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Topic ClosedRELEASE WEEKEND 21-24MAY10: RELEASE 1 of 3

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Kevlar33 View Drop Down
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Direct Link To This Post Posted: 22 May 2010 at 05:03
I hate the new time display- it blinks off before I can read it.  If I want to know server time, I have to post something in chat.... (using internet explorer 8)
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Tinuviel View Drop Down
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Direct Link To This Post Posted: 22 May 2010 at 09:11
"However if you have one of these phantom armies, let us know and we'll kill it off for you!"



How thoughtful!   LOL  Seriously superb enhancements.


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GM ThunderCat View Drop Down
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Direct Link To This Post Posted: 22 May 2010 at 09:53
Originally posted by Kevlar33 Kevlar33 wrote:

I hate the new time display- it blinks off before I can read it.  If I want to know server time, I have to post something in chat.... (using internet explorer 8)
Fixed  Smile
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Direct Link To This Post Posted: 22 May 2010 at 11:44
Originally posted by Ivorich Von Forge Ivorich Von Forge wrote:

I likes, but it does appear that item 6 (diplomatic stealthiness) is also being applied to incoming armies.
Fixed (Should have only affected right hand-side incoming events?)
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Direct Link To This Post Posted: 22 May 2010 at 14:47
I think there should be some controle over siege. I'm relatively new and only just about to start my second town but i know if my first town got taken over by a bigger player i certainly wouldn't feel like starting over and would probbably end up quitting the game and i imagine many players would do the same.
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Direct Link To This Post Posted: 22 May 2010 at 14:51
excellent stuff.
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Direct Link To This Post Posted: 23 May 2010 at 01:23
Originally posted by col0005 col0005 wrote:

I think there should be some controle over siege. I'm relatively new and only just about to start my second town but i know if my first town got taken over by a bigger player i certainly wouldn't feel like starting over and would probbably end up quitting the game and i imagine many players would do the same.

Given the large cost of maintaining a siege army, there is little chance anyone is going to go use it against you. There are far larger fish to fry.
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Direct Link To This Post Posted: 23 May 2010 at 05:48
The devil is in the details, and on first read, I think they've all been well thought out.

One thing though.  You say accounts not logged in for 4 weeks are candidates for immediate deletion...does this apply to accounts with unspent (purchased) prestige?  A little more grace might be prudent in the case of unfortunate incidents.

Also, do these accounts get warning emails before then?
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Direct Link To This Post Posted: 23 May 2010 at 09:08
Originally posted by HonoredMule HonoredMule wrote:

The devil is in the details, and on first read, I think they've all been well thought out.

One thing though.  You say accounts not logged in for 4 weeks are candidates for immediate deletion...does this apply to accounts with unspent (purchased) prestige?  A little more grace might be prudent in the case of unfortunate incidents.

Also, do these accounts get warning emails before then?


Hi HM,

There are some caveats.  Accounts with positive prestige balances (purchased, not granted as the starter gift) are not considered candidates for deletion; and remain in situ.

We do not currently send out warning emails, but we will be adding this shortly.

Best,

GM Stormcrow
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Wuzzel View Drop Down
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Direct Link To This Post Posted: 26 May 2010 at 13:28
Question about siege:

[13:25] <Wuzzel>wonder what will happen...
[13:26] <Wuzzel>siege encampment will be put on a square around your city.
[13:26] <Wuzzel>the sieging army is targeting your town.
[13:26] <Wuzzel>What will happen if you occupy the square thats supposed to be for the siege army... before it arrives
[13:27] <Wuzzel>will the siege army attack that square?
[13:27] <Wuzzel>and not your town?
[13:27] <Tracy Scoggins>Wuzzel, propably
[13:27] <Wuzzel>will post this on the forum :).



Edited by Wuzzel - 26 May 2010 at 13:29
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