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demdigs
Postmaster
Joined: 12 Aug 2011 Status: Offline Points: 570 |
Posted: 17 Jul 2012 at 02:01 |
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i am so ready for this tourny, now i just have to find out what alliance i am going to for it.
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Nesse
Forum Warrior
Joined: 03 Oct 2010 Location: England Status: Offline Points: 406 |
Posted: 17 Jul 2012 at 07:02 |
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Good luck, demdigs!
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Bonaparta
Postmaster
Joined: 03 Nov 2011 Location: Milky Way Status: Offline Points: 541 |
Posted: 18 Jul 2012 at 17:19 |
OK we now have 8 participating alliances and few single players that will temporarily join those alliances.
We will form 2 camps of roughly the same population. Single players will join the camp with lower population. I will announce 2 camps at Friday 20-07-2012 14:00:00 server time.
The war games will begin this weekend (Saturday), I'm still accepting participants until Friday 12:00:00 server time.
I would also like to ask Kurdruk to set up siege war games page, where rules and results will be.
We still need to discuss 2 things:
- length of a games. I propose 3 weeks
- prize money. I propose each alliance contributes 1M gold per 100K population for prize money.
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LordOfTheSwamp
Forum Warrior
Joined: 23 May 2011 Location: Swamp of Fyrgis Status: Offline Points: 481 |
Posted: 19 Jul 2012 at 18:06 |
Bonaparta wrote:
I would also like to ask Kurdruk to set up siege war games page, where rules and results will be.
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It looks like this at the moment:
I'm happy to amend the text, and can certainly put up scores if someone tells me what they are ;-)
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"A boy is building sandcastles on a beach. You go and kick down his castle. You could say that it only reflects how you play with sandcastles. Others may think it reflects who you are." - Ander.
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Bonaparta
Postmaster
Joined: 03 Nov 2011 Location: Milky Way Status: Offline Points: 541 |
Posted: 19 Jul 2012 at 18:25 |
That is great Kurdruk
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Berylla
Wordsmith
Joined: 31 May 2011 Location: Sweden Status: Offline Points: 121 |
Posted: 24 Jul 2012 at 14:42 |
Bonaparta wrote:
Here is proposal of the war game rules:
- each alliance may send siege without siege machines targeting any “enemy” alliance town.
- The fastest unit in “siege” army is 7.5 including commander bonus (no cavalry only siege armies...)
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Please clarify! Do you mean an army set to siege without any type of engines, no towers or ballistas, nothing that can reduce population in the town under siege?
Are cavalry units not allowed in a siege army or are you just refering to some kind of speed limit?
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I speak peace, but carry a war axe.
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SugarFree
Forum Warrior
Joined: 09 Feb 2012 Status: Offline Points: 350 |
Posted: 24 Jul 2012 at 14:55 |
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why do you ppl not use walls as hit points? hu?
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Rorgash
Postmaster
Joined: 23 Aug 2011 Status: Offline Points: 894 |
Posted: 24 Jul 2012 at 16:27 |
No matter, the War games wont happen, No one dared to face The Black Skull Horde in battle...
They all pulled out...
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SugarFree
Forum Warrior
Joined: 09 Feb 2012 Status: Offline Points: 350 |
Posted: 24 Jul 2012 at 16:39 |
consider that you proposed siege on towns, i can weary well see WHY.
o btw, MY idea of using walls as hitpoints is GENIUS.
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Darkwords
Postmaster General
Joined: 23 May 2011 Status: Offline Points: 1005 |
Posted: 24 Jul 2012 at 16:46 |
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Hardly genius, to put people in a position of having to rebuild basic stuff when major updates are somewhere on the way.
I presume you are not taking part.
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