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twilights
Postmaster
Joined: 21 May 2012 Status: Offline Points: 915 |
Posted: 28 Nov 2012 at 00:12 |
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prestige isnt always bought, it given out alot like last tournament and one per a day, also 50 for each person u bring into the game. prestige is a strategy....or u can get a rich bf or gf to buy it for ya, but why buy it when u can earn it?
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Kumomoto
Postmaster General
Joined: 19 Oct 2009 Status: Offline Points: 2224 |
Posted: 28 Nov 2012 at 02:29 |
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If anyone can honestly say this is a "pay to win" game with an honest face, then I have a job for you in politics in DC...
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DeathDealer89
Postmaster
Joined: 04 Jan 2012 Status: Offline Points: 944 |
Posted: 28 Nov 2012 at 02:42 |
Kumomoto wrote:
If anyone can honestly say this is a "pay to win" game with an honest face, then I have a job for you in politics in DC...
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Which ironically is actually pay to win.
When they come up with spells that kill troops and cost prestige then maybe you can say pay to win. Also if they do i'll prolly quit. It would be likely playing chess where the pawns are provided but you have to buy the other pieces every game.
For the moment I hope lots of people try and keep their cities up with prestige, devs make more money that way.
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Faenix
Forum Warrior
Joined: 29 Oct 2011 Status: Offline Points: 283 |
Posted: 28 Nov 2012 at 02:46 |
The_Dude wrote:
Has Sally Forth been used in the war at all? |
We (~NC~) got Sally'd one time on our last siege, but it was because the player who provided the troops was neutral. So he reinforced the city and the city owner sally forth'd with his troops. He thought that he would remain anonymous by doing it this way.
Funny thing though is that when you destroy a city while a force is Sally Forth'd out from it, the troops return to the city's square and occupy it until their original occupation was set to expire. Oh and the attack shows up under their name instead of the city owner, if the city is destroyed before the Sally Forth lands.
That was the first instance of anyone Sallying against us.
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The_Dude
Postmaster General
Joined: 06 Apr 2010 Location: Texas Status: Offline Points: 2396 |
Posted: 28 Nov 2012 at 02:58 |
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wow! thanks Faenix. Very interesting.
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Brids17
Postmaster General
Joined: 30 Jul 2010 Location: Canada Status: Offline Points: 1483 |
Posted: 28 Nov 2012 at 03:55 |
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Perhaps you shouldn't have declared war on an alliance four times the size of your own, rather than complaining that the war isn't going your way and that this must be a "pay to win" game.
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Kumomoto
Postmaster General
Joined: 19 Oct 2009 Status: Offline Points: 2224 |
Posted: 28 Nov 2012 at 04:16 |
DeathDealer89 wrote:
[QUOTE=Kumomoto]If anyone can honestly say this is a "pay to win" game with an honest face, then I have a job for you in politics in DC...
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Which ironically is actually pay to win.
When they come up with spells that kill troops and cost prestige then maybe you can say pay to win. Also if they do i'll prolly quit. It would be likely playing chess where the pawns are provided but you have to buy the other pieces every game.
For the moment I hope lots of people try and keep their cities up with prestige, devs make more money that way.
[/QUOTE
Which is the entire point, DD.
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dunnoob
Postmaster
Joined: 10 Dec 2011 Location: Elijal Status: Offline Points: 800 |
Posted: 28 Nov 2012 at 08:09 |
Intentionally losing a town in an arranged siege is quite educational, I can only recommend it. My sally forth with one commander and one troop against hundreds of attackers was fun, commander and axman returned alive
with a battle report after killing one opponent. One of those odd rounding issues, I didn't report it, because I had already more than enough unopened petitions at this time: Presumably you can't lose a third of one unit, and if this issue was fixed later TC didn't mention it in the release notes.
Another result of this experiment, I can't rebuild hourly destructions of level 1..3 buildings including lots of cottages while I'm sleeping. And desperate rebuilding attempts under fire can fail miserably if the defender erroneously
clicks archers field (first in the list) or
cavalry parade ground (near cottage) instead of
cottage. The arguably best prestige use, fix click errors where the game doesn't offer it directly.
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Bonaparta
Postmaster
Joined: 03 Nov 2011 Location: Milky Way Status: Offline Points: 541 |
Posted: 28 Nov 2012 at 10:39 |
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Siege was obviously poorly prepared, if sieged town is able to prestige build back all the losses...
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ES2
Postmaster
Joined: 25 Sep 2012 Status: Offline Points: 550 |
Posted: 28 Nov 2012 at 13:54 |
Brids17 wrote:
Perhaps you shouldn't have declared war on an alliance four times the size of your own, rather than complaining that the war isn't going your way and that this must be a "pay to win" game. |
You can be quiet,
I don't see my going "wahhahahahahahha they iz being mean to me,
I see me going "You know what for a community that prides themselves on many factors, on of which being a non "pay to win" than this seems like a "pay to win" strategy.
Pay attention to what I write crow.
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Eternal Fire
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