more armies in limbo...? urgent action needed |
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GM Stormcrow
Moderator Group GM Joined: 23 Feb 2010 Location: Illyria Status: Offline Points: 3820 |
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Quote Reply Posted: 24 Feb 2014 at 18:02 |
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No, us neither! XD
The possibility has dawned on me that we're currently witnessing the system's first faltering steps towards achieving sentience.
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Praetor Nistiner
Greenhorn Joined: 09 Jan 2014 Status: Offline Points: 49 |
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Quote Reply Posted: 24 Feb 2014 at 18:52 |
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The Electrocutioner
Forum Warrior Joined: 09 Sep 2012 Location: Arran Status: Offline Points: 234 |
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Quote Reply Posted: 24 Feb 2014 at 21:04 |
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Thank you GM Stormcrow for the update. Best of luck in your troubleshooting, and we will eagerly await good news.
Cheers,
ELECTROK |
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Myr
Forum Warrior Joined: 26 May 2011 Location: Orlando, FL Status: Offline Points: 437 |
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Quote Reply Posted: 24 Feb 2014 at 21:07 |
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Not quite yet Rill, he released what was left of my troops there. However the number of my troops were falling while they were stuck. I got no kills but I lost a majority of my troops so I'm still not happy. We have enough enemies without losing troops to bugs. |
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Rill
Postmaster General Player Council - Geographer Joined: 17 Jun 2011 Location: California Status: Offline Points: 6903 |
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Quote Reply Posted: 24 Feb 2014 at 21:12 |
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I assume you've filed a new petition regarding the number of troops you thought should be in your army?
We did throw fliers out of the siege camp offering amnesty for any troops that wanted to make individual peace, so that could be another explanation.
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Myr
Forum Warrior Joined: 26 May 2011 Location: Orlando, FL Status: Offline Points: 437 |
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Quote Reply Posted: 25 Feb 2014 at 01:17 |
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Fliers! I'm going to try that tactic next war.
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HATHALDIR
Forum Warrior Joined: 01 Jul 2011 Location: Adelaide Status: Offline Points: 380 |
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Quote Reply Posted: 25 Feb 2014 at 02:37 |
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The fliers have also solved the Great Toilet Paper Shortage at various latrines involvedin the siege. An army may march on its stomach, but it definately sits on its butt!
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There's worse blokes than me!!
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Rill
Postmaster General Player Council - Geographer Joined: 17 Jun 2011 Location: California Status: Offline Points: 6903 |
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Quote Reply Posted: 25 Feb 2014 at 02:48 |
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Indeed, vCrow is responsible for all sorts of advances in siege technology.
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Miklabjarnir
Greenhorn Joined: 07 Mar 2012 Status: Offline Points: 73 |
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Quote Reply Posted: 25 Feb 2014 at 17:04 |
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That kind of thing happens in complicated systems that need to respond to lots of external input. Sometimes a thread is stuck. It may be a race condition or a deadlock because of a missed event in another thread. It is a true hell to debug these things.
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Rill
Postmaster General Player Council - Geographer Joined: 17 Jun 2011 Location: California Status: Offline Points: 6903 |
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Quote Reply Posted: 25 Feb 2014 at 17:25 |
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I watched the bug develop and one thing I noticed is that 2-3 armies impacted on the square at the same time. I imagine that there is coding that is supposed to deal with this, but maybe it is not quite robust enough? Or doesn't have enough "space" in the code for the number of 0s of the troops involved?
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