Play Now Login Create Account
illyriad
   New Posts New Posts RSS Feed - So who's winning and is it really Illy armageddon?
   FAQ FAQ   Forum Search    Register Register   Login Login

Topic ClosedSo who's winning and is it really Illy armageddon?

 Post Reply Post Reply Page  <1 23456 23>
Author
 Rating: Topic Rating: 1 Votes, Average 1.00   Topic Search Topic Search   Topic Options Topic Options
KillerPoodle View Drop Down
Postmaster General
Postmaster General
Avatar

Joined: 23 Feb 2010
Status: Offline
Points: 1853
Direct Link To This Post Posted: 16 Nov 2012 at 21:03
Originally posted by Brids17 Brids17 wrote:

Originally posted by KillerPoodle KillerPoodle wrote:

Everything just said can be applied in the other direction too - I don't see you taking action that way though.

I've yet to see Rill troll a harmless member but if you can prove otherwise then it's another story. Though I don't think fighting fire with fire is a particularly mature (or effective for that matter) way of dealing with it. I have seen her involve herself in a situation she's not involved in, if that's what your talking about, but Silverlake's post only made that worse, because he involved her in something she herself hadn't even involved herself in. As I said, not particularly effective. 


You missed the rant in which she referred to my city as the heart of corruption then?

I've lost count of the number of times I've looked in GC to see "H? this" and "H? That" and Rill being the culprit.
"This is a bad idea and we shouldn't do it." - endorsement by HM

"a little name-calling is a positive thing." - Rill
Back to Top
dunnoob View Drop Down
Postmaster
Postmaster
Avatar

Joined: 10 Dec 2011
Location: Elijal
Status: Offline
Points: 800
Direct Link To This Post Posted: 16 Nov 2012 at 21:09
Originally posted by Llyorn Of Jaensch Llyorn Of Jaensch wrote:

 Your second sentence makes a lot more sense than your first.
Tongue Players building 12 units per hour can cover daily losses of 288 units.   If they lost 20,160 units in the tournament before the war it takes them 70 days (Oct 1 to Dec 9) to replace these troops.  
Back to Top
KillerPoodle View Drop Down
Postmaster General
Postmaster General
Avatar

Joined: 23 Feb 2010
Status: Offline
Points: 1853
Direct Link To This Post Posted: 16 Nov 2012 at 21:27
Originally posted by dunnoob dunnoob wrote:

Originally posted by Llyorn Of Jaensch Llyorn Of Jaensch wrote:

 Your second sentence makes a lot more sense than your first.
Tongue Players building 12 units per hour can cover daily losses of 288 units.   If they lost 20,160 units in the tournament before the war it takes them 70 days (Oct 1 to Dec 9) to replace these troops.  


Except that they've been spending troops at a high rate since then.
"This is a bad idea and we shouldn't do it." - endorsement by HM

"a little name-calling is a positive thing." - Rill
Back to Top
twilights View Drop Down
Postmaster
Postmaster
Avatar

Joined: 21 May 2012
Status: Offline
Points: 915
Direct Link To This Post Posted: 16 Nov 2012 at 22:14
try 20 to 54 per an hour, but there is alot of strategy involved and everyone is learning, u always keep reserves and set traps for incoming armies, alot of feints, alot of fake sieges trying to catch cav troops with spears...the devs  did a wonderful job with war mechanics, this is one of the best war games i have ever played, in my opinion war should be a constant in this game, we need a change in illyriad and maybe it was just waiting for us to play it
Back to Top
dunnoob View Drop Down
Postmaster
Postmaster
Avatar

Joined: 10 Dec 2011
Location: Elijal
Status: Offline
Points: 800
Direct Link To This Post Posted: 16 Nov 2012 at 22:55
Originally posted by KillerPoodle KillerPoodle wrote:

Originally posted by dunnoob dunnoob wrote:

Players building 12 units per hour can cover daily losses of 288 units.   If they lost 20,160 units in the tournament before the war it takes them 70 days (Oct 1 to Dec 9) to replace these troops.  
Except that they've been spending troops at a high rate since then.
It's okay, my guess certainly didn't match one VICtorious army I'm aware of, getting a kobold legion back to its full size is fast.  GM SC  reported the tournament ouchies for alliances:  EE 630K, H? 590K, and VIC 500K.   

