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Topic ClosedRetired Thread: Coordinated Attack on the Heart

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dspn23 View Drop Down
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Direct Link To This Post Posted: 27 May 2012 at 19:50
i will be sending 1k T1 scouts
hope it helps :D
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Direct Link To This Post Posted: 31 May 2012 at 23:50
Hey everyone!  Just a reminder that this attack is coming up quickly - just a little over 4 days!  I have it on good authority that some in Harmless? have already launched their attacks.  Let's get the ball rolling and show this plant what we are made of!  (^_^)
"Side? I am on nobody's side because nobody is on my side" ~LoTR

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Direct Link To This Post Posted: 31 May 2012 at 23:54
shhhhh Sun... H? never attacks any plants (or other intelligent entities) - anything else you might have read is lies.

I have it on good authority that some people might have sent peace-keeping missions and impartial observers to Kumala to monitor the Audrey-Illy conflict though.
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Direct Link To This Post Posted: 05 Jun 2012 at 12:23
Any updates on how this went?
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Direct Link To This Post Posted: 05 Jun 2012 at 13:21
Originally posted by SunStorm SunStorm wrote:

Just a reminder that this attack is coming up quickly - just a little over 4 days!
Regrets on behalf of SKORN, some alliances were busy to catch vans with blockades, or smash blockades by others, in Kurdruk's latest  Illy olympics, at the time when those now dead armies could have gone to feed your pet plant.  I kept my regular "send 3*2 T1 scouts to Audrey's three temples as soon as the last batch returns" schedule from all towns, just in case.  

Hopefully the devs use your new effort for another adventure for all players feeding Audrey; somebody reported that they lost their tentacles. Shocked


Edited by dunnoob - 05 Jun 2012 at 13:22
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Direct Link To This Post Posted: 05 Jun 2012 at 14:45
I am so disappointed!  Gah!  I spent over 5 hours telling 10k thieves from the far north to be there two days after the attack.  (I am testing a theory as to whether or not multiple small groups produce more tentacles vs one large attack. - so if you see them in the map... don't poo yourselves, it was me.)

Hopefully they can start it before the end.....


"Side? I am on nobody's side because nobody is on my side" ~LoTR

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Direct Link To This Post Posted: 05 Jun 2012 at 14:48
FYI over the past 2 weeks I have sent thousands of T1 scouts to the wretched plant, and whilst I get the standard message saying that it is reported the plant has grown, I have seen no increase in size.

Due to this I expect T1 scouts either do nothing or there effect is so small that they are pretty pointless in this regard.
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Direct Link To This Post Posted: 05 Jun 2012 at 14:58
Originally posted by Darkwords Darkwords wrote:

FYI over the past 2 weeks I have sent thousands of T1 scouts to the wretched plant, and whilst I get the standard message saying that it is reported the plant has grown, I have seen no increase in size.

Due to this I expect T1 scouts either do nothing or there effect is so small that they are pretty pointless in this regard.
Dark, this is great information!  I have also noticed that T1 seems to do almost nothing...  I am wondering if it is only T2 that makes it grow (since that was all that I sent the first time).  

I am also wondering if it has a set life that must be taken down before it grows - but in between attacks it will regain its health...  (e.g. send 150 troops and 100 die to its health while 50 go through to make it grow. send 50 troops a day later after its health has gone back up and they all just die with no change.  send 150 followed immediately by 50 and 100 die while 100 go through to make it grow.  This would be like a regenerating rune....)
"Side? I am on nobody's side because nobody is on my side" ~LoTR

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Direct Link To This Post Posted: 05 Jun 2012 at 17:35
Originally posted by Hewman Hewman wrote:

Any updates on how this went?
I have compared the before and after pictures...  it only grew 1 square....

Edited by SunStorm - 05 Jun 2012 at 17:35
"Side? I am on nobody's side because nobody is on my side" ~LoTR

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Direct Link To This Post Posted: 05 Jun 2012 at 17:42
Originally posted by SunStorm SunStorm wrote:

 I have also noticed that T1 seems to do almost nothing...  
FWIW, I use 11 T1 spies for the statues mystery keeping only 5 for later, because for dwarves they have the same speed as [ Censored by town in transit consulate], and sent the rest to feed Audrey proper without visible effect.  

I dare not check if vanished diplos still get paid while they are not really dead -- a bug or oddity first observed by Progressor, and later by folks in one of the HoC threads. 
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