possible in Elgea.
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