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GM Stormcrow View Drop Down
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Direct Link To This Post Posted: 04 Apr 2010 at 16:38
Originally posted by Candls Candls wrote:

I'm not sure if there should be any cool down period for a player holiday, if you go for the 'suspended animation' option and its going to cost prestige then I can't see why someone would take a player holiday unless they really needed to.

Yes, completely agreed.  If we go the "suspended animation" route + no sitter interaction, then I can't see why the holiday can't be extended beyond 2 weeks.  I'd still like some sort of cooldown though - as I want to avoid the "holiday/overnight attack/holiday" scenario as much as possible. 

With some cooldown in place, plus suspended animation etc, I think it's unlikely people will use it for too long as they'll start falling behind their peers after a while.
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HonoredMule View Drop Down
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Direct Link To This Post Posted: 04 Apr 2010 at 19:41
Here's a thought regarding cooldown:  Why not instead limit holiday time usage in a manner considerate of real-world holiday time?  In other words, add usable holiday time for every actual statutory holiday that occurs in slight advance of the actual holiday (like 1 week).  Start accounts with 2 weeks of usable holiday time, add two weeks at the end of every year, and limit total holiday time that can be saved to 3 or 4 weeks.

This should coincide well with players' real-world holiday plans.  Even players whose schedules differ are likely still having those real-world schedules restricted by very similar (and probably tighter) constraints.

I would still use a small cooldown (like 24 hours) just to prevent the breaking up of holiday time into tiny increments that would allow activity at very regular intervals.  Doing so isn't necessarily an exploit, but preventing such would actually be considerate to the player.  If you're going to take a vacation, leave your cares behind and take a damn vacation!


Edited by HonoredMule - 04 Apr 2010 at 19:43
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Direct Link To This Post Posted: 04 Apr 2010 at 20:37
Interesting point HM.

There are a number of players who have expressed specific interest in the mechanics of the "Player Holiday" option via petition and/or PM, and are (eg) serving members of various countries' armed forces.   Their holiday plans don't fall into the typical office worker's schedules, ofc - and I think we'd be hard pushed to describe Helmand Province as a "holiday" anyway...

Whilst we're not going to design a system around a specific set of professional obligations, it would be ideal if we could work out as flexible a system as possible that works for a variety of professions - and indeed countries. 

When I lived in the States, it was generally 2 weeks of holiday per year.  Back in the UK, holiday is almost always 3 weeks - and quite often 4 weeks+ per year.  And my French cousins... well, you wouldn't believe the holiday they get XD

So I'd rather not implement a system that isn't as flexible as the international labour market if at all possible.
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Direct Link To This Post Posted: 04 Apr 2010 at 21:39
try spain..blinking kids get 3 months off school in the summer...so not fair...
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Direct Link To This Post Posted: 04 Apr 2010 at 23:45
4+ weeks...wow.  Well, I suppose there's got to be some compensation for living in France.  Tongue

A lot of countries give 2-4 months off from various levels of education.  For the most part, that in itself doesn't count...to my knowledge at least, students usually don't actually go anywhere for more than a few weeks.

I did of course mean to include a merged schedule of countries' statutory holidays, but hadn't thought of military service.  That's a tough one.  I would imagine the 14 day consecutive holiday limit must interfere with that even more.


Candls' suggestion that there be no cooldown and instead make holiday a true, full-blown "suspended animation state" is probably the simplest fair and workable system.


Edited by HonoredMule - 04 Apr 2010 at 23:47
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Direct Link To This Post Posted: 04 Apr 2010 at 23:58
Some good points so far, but I think leave the the holidays unlimited if it does look like some players start to abuse then review/cancel, but reading what I have seen so far I think that will be unlikely.
 
I do accept that our French b rethren may feel a little overworked only having 365 days available to take holiday though!!
 
It sounds like everyone is quite happy with the 'sitter' idea so far.
 
 
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GM Stormcrow View Drop Down
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Direct Link To This Post Posted: 05 Apr 2010 at 00:00
Originally posted by HonoredMule HonoredMule wrote:

I did of course mean to include a merged schedule of countries' statutory holidays, but hadn't thought of military service. 

^^ this is why the GM and Dev team love HM tbh
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GM Stormcrow View Drop Down
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Direct Link To This Post Posted: 05 Apr 2010 at 00:09
Though I still think there should be some cooldown between holiday ending and the next one starting.

What I don't want is 2 cities nearby each other doing the following:
  • Attacker sends in Siege Attack at 2am
  • Attacker knocks down buildings at 4am
  • Attacker's Siege Engines return at 6am
  • Attacks declares Holiday at 6.01am, before defender is even aware he's been attacked
  • Defender gets online at 9am, tries to counter attack but can't as the player's on holiday
  • Defender goes to bed at 1am
  • Attacker ends holiday at 1.30am
  • Attacker Rinses, repeats
So between ending a holiday and declaring a new one... 3 days? one week? 2 weeks?


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HonoredMule View Drop Down
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Direct Link To This Post Posted: 05 Apr 2010 at 00:24
How about 48 hours AND only being allowed to activate holidays n times within x timespan?  (perhaps 3 times within 4 weeks)

If a player does find himself facing a situation similar to that which Stormcrow posted--be it in regard to holiday time or some other similar underhanded tactic--that player may wish to consider partnering with someone using the sitter system so that the window of opportunity for defensive and/or offensive reaction will not be lost.  This would be just one of many ways that it pays to make friends in a game like this.
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Direct Link To This Post Posted: 05 Apr 2010 at 12:46
How about a minimum holiday period ie: 1 week, if people want to take a shorter break then either use the 'sitter' option or just take it on the chin.
 
This should make the difference between the 2 - short and long term and hopefully keep the holiday option fair. This could also be joined with a short cooldown period, I would agree with 48Hrs
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