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The_Dude
Postmaster General
Joined: 06 Apr 2010 Location: Texas Status: Offline Points: 2396 |
Posted: 05 Aug 2012 at 21:47 |
Tordenkaffen wrote:
It is not however my impression that we are at risc of "running out" of rare minerals/herbs/animal parts, it may just mean players will have to look further from home in some cases.
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If properly mined/cultivated, rare minerals and rare herbs are inexhaustible. Animal parts will disappear from the map after about 2 days it appears. But new herds will land and you can kill them for more harvesting...again, just do not over-hunt the species in your area.
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JimJams
Forum Warrior
Joined: 20 Sep 2011 Location: Italy Status: Offline Points: 496 |
Posted: 06 Aug 2012 at 09:06 |
I don't have rare nodes near me (I lied , I have one), so I send miners and herbalists on loooong trip to gather some. This surely lead to bump and attrition (and I think we miss the bump messages, because I am sure I bumped at least a people, but never got any message).
I don't know how to manage this mess, I think any solution will be bad. If we reach some common agreement about rare nodes property, than we will have some people or alliances controlling large amount of them. If we don't find a way to agree, we will face more and more conflict, heading this game to something we strongly tried to avoid.
Both way are bad.
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Gragnog
Postmaster
Joined: 28 Nov 2011 Status: Offline Points: 598 |
Posted: 06 Aug 2012 at 10:55 |
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I agree that this is the start of some fun. Harvesting without my permission on my sov squares will result in your harvesters getting killed or in the case of NAP's getting bumped. Like others have stated, I think that resources not on sov squares are fair game, even if it is next to your cities. You want it so bad, claim the sov.
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twilights
Postmaster
Joined: 21 May 2012 Status: Offline Points: 915 |
Posted: 06 Aug 2012 at 12:02 |
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if u ask me putting an army on rare resource plot is an act of aggression and should be consider a military target, fighting over these in no way will lessen the buildings we have spent so much time in making, these resource areas should be fought over, it is not an act of total warfare but a competition to gain an edge over another player...and finally the devs have taken control back of their game! beware the gods that control the game and let the best players win these plots
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JimJams
Forum Warrior
Joined: 20 Sep 2011 Location: Italy Status: Offline Points: 496 |
Posted: 06 Aug 2012 at 13:52 |
Uhmm so the consensus seem be we can military hold any not sov claimed square. Even near your city? And this is just res competing not act of war.
I start like Tradev2, be prepared.
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SugarFree
Forum Warrior
Joined: 09 Feb 2012 Status: Offline Points: 350 |
Posted: 06 Aug 2012 at 17:10 |
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no jim jams, an army placed on a mine, closer than 10 squares to me is a target. this cause an army on my doorsteps , i consider an act of hostility, an not surely an act of good will..
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Ossian
Forum Warrior
Joined: 12 Oct 2010 Status: Offline Points: 456 |
Posted: 06 Aug 2012 at 17:40 |
SugarFree wrote:
no jim jams, an army placed on a mine, closer than 10 squares to me is a target. this cause an army on my doorsteps , i consider an act of hostility, an not surely an act of good will.. |
ATTABOY!
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Brids17
Postmaster General
Joined: 30 Jul 2010 Location: Canada Status: Offline Points: 1483 |
Posted: 06 Aug 2012 at 17:58 |
SugarFree wrote:
no jim jams, an army placed on a mine, closer than 10 squares to me is a target. this cause an army on my doorsteps , i consider an act of hostility, an not surely an act of good will.. |
Then you think all resources within 10 squares are yours then?
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JimJams
Forum Warrior
Joined: 20 Sep 2011 Location: Italy Status: Offline Points: 496 |
Posted: 06 Aug 2012 at 23:46 |
SugarFree wrote:
no jim jams, an army placed on a mine, closer than 10 squares to me is a target. this cause an army on my doorsteps , i consider an act of hostility, an not surely an act of good will.. |
Do you realize that any square between two cities placed exactly 10 squares away each other, are inside both 10 squares areas ??
In high density locations a plot could be inside 10 sq area of many cities.
Please set a rule, if you can find one which work. I will love it. And I will also point its weakness.
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Bonaparta
Postmaster
Joined: 03 Nov 2011 Location: Milky Way Status: Offline Points: 541 |
Posted: 07 Aug 2012 at 00:07 |
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Well it also depends on army size. Some may send 1 unit, some may send 40K...
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