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Bonaparta
Postmaster
Joined: 03 Nov 2011 Location: Milky Way Status: Offline Points: 541 |
Topic: Military outfitter Posted: 05 Aug 2012 at 19:25 |
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I just noticed today that requirements for this technology is level 10 storehouse. I've demolished storehouses in practically all my big cities. I'm extremely annoyed by this requirement. Couldn't it just be level 1 warehouse....
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SugarFree
Forum Warrior
Joined: 09 Feb 2012 Status: Offline Points: 350 |
Posted: 05 Aug 2012 at 19:31 |
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Rill
Postmaster General
Player Council - Geographer
Joined: 17 Jun 2011 Location: California Status: Offline Points: 6903 |
Posted: 05 Aug 2012 at 20:03 |
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Bona, the larger and more militarily oriented players in my alliance are also rather miffed about this requirement. Since I grow like a turtle, I still have all my storehouses, but I can understand how they feel.
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Silverlake
Forum Warrior
Joined: 15 Oct 2011 Status: Offline Points: 417 |
Posted: 05 Aug 2012 at 21:11 |
Bonaparta wrote:
I just noticed today that requirements for this technology is level 10 storehouse. I've demolished storehouses in practically all my big cities. I'm extremely annoyed by this requirement. Couldn't it just be level 1 warehouse.... |
So true, you speak the truth Orc Warlordess
edited: for proper title
Edited by Silverlake - 05 Aug 2012 at 21:12
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Rorgash
Postmaster
Joined: 23 Aug 2011 Status: Offline Points: 894 |
Posted: 05 Aug 2012 at 21:15 |
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Same, Storehouse is not a end game building, and that is what this feature is for
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Rill
Postmaster General
Player Council - Geographer
Joined: 17 Jun 2011 Location: California Status: Offline Points: 6903 |
Posted: 05 Aug 2012 at 23:07 |
I guess this in theory lets new players or players with new cities equip their armies there sooner than if they had to wait to get a warehouse, but since the research itself takes 3 days it is not something that is going to commend itself to a new player anyway.
I don't see any logical reason for the storehouse to be a prerequisite, other than to make the research appear where the devs wanted it to on the research tree (since the research tree appearance is based on the prereqs).
If you made the storehouse a prereq just to make the research tree look nice, then you need to seriously rethink the automatic layout of the tree. Because this does affect gameplay for some people.
Making things more complex to add depth is a good thing. Making things complicated for no reason (or just to make coding easier) is not so much.
Hopefully there is some other really logical reason for this requirement that will be apparent to everyone soon(tm).
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Silent/Steadfast
Postmaster
Joined: 03 Jun 2011 Location: Pacific County Status: Offline Points: 553 |
Posted: 05 Aug 2012 at 23:09 |
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This update was obviously planned for people with storehouses, AKA newer players who don't have legendary cities. However, as people in this thread say, it puts a spoke in the wheel of players who do have legendary cities. I propose that the requirement for a storehouse should be lifted for all legendary cities that were legendary before the update.
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"Semantics are no protection from a 50 Megaton Thermonuclear Stormcrow."-Yggdrassil (June 21, 2011 6:48 PM)
"SCROLL ya donut!" Urgorr The Old (September 1, 2011 4:08 PM)
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Torn Sky
Forum Warrior
Joined: 28 Apr 2010 Location: Texas Status: Offline Points: 402 |
Posted: 06 Aug 2012 at 03:04 |
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Warehouse req is lvl 15 storehouse so it should count to the lvl 10 storehouse req
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Aurordan
Postmaster
Player Council - Ambassador
Joined: 21 Sep 2011 Location: United States Status: Offline Points: 982 |
Posted: 06 Aug 2012 at 05:15 |
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New releases have always required the storehouse. Don't demolish them, it's bad policy.
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Salararius
Postmaster
Joined: 26 Sep 2011 Location: USA Status: Offline Points: 519 |
Posted: 06 Aug 2012 at 05:36 |
Aurordan wrote:
New releases have always required the storehouse. Don't demolish them, it's bad policy. |
What does that mean? Researching Inventory Management enables the Warehouse. If you "needed" a lvl 15 storehouse to build a warehouse then every exodus should destroy the warehouse. I've got lot's of exodused cities with lvl 12 storehouse and lvl 20 warehouse.
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