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Omen

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demdigs View Drop Down
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Post Options Post Options   Thanks (0) Thanks(0)   Quote demdigs Quote  Post ReplyReply Direct Link To This Post Topic: Omen
    Posted: 01 Aug 2015 at 10:08
Here is a thread for those who are in the area around omen and what troops attack you, so we can have some idea and some plans for how to protect against the AI. We might be able to get some insight by sharing information on them.
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demdigs View Drop Down
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Post Options Post Options   Thanks (0) Thanks(0)   Quote demdigs Quote  Post ReplyReply Direct Link To This Post Posted: 02 Aug 2015 at 10:30

Scout Mission to Square [442|-2972] in Calumnex Completely Successful!

Sent By: System
Received By: Demdigs [vCrow]
Date: 01 Aug 2015 19:37
Operation From: F Minot Demdigs [vCrow]
Operation Against: Square [442|-2972] in Calumnex
Operation Type: Scout
Operation Outcome: Completely Successful!

Mission Report:
Your diplomatic mission was undetected and completed the objective! Your units are on their way home, safe and sound.

Information Gathered:

Troop levels present, foreign reinforcements: 

Type: Unit: Quantity:
NPC's forces from NPC Location
Army: The Tower
Division: Mechanical Patrol from the The Tower
Troops: Shadow Mages Shadow Mages 127
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demdigs View Drop Down
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Post Options Post Options   Thanks (0) Thanks(0)   Quote demdigs Quote  Post ReplyReply Direct Link To This Post Posted: 02 Aug 2015 at 12:07

Scout Mission to Square [520|-2938] in Calumnex Completely Successful!

Sent By: System
Received By: Demdigs [vCrow]
Date: 02 Aug 2015 11:06
Operation From: F Minot Demdigs [vCrow]
Operation Against: Square [520|-2938] in Calumnex
Operation Type: Scout
Operation Outcome: Completely Successful!

Mission Report:
Your diplomatic mission was undetected and completed the objective! Your units are on their way home, safe and sound.

Information Gathered:

Harvestable Resource Square Information: 
1200 Clay remain.

Troop levels present, foreign reinforcements: 

Type: Unit: Quantity:
NPC's forces from NPC Location
Army: The Tower
Division: Furious Coven from the The Tower
Troops: Shadow Mages Shadow Mages 327
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demdigs View Drop Down
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Post Options Post Options   Thanks (0) Thanks(0)   Quote demdigs Quote  Post ReplyReply Direct Link To This Post Posted: 02 Aug 2015 at 13:53

Scout Mission to Square [528|-2934] in Calumnex Completely Successful!

Sent By: System
Received By: Demdigs [vCrow]
Date: 02 Aug 2015 11:23
Operation From: F Minot Demdigs [vCrow]
Operation Against: Square [528|-2934] in Calumnex
Operation Type: Scout
Operation Outcome: Completely Successful!

Mission Report:
Your diplomatic mission was undetected and completed the objective! Your units are on their way home, safe and sound.

Information Gathered:

Harvestable Resource Square Information: 
2700 Clay remain.

Troop levels present, foreign reinforcements: 

Type: Unit: Quantity:
NPC's forces from NPC Location
Army: The Tower
Division: Furious Coven from the The Tower
Troops: Shadow Mages Shadow Mages 403
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twilights View Drop Down
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Post Options Post Options   Thanks (0) Thanks(0)   Quote twilights Quote  Post ReplyReply Direct Link To This Post Posted: 02 Aug 2015 at 14:29
this forum topic is a prime example of why the devs need to control factions...within weeks players are going to learn how to manipulate factions if their behavior is control by code...they need to be unpredictable....please don't fall into the laughable AI trap...constantly change faction behavior by having human control and free up coding efforts to add and improve other parts of the game

Edited by twilights - 02 Aug 2015 at 14:33
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Dungshoveleux View Drop Down
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Post Options Post Options   Thanks (0) Thanks(0)   Quote Dungshoveleux Quote  Post ReplyReply Direct Link To This Post Posted: 02 Aug 2015 at 14:42
spy reports and ai code seem to be two completely different things.
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Rill View Drop Down
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Post Options Post Options   Thanks (1) Thanks(1)   Quote Rill Quote  Post ReplyReply Direct Link To This Post Posted: 02 Aug 2015 at 21:01
Hmmm, Shadow Mages seem to like clay ...

Wink
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Post Options Post Options   Thanks (1) Thanks(1)   Quote KillerPoodle Quote  Post ReplyReply Direct Link To This Post Posted: 03 Aug 2015 at 01:30
Never in the history of Illy has anyone needed this more than Twi:

http://www.ew.com/sites/default/files/styles/tout_image_gallery_612/public/i/2014/09/26/JUMP-TO-CONCLUSIONS-MAT.jpg
"This is a bad idea and we shouldn't do it." - endorsement by HM

"a little name-calling is a positive thing." - Rill
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Corwin View Drop Down
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Post Options Post Options   Thanks (0) Thanks(0)   Quote Corwin Quote  Post ReplyReply Direct Link To This Post Posted: 03 Aug 2015 at 07:58
Originally posted by twilights twilights wrote:

this forum topic is a prime example of why the devs need to control factions...within weeks players are going to learn how to manipulate factions if their behavior is control by code...they need to be unpredictable....please don't fall into the laughable AI trap...constantly change faction behavior by having human control and free up coding efforts to add and improve other parts of the game

Maybe the AI is smart enough to learn how to manipulate players. Making us spend all our money on prestige.
Confused 
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Sirius View Drop Down
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Post Options Post Options   Thanks (0) Thanks(0)   Quote Sirius Quote  Post ReplyReply Direct Link To This Post Posted: 03 Aug 2015 at 12:16
The largest shadow mages group I've seen so far was 549-strong (a division of 374 and one of 150). They seem to range roughly between the "pack" size and the "throng" size.

The groups spawning from Omen seemed to be smaller after you had repeatedly attacked and destroyed the previous groups (it's my impression and comes from my experience but I don't pretend it's based on meticulous research).

Also you usually have three or more Tower groups about at the same time. Most are not very far from their hub, but sometimes some move farther than usual.
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