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KillerPoodle
Postmaster General Joined: 23 Feb 2010 Status: Offline Points: 1853 |
Posted: 16 Nov 2012 at 21:03 |
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You missed the rant in which she referred to my city as the heart of corruption then? I've lost count of the number of times I've looked in GC to see "H? this" and "H? That" and Rill being the culprit. |
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"This is a bad idea and we shouldn't do it." - endorsement by HM
"a little name-calling is a positive thing." - Rill |
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dunnoob
Postmaster Joined: 10 Dec 2011 Location: Elijal Status: Offline Points: 800 |
Posted: 16 Nov 2012 at 21:09 |
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Players building 12 units per hour can cover daily losses of 288 units. If they lost 20,160 units in the tournament before the war it takes them 70 days (Oct 1 to Dec 9) to replace these troops.
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KillerPoodle
Postmaster General Joined: 23 Feb 2010 Status: Offline Points: 1853 |
Posted: 16 Nov 2012 at 21:27 |
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Except that they've been spending troops at a high rate since then. |
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"This is a bad idea and we shouldn't do it." - endorsement by HM
"a little name-calling is a positive thing." - Rill |
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twilights
Postmaster Joined: 21 May 2012 Status: Offline Points: 915 |
Posted: 16 Nov 2012 at 22:14 |
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try 20 to 54 per an hour, but there is alot of strategy involved and everyone is learning, u always keep reserves and set traps for incoming armies, alot of feints, alot of fake sieges trying to catch cav troops with spears...the devs did a wonderful job with war mechanics, this is one of the best war games i have ever played, in my opinion war should be a constant in this game, we need a change in illyriad and maybe it was just waiting for us to play it
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dunnoob
Postmaster Joined: 10 Dec 2011 Location: Elijal Status: Offline Points: 800 |
Posted: 16 Nov 2012 at 22:55 |
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So if you have 75 players building 288 units in 8 towns it's 172,800 units per day, oops...
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Silverlake
Forum Warrior Joined: 15 Oct 2011 Status: Offline Points: 417 |
Posted: 16 Nov 2012 at 23:02 |
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It was a joke lighten up, and no one deletes other's posts
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Epidemic
Postmaster Joined: 03 Nov 2012 Location: USA Status: Offline Points: 768 |
Posted: 16 Nov 2012 at 23:40 |
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This game will quickly fade into oblivion if it became a war game like all the rest. Nobody, I repeat nobody, will play a war game that takes a year or longer just to become competitive. There are 1000s of PvP winner takes all war games out there, this game is unique. Let's keep it that way please.
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Sisren
Forum Warrior Joined: 03 Feb 2012 Location: PA, USA Status: Offline Points: 446 |
Posted: 17 Nov 2012 at 02:00 |
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Words easily said from someone not in Dark. There's a 3rd option.
;)
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Mr Damage
Postmaster Joined: 01 Jan 2011 Status: Offline Points: 598 |
Posted: 17 Nov 2012 at 02:11 |
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So who's winning and is it really Illy armageddon?
Simple topic, lets get back on it.
Edited by Mr Damage - 17 Nov 2012 at 02:11 |
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Mogul
Forum Warrior Joined: 23 Sep 2011 Status: Offline Points: 233 |
Posted: 17 Nov 2012 at 02:20 |
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I think your guess is about 4 times bigger then reality. 12 units p/h is too much, 5-6 p/h would be more realistic and also 75 players with 8 towns average is too much... only around 30 VIC players where part of war until now.
Also I don't know why, but that "tournament ouchies" post has incorrect numbers.
For [Druids] it has 4,329 + 8,045 casualties which is less then 50% my casualties alone.
Looking here at bottom
http://elgea.illyriad.co.uk/#/World/TournamentSquare/37
there are fights with 32k , 25k , 17k , ... casualties so for sure not 8k together when defending.
This is at least 6th post from you where you repeat how great "war game" this is... you might be surprised how many players think this is "browser based strategy game" or as massively.com or wikipedia says "city building game".
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