So if you have 75 players building 288 units in 8 towns it's 172,800 units per day, oops...  Shocked
Back to Top
Silverlake View Drop Down
Forum Warrior
Forum Warrior
Avatar

Joined: 15 Oct 2011
Status: Offline
Points: 417
Direct Link To This Post Posted: 16 Nov 2012 at 23:02
Originally posted by Aurordan Aurordan wrote:

Interesting.  So we can start discussion threads deliberately excluding a player, and any post they make will be deleted?  Not sure how I feel about that.   
It was a joke lighten up, and no one deletes other's posts  Smile
Back to Top
Epidemic View Drop Down
Postmaster
Postmaster
Avatar

Joined: 03 Nov 2012
Location: USA
Status: Offline
Points: 768
Direct Link To This Post Posted: 16 Nov 2012 at 23:40
Originally posted by gameplayer gameplayer wrote:

try 20 to 54 per an hour, but there is alot of strategy involved and everyone is learning, u always keep reserves and set traps for incoming armies, alot of feints, alot of fake sieges trying to catch cav troops with spears...the devs  did a wonderful job with war mechanics, this is one of the best war games i have ever played, in my opinion war should be a constant in this game, we need a change in illyriad and maybe it was just waiting for us to play it

This game will quickly fade into oblivion if it became a war game like all the rest. Nobody, I repeat nobody, will play a war game that takes a year or longer just to become competitive. There are 1000s of PvP winner takes all war games out there, this game is unique. Let's keep it that way please.
Back to Top
Sisren View Drop Down
Forum Warrior
Forum Warrior
Avatar

Joined: 03 Feb 2012
Location: PA, USA
Status: Offline
Points: 446
Direct Link To This Post Posted: 17 Nov 2012 at 02:00
Originally posted by Ander Ander wrote:

 Either ~N and DARK* have shared interests with H, or they are in it to gain a powerful ally. Probably just the latter.



Words easily said from someone not in Dark.  There's a 3rd option. 
;)
Back to Top
Mr Damage View Drop Down
Postmaster
Postmaster
Avatar

Joined: 01 Jan 2011
Status: Offline
Points: 598
Direct Link To This Post Posted: 17 Nov 2012 at 02:11

So who's winning and is it really Illy armageddon? 


Simple topic, lets get back on it.


Edited by Mr Damage - 17 Nov 2012 at 02:11
Back to Top
Mogul View Drop Down
Forum Warrior
Forum Warrior


Joined: 23 Sep 2011
Status: Offline
Points: 233
Direct Link To This Post Posted: 17 Nov 2012 at 02:20
Originally posted by dunnoob dunnoob wrote:

It's okay, my guess certainly didn't match one VICtorious army I'm aware of, getting a kobold legion back to its full size is fast.  GM SC reported the tournament ouchies for alliances:  EE 630K, H? 590K, and VIC 500K.   

So if you have 75 players building 288 units in 8 towns it's 172,800 units per day, oops... 

I think your guess is about 4 times bigger then reality. 12 units p/h is too much, 5-6 p/h would be more realistic and also 75 players with 8 towns average is too much... only around 30 VIC players where part of war until now.

Also I don't know why, but that "tournament ouchies" post has incorrect numbers.
For [Druids] it has 4,329 + 8,045 casualties which is less then 50% my casualties alone.

there are fights with 32k , 25k , 17k , ... casualties so for sure not 8k together when defending.


Originally posted by gameplayer gameplayer wrote:

this is one of the best war games i have ever played
This is at least 6th post from you where you repeat how great "war game" this is... you might be surprised how many players think this is "browser based strategy game" or as massively.com or wikipedia says "city building game".
Back to Top
 Post Reply Post Reply Page  <1 23456 23>
  Share Topic   

Forum Jump Forum Permissions View Drop Down

Forum Software by Web Wiz Forums® version 12.03
Copyright ©2001-2019 Web Wiz Ltd.