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Topic ClosedPoll: Harvesting Rules

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Poll Question: What is an acceptable way to conduct harvesting near other cities?
Poll Choice Votes Poll Statistics
1 [0.97%]
10 [9.71%]
1 [0.97%]
1 [0.97%]
3 [2.91%]
9 [8.74%]
2 [1.94%]
1 [0.97%]
39 [37.86%]
36 [34.95%]
This topic is closed, no new votes accepted

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Silent/Steadfast View Drop Down
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Direct Link To This Post Posted: 21 Aug 2012 at 20:07
No more multiple answers.  
"Semantics are no protection from a 50 Megaton Thermonuclear Stormcrow."-Yggdrassil (June 21, 2011 6:48 PM)
"SCROLL ya donut!" Urgorr The Old (September 1, 2011 4:08 PM)
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Elf Dragon View Drop Down
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Direct Link To This Post Posted: 21 Aug 2012 at 21:17
I'm harvesting where I want, but I'm trying not to interrupt other harvesters
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Direct Link To This Post Posted: 21 Aug 2012 at 21:23
Just do not get mad when you get bumped if you harvest where you want. Or get your specialists destroyed. 
Make it your ambition to lead a quiet life, to mind your own business and to work with your hands, so that your daily life may win the respect of outsiders and so you will not be dependent on anybody.
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Direct Link To This Post Posted: 21 Aug 2012 at 21:26
Originally posted by LordOfTheSwamp LordOfTheSwamp wrote:

[lots of word]

My thoughts exactly, this should be a choice on the poll.


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dunnoob View Drop Down
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Direct Link To This Post Posted: 22 Aug 2012 at 03:02
FWIW, apparently I was the first to click  "ask before harvesting foreign sov", but it's actually the other way around, I avoid foreign sov.  If I nevertheless ended up on foreign sov I sent an apology to the owner.   

It also depends on the goods:  In a bumping contest for traditional resources it can be a goal to bump all vans of the opposition, even on foreign sov.  But my last all out bumping contest was months ago, it's too annoying to bump innocent third parties, and send them vans with what they tried to get as apology.

For new trade v2 resources under bumping rules the nearer town typically wins in a bumping contest, same idea as for trade v1 resources.  And unlike caravans cotters and gathereres have the same speed for all players, bumping is now arguably fairer.  OTOH nearer can be anything, it depends on the distances from town A and B to rare resource R.  I fail to see the point of a fixed radius; potential sov is not the same as claimed sov.
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Direct Link To This Post Posted: 22 Aug 2012 at 09:28
Interesting options... i woted for "Harvest anywhere but sov squares", but none of those options is used and probably none of them will be used.

Currently it is more like: Harvest anywhere where you managed to put your army. (because you was lucky to be online when rare harvestables appear?)

Interesting how people say that bumping is normal on basic resources and putting armies there and killing other caravans is rude/hostile but for less common stuff their opinion change. Personaly I send 40 herbalists to some empty rare herb location every day and then hope that there will be no <beep> player putting army on that spot before they arrive (or after).

If you think you own that spot then claim it properly and if it is too far away for SoV maintenance costs then... gtfo or accept fighting because you was the one who started it with occupying army.

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Direct Link To This Post Posted: 22 Aug 2012 at 10:42
not many people voting, something wrong here
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Direct Link To This Post Posted: 22 Aug 2012 at 11:31
lol Mogul, so you are one of those that keep destroying spots on the map instead of trying to get more out of them..
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Direct Link To This Post Posted: 22 Aug 2012 at 13:36
Generally speaking, I'd say ask if within 5 squares, referring to the 5 squares of breathing space usually assumed for sovereignty, but it's a bit more complex than that.

For wood, clay, iron, stone, food and gold, there's probably no need to ask unless the town is small and needs the boost.

For normal herbs, ore and hides, I wouldn't ask if there are plenty to go around.

For rare resources though, I'd look at what's available in the region, how many neighbours I have and how big their towns are, how big their alliances are, and then come to an agreement if there's a lot of bumping.

Of course if you're powerful, you can skip the whole process and claim the squares by force. Then it's all about politics and maybe war. But that's the whole point, isn't it? I bet the aim was to create a system where you can't solve most problems with a single simple consensus, like the 10 square rule for settling cities.
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Direct Link To This Post Posted: 22 Aug 2012 at 15:52
Harvest where you want except sov squares! Also people should stop occupying squares all the time. Just send the army for the time it takes to do the harvesting or maybe a few days. Let others have some of the stuff as well I understand people who occupy spots within 5-10 squares of their town that are not sov, but I've seen armies of players who's town is way further then my own, that's just annoying. Esspecially if they never intend to leave the spot. I agree with Mogul on that part.

Edited by Binky the Berserker - 22 Aug 2012 at 15:55
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