my next Tournament plans |
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Lord Stanley
New Poster Joined: 12 Sep 2015 Location: US Status: Offline Points: 39 |
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Quote Reply Posted: 14 Oct 2016 at 05:17 |
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After thinking about it, I like the idea of shorter and more frequent tourney's with different rules than few big ones with the same rules each time. While I think setting the teams ahead of time is the fairest, I do think that tourneys with the alliance snapshot at the end could be fun as well.
If you can run say 4 a year with different rules, it would keep things interesting. Perhaps something like the World against the Crows(or some other volunteer) in a War of Walls setup(so no loss of actual city pop) might also be fun. Simulates War without the hostility or loss of resources. I am sure other ideas could be proposed as well for different tourney styles besides KOH.
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Darifal
New Poster Joined: 14 Oct 2016 Status: Offline Points: 11 |
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Quote Reply Posted: 14 Oct 2016 at 09:24 |
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1) How long the Tournament should be?
2 weeks or more
2) How long should the notice be? Less the better, a week is plenty.
Second :) I completely understand however if you need longer for API keys.
3) will people still be willing to take part if there aren't any prizes?
Some are, but all like some prize like medal or great pint of beer
4) when should I do the snapshot of the Alliance for handing out awards?
At the start and at the end.
(in my last Tournament I did rewards based on what alliance the person was in at the end of the Tournament so alliance switching wouldn't cause any problem when I went to hand out prizes and sent the devs the player ID list for medals)
5) I will be using the combat API key for my next Tournament because the combat API key has better stats, and I already have code for it but will this turn anyone way from taking part in the Tournament?
No
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xander
New Poster Joined: 01 Oct 2016 Location: Australia Status: Offline Points: 3 |
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Quote Reply Posted: 14 Oct 2016 at 14:07 |
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This is what I think :)
1) 4 weeks duration
2) short notice
3) I wouldn't really be in it without prizes
4) snapshot same as last time
5) API code thing won't turn me away
6) I'd much prefer a known end date
Great news that you're thinking about another tourny
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Diva
Forum Warrior Joined: 20 Dec 2011 Location: United States Status: Offline Points: 416 |
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Quote Reply Posted: 14 Oct 2016 at 17:24 |
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1) How long the Tournament should be?
3
weeks is less taxing than a month..
2) How long should the notice be? Less the better, a week is plenty.
A week is good
3) will people still be willing to take part if there aren't any prizes?
Not worried about prizes ...
4) when should I do the snapshot of the Alliance for handing out awards?
At the start and at the end.
(in my last Tournament I did rewards based on what alliance the person was in at the end of the Tournament so alliance switching wouldn't cause any problem when I went to hand out prizes and sent the devs the player ID list for medals)
5) I will be using the combat API key for my next Tournament because the combat API key has better stats, and I already have code for it but will this turn anyone way from taking part in the Tournament?
No issue with it..
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"Um diva.... you are sort of acting like a .... diva...." - PhoenixFire
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Jim
New Poster Joined: 25 Mar 2010 Status: Offline Points: 33 |
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Quote Reply Posted: 14 Oct 2016 at 22:17 |
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Disappointed in the lack of support for boosting smaller alliances in future tournaments. Surely even the big alliances would enjoy better competition, if all the alliances were all competing for top spots. So why not divide occupation time by number of alliance members to get your tourney score. Come on folks it would bring every single alliance into the tourney. Would be genuinely interesting. How many players dont bother because their alliance has no chance. Me for one.
