my next Tournament plans |
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Lagavulin
Wordsmith Joined: 31 Dec 2012 Location: United States Status: Offline Points: 187 |
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Quote Reply Posted: 17 Oct 2016 at 01:52 |
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went to Steam and voted
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BladeOfLife
New Poster Joined: 02 Sep 2016 Location: Charlotte, NC Status: Offline Points: 23 |
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Quote Reply Posted: 17 Oct 2016 at 02:03 |
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OK. Right here is ok then
To be honest Koda, I hadn't thought about a Page. I really had thought about it in terms of a 'single elimination tournament' where 2 alliances, teams or individuals would square off at a time. Winner would move on to the next 'round.' In that scenario the 'Page' might just have the 'score' for each match up and the 'bracket' showing who progresses and who it out. But really, this conception was just because I'm not a coder and don't think in the terms that you do...
But as I sit here and type, if we COULD make it an Illy wide - OPT in - war of walls....now THAT would be really cool.
Let's assume that it is an alliance vs. alliance thing. We declare a start date and the alliance has to designate a certain number of "ACTIVE" cities (say 100 cities max - setting a max could act as a bit of an equalizer for smaller alliances). Would we be able to have a page that lists the alliances that have the ACTIVE cities? Would we also be able to list the 'score' for the alliance? Not sure how the combat api works so I don't know what is possible and what isn't
Blade
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white willow
New Poster Joined: 28 Aug 2016 Location: USA Status: Offline Points: 37 |
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Quote Reply Posted: 18 Oct 2016 at 02:39 |
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I am in favor of anything that cuts down the deal making although nothing will stop the bigger confeds
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Queen Bikini
New Poster Joined: 03 Jun 2015 Location: Beach Status: Offline Points: 33 |
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Quote Reply Posted: 18 Oct 2016 at 02:53 |
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1) How long the Tournament should be?
I think a fun tournament would be a surprise ending. No one knowing when it would end would add something new and spicey.
2) How long should the notice be?
Keeping the notice as short as possible, while still allowing you the time needed to collect what you need from the allainces.
3) will people still be willing to take part if there aren't any prizes?
Personally I like prizes. No prizes would be boring and I would loose interest in getting my troops killed for no gain. I have a solution for this. A special unknown prize awarded by the devs. Somthing like Prestige to the winning alliance in the form of scraps or parchments to be given out by the alliance leaders or a specific prestige amount to all participating members of the top three alliance. No regional allotment, just overall. Regional prizes could still be medals.
4) when should I do the snapshot of the Alliance for handing out awards?
No switching alliances after the tournament starts! This makes things very tough on the tourney organizers. Since we would not know when the tourney ends it should also be a deterrent.
5) I will be using the combat API key for my next Tournament because the combat API key has better stats, and I already have code for it but will this turn anyone way from taking part in the Tournament?
Why would it?
6) What do you guys think about having an unknown end date?
(of course if i were to do a unknown end date no one in any of my alliances would know about the end date but i will tell rikoo or maybe SC about the end date to make sure the pick of the end date isnt based off of bias and what not. but it isnt likely to stop the complaining.)
This would be so awesome. Here is why- No end date knowledge could make for some serious fighting much sooner then if we knew the date. Plus if the devs throw in prestige for prizes then the willingness of players to participate could go up by a lot. I believe the combo of both no known end date and a prestige or "unkown", but valuable prize would attract some attention.
Unknown surprise prizes for secret prize squares would be neat. That way ANY alliance and player from the smallest to biggest could get a prize without having to be one of the top three alliances or biggest most active player. Gives everyone a chance for something without having to be in a huge alliance. So if you have say 3 secret squares that would award prizes for the alliance holding it at the end how cool would that be? Time of possession would not matter at all and since we would not know when it ends participation could be incredible.
7) So other then a king of the hill Tournament what other types of Tournament would you guys want?
Mentioned it above. Surprise end, surprise prizes, secret square prizes for possession of those squares at the end of tourney.
