| Author |
|
Brids17
Postmaster General
Joined: 30 Jul 2010 Location: Canada Status: Offline Points: 1483 |
Posted: 13 Nov 2011 at 21:50 |
Tordenkaffen wrote:
Its common courtesy to show some respect foryour neighbours. Don't assume they like you and want you lying close to their cities. In the end it does have consequences when the infrastructure is released (roads etc.) and if the residing player wants to move an ally or another town into the area. An unaffiliated player will effectively block this if he/she is within 10 squares, so why should there be any different rules concerning settling?
|
You can't make claims for future development. Roads may never make it to the game or they may not be released until well into 2012. Until they're in the game and you know exactly how they work, you can't plan for them. And as I said, if someone wants to move their city there, they can claim level 5 sov on the spot and move there regardless of nearby cities. That argument is void. I'm all for showing common courtesy but that's 1-4 squares, not 10. At least for me.
|
|
|
 |
Tordenkaffen
Postmaster
Joined: 16 Oct 2010 Location: Denmark Status: Offline Points: 821 |
Posted: 13 Nov 2011 at 22:03 |
Brids17 wrote:
Tordenkaffen wrote:
Its common courtesy to show some respect foryour neighbours. Don't assume they like you and want you lying close to their cities. In the end it does have consequences when the infrastructure is released (roads etc.) and if the residing player wants to move an ally or another town into the area. An unaffiliated player will effectively block this if he/she is within 10 squares, so why should there be any different rules concerning settling?
|
You can't make claims for future development. Roads may never make it to the game or they may not be released until well into 2012. Until they're in the game and you know exactly how they work, you can't plan for them. And as I said, if someone wants to move their city there, they can claim level 5 sov on the spot and move there regardless of nearby cities. That argument is void. I'm all for showing common courtesy but that's 1-4 squares, not 10. At least for me.
|
...I am making that claim Brids...I do plan for the future.
Do you think Ive been playing merry farmville for the last year without a future plan for my game?
Do you think I am willing to put off all plans - personal and Allied, to extend consideration to any oblivious ....... who thinks he can do as he please?
No if someone wants to settle within 10 spaces from me they will have to ask permission - and in the best case scenario something could be worked out.
In most cases the player would be sternly moved elsewhere.
Common sense rules.
|
 |
Llyorn Of Jaensch
Postmaster
Joined: 31 Mar 2010 Location: Sydney Status: Offline Points: 924 |
Posted: 13 Nov 2011 at 22:09 |
If the children here wish to stop their crying, and think for a minute you may realize this announcement is actually designed to
prevent conflict.
KillerPoodle wrote:
are advised to contact the player concerned and an H? diplomat/director before the move to discuss it and reach an agreement.
|
We simply ask you have a little manners and discuss a contentious move with the player already settled in close proximity. Is that honestly cause for all these tantrums?
Sidebar to the Pompom girls:
1. Binky: Grab a flight to Tel Aviv, walk into a pub, find the biggest, scariest drinker there, and call him Hitler. You should be fine if you state later (call this an 'edit') that you didn't mean any offense. Naaaah, I didnt think you'd do it either. Catch my drift pal?
2. Celeb: What could be
more courteous than requesting an open dialogue?
PS: you're a little in love with us arent you. S'okay, you're allowed.
|
|
"ouch...best of luck."
HonoredMule
|
 |
Brids17
Postmaster General
Joined: 30 Jul 2010 Location: Canada Status: Offline Points: 1483 |
Posted: 13 Nov 2011 at 22:50 |
Tordenkaffen wrote:
...I am making that claim Brids...I do plan for the future.
Do you think Ive been playing merry farmville for the last year without a future plan for my game?
Do you think I am willing to put off all plans - personal and Allied, to extend consideration to any oblivious ....... who thinks he can do as he please?
No if someone wants to settle within 10 spaces from me they will have to ask permission - and in the best case scenario something could be worked out. In most cases the player would be sternly moved elsewhere.
Common sense rules.
|
You can't plan for something you know nothing about, save for the simple fact that it may or may not exist in the future.
And really? You're going to force someone out of the area that you've claimed because he was unaware of your claim? You're aware very few of the total number of people playing actually use the forums right?
|
|
|
 |
Tordenkaffen
Postmaster
Joined: 16 Oct 2010 Location: Denmark Status: Offline Points: 821 |
Posted: 13 Nov 2011 at 22:56 |
|
Yes to both questions.
|
 |
Brids17
Postmaster General
Joined: 30 Jul 2010 Location: Canada Status: Offline Points: 1483 |
Posted: 14 Nov 2011 at 00:36 |
|
I'm tempted to move next to you just to spite you.
|
|
|
 |
Silverlake
Forum Warrior
Joined: 15 Oct 2011 Status: Offline Points: 417 |
Posted: 14 Nov 2011 at 02:59 |
|
"Anger," "Spite," and Hitler... oh my!
|
 |
scottfitz
Forum Warrior
Joined: 22 Apr 2010 Location: Spokane WA USA Status: Offline Points: 433 |
Posted: 14 Nov 2011 at 04:39 |
|
Earlier this year I moved a town 15 square from an H? city, naturally I asked permission first, seemed like good manners to me. I fail to see a problem here.
|
 |
Carl Zeis
Greenhorn
Joined: 05 Feb 2011 Status: Offline Points: 98 |
Posted: 14 Nov 2011 at 09:12 |
|
I would just like to throw this in for argument sake even though I am not making any arguments for or against. For an alliance of 98 members the average at least 7 cities per member, if each city was well spread out and this 10 square rule was fully in place then that would result in 68,600 of the map's 999,999 (including every square, even water, except for the center square) of the map being claimed. In other words that is 6.86% of the total space being take up by .0002% of the games total population. just food for thought and these statistics are biased against H? because they are not that spread out
|
 |
fluffy
Forum Warrior
Joined: 02 Mar 2010 Status: Offline Points: 335 |
Posted: 14 Nov 2011 at 09:22 |
how do you get 100k squares?
theres 2001 rows each way, -1000 to 0 and 0 to 1000 is 2001. so 2001 * 2001 = 4,004,000 (not including the middle square.
|
 |