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my next Tournament plans

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kodabear View Drop Down
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Post Options Post Options   Thanks (0) Thanks(0)   Quote kodabear Quote  Post ReplyReply Direct Link To This Post Posted: 30 Oct 2016 at 21:22
Originally posted by Corwin Corwin wrote:

I like the idea of an unknown end date. However I doubt it would be a good idea. Who is going to decide when the end date is? Imagine what will happen if someone takes top place just before the end of the tournament is announced. I'm sure the alliance getting dropped to second place will think there's some scheme behind it. If it was dev run most would probably believe in a neutral decision, but when it's player run it would most likely come to a lot of forum bashing, gc conflicts and maybe even war between players who just wanted to have fun in a tournament.
The whole idea of a tournament is that there's rules and everyone involved knows them and knows they are being lived after. 
Originally posted by kodabear kodabear wrote:

6) What do you guys think about having an unknown end date?
Originally posted by kodabear kodabear wrote:

For this Tournament we will have a known end date. But the next one will have an unknown end date. I will ask the devs if they could pick an end date and ask them not to tell me what the end date is until 3 days before it ends


Originally posted by Jim Jim wrote:

Same old, same old then. Nothing in it for the numerous smaller alliances. About as interesting as an F1 race. So announces the result of the next tourney - a win for VCROW. 

Must be as boring for them as for everyone else.

What you talking about Slaves to Armok [StA] (currently ranked 25) got 3rd in my last one and they arent a large alliance. and I hope you realize how hard it would be to do a Tournament that is fair to the smaller alliances. So instead of whining about it why dont you offer some idea for a more fairer Tournament 
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Post Options Post Options   Thanks (0) Thanks(0)   Quote Jim Quote  Post ReplyReply Direct Link To This Post Posted: 30 Oct 2016 at 21:41
Ummm, I have, repeatedly. A number of ways you can level the playing field by either arranging the entrants into equal sized alliances or teams, or by scoring it differently so that occupation time is divided by number of alliance members, would be the 2 most obvious options.

And people who do not necessarily agree with your opinions are not necessarily "whiners". Well done for encouraging forum debate and participation.
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Post Options Post Options   Thanks (0) Thanks(0)   Quote kodabear Quote  Post ReplyReply Direct Link To This Post Posted: 31 Oct 2016 at 00:32
Originally posted by Jim Jim wrote:

Ummm, I have, repeatedly. A number of ways you can level the playing field by either arranging the entrants into equal sized alliances or teams, or by scoring it differently so that occupation time is divided by number of alliance members, would be the 2 most obvious options.

And people who do not necessarily agree with your opinions are not necessarily "whiners". Well done for encouraging forum debate and participation.

 I have read your two post and they have the same problem you are complaining about, also it would make it pointless for smaller player to take part. The larger players will still win and pretty hard to make sure that no one breaks these rules without coding changes which currently cant be done and i am not a fan of having punishment of disqualifying alliance because they break the rules which is what I will needed to do if I were to do a Tournament based on teams. 
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Post Options Post Options   Thanks (0) Thanks(0)   Quote Diva Quote  Post ReplyReply Direct Link To This Post Posted: 31 Oct 2016 at 01:16
I'm not up to unending battle. I'm not online 24/7 and somedays recently not at all.. I am a planner much like Angrim and I do like to sleep A LOT when I'm exhausted from that thing called real life (I caregive 3 different age sets, children to a disabled family member to elders over 80) 
Everything else about type or the rules are fine... 
2 gold coins tossed in the pot.

D
"Um diva.... you are sort of acting like a .... diva...." - PhoenixFire
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Post Options Post Options   Thanks (0) Thanks(0)   Quote Jim Quote  Post ReplyReply Direct Link To This Post Posted: 01 Nov 2016 at 11:20
One suggestion would be to level the playing field further by weighting the scoring according to number of alliance cities held rather than number of alliance members. I appreciate that this would require additional coding, but perhaps  not that much and  if you could pull it off you would have made such a massive improvement to the whole tourney concept. It would be very worthwhile. 

And if that actually works slightly against the large alliances who have a number of useless members then good. every tourney does not have to be geared to suit them and it may encourage some alliance trimming, which would be great.
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Post Options Post Options   Thanks (0) Thanks(0)   Quote Jim Quote  Post ReplyReply Direct Link To This Post Posted: 01 Nov 2016 at 12:02
and most of the work would be done for you by players forming their own tourney alliances, just for the duration, so then maybe all you need to do is -

no. of cities/occ time = score. 

That would be genuinely interesting.
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Post Options Post Options   Thanks (0) Thanks(0)   Quote Jim Quote  Post ReplyReply Direct Link To This Post Posted: 01 Nov 2016 at 12:04
occ time/no. of cities = score.   Rather. :)
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Post Options Post Options   Thanks (1) Thanks(1)   Quote Hyrdmoth Quote  Post ReplyReply Direct Link To This Post Posted: 02 Nov 2016 at 08:21
Most scoring systems can be gamed in one way or another. Your suggested scoring system would be an invitation for players to set up single member, ten city, alliances in order to game the scoring system. It would do little to help relatively small, growing, alliances with lots of relatively small cities.

It's true that a small alliance cannot compete with vCrow for #1 spot, but they can aim to compete to be in the top 20, or the top 30, or top ??, depending on their size. They can compete in the regions where they are strongest. They can create their own targets and aim to progress from one tournament to the next and then, one day, they will be ready to challenge vCrow and win. Maybe.
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Post Options Post Options   Thanks (0) Thanks(0)   Quote Gragnog Quote  Post ReplyReply Direct Link To This Post Posted: 02 Nov 2016 at 09:40
One forgets that the smaller alliances can compete for a square and actually win it. The larger alliances are large with large armies but have to spread them over many squares. Its not rocket science people. If someone needs me to clarify my point sent send me an ingame IGM and I will gladly explain to you how it is possible and easy to topple the large alliances off their dominance and make tournaments more competitive.
Kaggen is my human half
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Post Options Post Options   Thanks (0) Thanks(0)   Quote Jim Quote  Post ReplyReply Direct Link To This Post Posted: 02 Nov 2016 at 11:02
Of course it would benefit smaller alliances and more players, and by doing so, make it more interesting and less inevitable for the likes of vcrow. Every player does not have to be equal. Nobody is suggesting that a newbie with a population of 62 should have equal standing with a huge veteran. But anything  to level out the scoring system would be a great benefit to the vast majority, winners and losers, in making the results less predictable. 

Every future tournament need not be scored in the same way, you could still have the vcrow 100% yawns as well. But other than the question of the effort involved to set it up, which i dont think would be huge, give me a strong reason not to do something like this.
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