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Angrim
Postmaster General Joined: 02 Nov 2011 Location: Laoshin Status: Offline Points: 1173 |
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Quote Reply Posted: 14 Oct 2016 at 22:50 |
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Benedetti
Greenhorn Joined: 08 Feb 2016 Status: Offline Points: 47 |
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Quote Reply Posted: 15 Oct 2016 at 00:34 |
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While it could lead to interesting shuffles between the larger established players (Mano making a single player alliance vs others grouping up in smaller alliances :D) it could also very effectively sideline every small player in the game. Since people from small alliances can temporarily join other alliances, I much prefer to include smaller players over smaller alliances. (And I say that as a player from a small alliance that joined the pirates for last tournament. Thanks guys!) Now, if we were to divide by nr of cities, in stead of nr of members... :P (I don't actually think that will go anywhere, this is not a serious suggestion!) Edited by Benedetti - 15 Oct 2016 at 00:36 |
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kodabear
Postmaster General Player Council - Astronomer Joined: 18 Jun 2013 Location: Lucerna Status: Offline Points: 1237 |
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Quote Reply Posted: 15 Oct 2016 at 01:56 |
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Djehuti
New Poster Joined: 21 Dec 2015 Status: Offline Points: 37 |
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Quote Reply Posted: 15 Oct 2016 at 02:27 |
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1) How long the Tournament should be?
if King of the Hill, 3 weeks seems good.
2) How long should the notice be?
1 week
3) will people still be willing to take part if there aren't any prizes?
I think medals are important - maybe not regional, but the top 3 placings at least. Other type of prizes (items, gold, units, etc) are nice, but i would participate without those.
4) when should I do the snapshot of the Alliance for handing out awards?
Depends if there was notice for the event - with proper notice, i'd say a snapshot on day 1 or 2, and another just before it ended. With no notice, a snapshot at day 3-5, then another before it ended. Players would have to be present for both to be awarded.
5) I will be using the combat API key for my next Tournament because the combat API key has better stats, and I already have code for it but will this turn anyone way from taking part in the Tournament?
To the best of my knowledge, this would not prevent HORDE from participating
6) What do you guys think about having an unknown end date?
I like the concept, but I think I would like to have some sort of maximum possible duration known - as in: under a month, but no specific end date. That way players have an idea of what theyre getting themselves into. Hard for me to answer this, as Im not entirely sure what is available to players who write tournament codes. Something like a treasure hunt around the map would be interesting (sending the correct unit to the correct map tile sends the player an IGM with the next clue, similar to the fortune teller or allembine quests). This could allow players of almost any size to participate. Probably would need an Elgea version and a BL version to minimize travel times. A timing tournament might be able to work - each couple days have a new set of tiles with target times for alliances to attempt to hit exactly at XX:XX:XX time, with points awarded for accuracy. Personally, I wouldnt enjoy this type of event so much, but i feel like others might. This one would take some assistance from the devs, but perhaps a "(evil) magic bears hunting tournament" - for a limited duration, have the devs add a new NPC to the game and either keep track of which alliance kills the most of said unit, or the total amount of collected animal parts dropped by said unit. In terms of king of the hill, im also in favor of separate tournaments for Elgea and BL. I know one wouldnt really be able to stop Elgea players from sending to BL tiles, and vice versa, but even with that I like the idea. Lastly, also regarding king of the hill style, I think it would add to the event if: (a) as many players have already said, the target tiles changed with each tournament, and if (b) DURING the tournament, target tiles changed without notice. Meaning, at any given time during the event an announcement could be made with new target tiles, and players would have to recall their forces from the old one and send them to the new target. |
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Ryklaw
Wordsmith Joined: 17 Aug 2012 Location: United States Status: Offline Points: 113 |
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Quote Reply Posted: 15 Oct 2016 at 02:54 |
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1) How long the Tournament should be? 3 weeks
2) How long should the notice be?
As short as practical
3) will people still be willing to take part if there aren't any prizes?
Yes
4) when should I do the snapshot of the Alliance for handing out awards?
At the end
5) I will be using the combat API key for my next Tournament because the combat API key has better stats, and I already have code for it but will this turn anyone way from taking part in the Tournament?
Yes, but it does not matter. Use the combat API
6) What do you guys think about having an unknown end date?
Doesn't sound like a good idea but that doesn't mean it isn't worth a try.
7) So other then a king of the hill Tournament what other types of Tournament would you guys want?
A diplo or sieging tourney.
8) What do you guys think of having a Elgea and BL
Tournament? Nah, although it also may be worth a try.
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Finishing the Race!
II Tim 4:7,8 |
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