8) What do you guys think of having a Elgea and BL
Tournament?
Make being in Elgea or the BL a non factor with secret square prizes.
9) What do you guys think about doing a server wide war of the wall
Tournament?
Meh.
Anyways, those are my thoughts.
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kodabear
Postmaster General Player Council - Astronomer Joined: 18 Jun 2013 Location: Lucerna Status: Offline Points: 1237 |
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Quote Reply Posted: 30 Oct 2016 at 02:44 |
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I have now decided what the Tournament will be and some of the rules.
It will be king of the hill again because it won the vote and the person I would be asking for help with the coding is a little busy currently to help with any of the other Tournament. The Tournament will be 3 weeks long this time around.
I will have the notice be at least 2 months. The start date will be one day after the Tournament sq change this way I can have the notice as long I want it to be and no one will be able to explain about the notice being too much (IE people exo to Tournament sqs)
There will be prizes most of which I hope will be stuff that is donated to me. and the dev prizes (no idea what they will be. I will talk with them a few days before the Tournament starts). The snapshot will be at the end of the Tournament just like how I did it in the last Tournament.
For this Tournament we will have a known end date. But the next one will have an unknown end date. I will ask the devs if they could pick an end date and ask them not to tell me what the end date is until 3 days before it ends
I do like the idea of having an Elgea and BL Tournament. I am able to do it with the current coding (Run two Tournament at ones and have one with only the Elgea sqs and the other with BL sqs but I am worried about server issue. So I am still debating on this part. If you guys truly want this part please let me know
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Dravin the Sloth
New Poster Joined: 18 May 2015 Status: Offline Points: 36 |
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Quote Reply Posted: 30 Oct 2016 at 06:45 |
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with the exception for 4, (not at all a deal breaker) sounds great
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Captain Kindly
Forum Warrior Joined: 19 Aug 2011 Location: Fremorn Status: Offline Points: 276 |
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Quote Reply Posted: 30 Oct 2016 at 06:52 |
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I like it all, Koda. Except for the option of an unknown end date.
I am a planner, and often keep troops in reserve for the last phase of a tournament (mainly Knights).
Also, for some players tournaments are time consuming and it would be nice to know an end date. If you want to fight without a known end date, there is the option of war
And on semantics, I'd think the definition of tournament implies a set time (but I am not going to look that up)
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Captain Kindly
Forum Warrior Joined: 19 Aug 2011 Location: Fremorn Status: Offline Points: 276 |
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Quote Reply Posted: 30 Oct 2016 at 06:55 |
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On a side note, with a preparation time of two months, I like having tournaments lasting two weeks instead of a month. It will be in favour of alliances not in the top 10 (unless those go kartel) because there is less reaction time.
It would also be a possibility for some unexpected pitched battles. Let the Lord of Chaos Rule
Edited by Captain Kindly - 30 Oct 2016 at 07:00 |
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Corwin
Forum Warrior Joined: 21 Jun 2011 Location: Farshards Status: Offline Points: 310 |
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Quote Reply Posted: 30 Oct 2016 at 11:52 |
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I like the idea of an unknown end date. However I doubt it would be a good idea. Who is going to decide when the end date is? Imagine what will happen if someone takes top place just before the end of the tournament is announced. I'm sure the alliance getting dropped to second place will think there's some scheme behind it. If it was dev run most would probably believe in a neutral decision, but when it's player run it would most likely come to a lot of forum bashing, gc conflicts and maybe even war between players who just wanted to have fun in a tournament.
The whole idea of a tournament is that there's rules and everyone involved knows them and knows they are being lived after.
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Jim
New Poster Joined: 25 Mar 2010 Status: Offline Points: 33 |
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Quote Reply Posted: 30 Oct 2016 at 21:09 |
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Same old, same old then. Nothing in it for the numerous smaller alliances. About as interesting as an F1 race. So announces the result of the next tourney - a win for VCROW.
Must be as boring for them as for everyone else.
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