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Topic ClosedRemove Gifting Medals Outside Alliance

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Poll Question: Should the devs remove the option to gift medals outside the alliance?
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24 [53.33%]
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vty View Drop Down
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Direct Link To This Post Posted: 20 Jul 2012 at 21:02
Well, like I said, if the answer is no, that is the answer. Forcing someone to spend money on you is actually a crime. But, that is not where I am going with it and I don't think that is what people mean, but it is something that popped into my head. 

This topic is out of control, send an army or diplo, it's only a game!
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Direct Link To This Post Posted: 20 Jul 2012 at 21:10
Originally posted by bansisdead bansisdead wrote:

When I started playing this game the only 'force' available was military attacks, diplo attacks et cetera, but there was was no real chance of financial lose.  Now force can have a real money price in game, the term force implies no choice, imo. 


Unless you didn't count the money someone spent on building their cities up that you just torched... One could argue that would be financial loss, no?
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Direct Link To This Post Posted: 20 Jul 2012 at 21:33
Originally posted by Kumomoto Kumomoto wrote:

Originally posted by bansisdead bansisdead wrote:

When I started playing this game the only 'force' available was military attacks, diplo attacks et cetera, but there was was no real chance of financial lose.  Now force can have a real money price in game, the term force implies no choice, imo. 


Unless you didn't count the money someone spent on building their cities up that you just torched... One could argue that would be financial loss, no?


That's if there was any real world money spent building the City, but yes in some cases I concede .  Though you enter into the game knowing your cities may well be sieged, but I bet you didn't imagine medals being demanded off you, well that's if you can afford one.
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Direct Link To This Post Posted: 20 Jul 2012 at 22:07
Kumomoto, it's a choice, and a risk, you take when purchasing prestige. Lacking the choice (thus- forced) to spend it, is a different thing.


Removing medal gifting outside alliances will not "solve the problem", it's quiet simple to go around it.

Drawing examples from other MMOs- correct me if I'm wrong, but isn't it forbidden to trade 'game items' for real money, in WoW for example?

I think that in this case the GMs should interfere with an artificial, out of the game law.
Isn't it the same as walking down a street and mugging someone?

Sure, they have a choice, but in a case where it's a losing alliance vs. a winning alliance, they don't really have a choice other than the community [which in turn has lots of other motives rather than just fair play, nothing wrong with that].

In other games bullying is forbidden by the GMs {"give me xyz or I'll raid you" etc. }, to which I disagree.  I like the option to be able to bully someone's gold out of them, but when this becomes real money, that's just wrong. 


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Direct Link To This Post Posted: 20 Jul 2012 at 22:11
Originally posted by The_Dude The_Dude wrote:

Medals used as tribute payment to end hostilities means real money is required for a player to play Illy.  This is exactly the opposite of the single most attractive element of Illy as an MMO - you can succeed without spending money.  This system reverses that.  There is a real danger that soon players will be demanding Medals from others to avoid attacks - what Luna calls PvP.  If this happens in RL, it is called Extortion.

Medals are being used purely to divide players between Medals and Non-Medals: Money players and Non-money players.  Medals are the single most obnoxious element of Illy.

Introduction of Medals indicates that the Dev team is trying to permanently alter to community of Illy towards the typical play-to-win MMO.  That's a shame.

Not to offend you, but I believe the divide between medal and non-medal players is being pushed mostly by you. I know you claim to block anyone who has a medal in global chat as a form a protest. You are creating the very divide you are opposed to. And I don't have a problem with that, just getting it out there. 

Medals are cool, just like elvish archers are cool. If you don't think elvish archers are cool, ignore them. 



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Direct Link To This Post Posted: 20 Jul 2012 at 22:13
Originally posted by Muristie Muristie wrote:

Kumomoto, it's a choice, and a risk, you take when purchasing prestige. Lacking the choice (thus- forced) to spend it, is a different thing.


Removing medal gifting outside alliances will not "solve the problem", it's quiet simple to go around it.

Drawing examples from other MMOs- correct me if I'm wrong, but isn't it forbidden to trade 'game items' for real money, in WoW for example?

I think that in this case the GMs should interfere with an artificial, out of the game law.
Isn't it the same as walking down a street and mugging someone?

Sure, they have a choice, but in a case where it's a losing alliance vs. a winning alliance, they don't really have a choice other than the community [which in turn has lots of other motives rather than just fair play, nothing wrong with that].

In other games bullying is forbidden by the GMs {"give me xyz or I'll raid you" etc. }, to which I disagree.  I like the option to be able to bully someone's gold out of them, but when this becomes real money, that's just wrong. 



actually wow sells "vanity items" for real money. They just don't want anyone else getting in on the action, so they put it in their terms of service for others not to sell goods for real money. 


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Direct Link To This Post Posted: 20 Jul 2012 at 22:14
A person can attain prestige via purchasing it with RL money.  Therefore all prestige is only attained by money.  
Anyone can use prestige to purchase a medal for someone else.  Sometimes newbies will be visited by thieves because they are a typically easier target.  Therefore newbies will be forced to buy medals for other people.



Edited by invictusa - 20 Jul 2012 at 22:23
...and miles to go before I sleep.
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Direct Link To This Post Posted: 20 Jul 2012 at 22:28
Originally posted by invictusa invictusa wrote:

A person can attain prestige via purchasing it with RL money.  Therefore all prestige is only attained by money.  
Anyone can use prestige to purchase a medal for someone else.  Sometimes newbies will be visited by thieves because they are a typically easier target.  Therefore newbies will be forced to buy medals for other people.
So someone will thieve a newbie until they give in; then send them 500k gold so they can set up an alliance to award a medal? Sounds a bit round about and a medal doesn't give you any advantage in game.

Sieging and capturing someone's prestiged city is therefore sure a far worse crime? You've disadvantaged them, advantaged yourself and taken their money? Or is raising worse as you are just throwing away their hard work?


Edited by surferdude - 20 Jul 2012 at 22:33
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Direct Link To This Post Posted: 20 Jul 2012 at 22:33
Originally posted by geofrey geofrey wrote:


If you don't think elvish archers are cool, ignore them.


Or bite off their ears and wear them as medals, which is also cool.
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Direct Link To This Post Posted: 21 Jul 2012 at 00:14
Originally posted by bansisdead bansisdead wrote:

Originally posted by geofrey geofrey wrote:


If you don't think elvish archers are cool, ignore them.


Or bite off their ears and wear them as medals, which is also cool.


Now you are thinking like a true Orc! Bravo!
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