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some random guy
Forum Warrior
Joined: 26 Aug 2010 Location: saturn Status: Offline Points: 378 |
Posted: 16 Sep 2010 at 00:55 |
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sorry about the Â'S
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Soon, very soon, my name will become synonymous with chicken alfredo.... mmm.... chicken alfredo....
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Laccy
Greenhorn
Joined: 26 Apr 2010 Location: Spain Status: Offline Points: 56 |
Posted: 17 Sep 2010 at 11:25 |
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Most exciting. Thanks for bringing it all forward.
On a very unimportant note of pedantry, Wooded Quarry.
Looking at these squares, I note that they tend to favour stone resources, at the expense of wood resource.
Going on the name alone, I would expect these squares to indeed favour stone, but not at the expense of wood resource, food resource maybe?
Laccy
Edited by Laccy - 17 Sep 2010 at 11:26
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photojoe
New Poster
Joined: 21 Jan 2011 Status: Offline Points: 17 |
Posted: 29 Mar 2011 at 20:32 |
GM Stormcrow wrote:
Please note that we're extending the "one free relocation per city" to every town that is currently on the map.
Again, this won't be in place until biomes and Factions are live, and will be a one-off ability for existing players (as of today) only. All other players will have to undergo "the pain" of relocation (tbc).
There will be restrictions on where you can settle (proximity-based mostly) and we'll give full details on this programme shortly.
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So, if the cost of a move is going to be related to the size of a city is it best for me to not found any more cities and stop growing in anticipation of a move?
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GM Stormcrow
Moderator Group
GM
Joined: 23 Feb 2010 Location: Illyria Status: Offline Points: 3820 |
Posted: 29 Mar 2011 at 21:18 |
photojoe wrote:
So, if the cost of a move is going to be related to the size of a city is it best for me to not found any more cities and stop growing in anticipation of a move?
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Hi photojoe,
You may have missed the datestamp on the post above; but this free move for all cities ended a while back (it was largely for the topography and biome changes).
Every player can still move their capital (first) city once, using the Relocation option from the castle screen.
Regards,
SC
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SunStorm
Postmaster
Joined: 01 Apr 2011 Location: "Look Up" Status: Offline Points: 979 |
Posted: 21 Apr 2012 at 04:57 |
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"Side? I am on nobody's side because nobody is on my side" ~LoTR

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invictusa
Forum Warrior
Joined: 16 Dec 2011 Status: Offline Points: 488 |
Posted: 21 Apr 2012 at 07:17 |
SunStorm wrote:
Dev's - I have been looking for a new/updated list |
not sure how up to date this is
Edited by invictusa - 21 Apr 2012 at 07:19
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...and miles to go before I sleep.
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SunStorm
Postmaster
Joined: 01 Apr 2011 Location: "Look Up" Status: Offline Points: 979 |
Posted: 21 Apr 2012 at 07:26 |
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ooh getting warmer. thanks!
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"Side? I am on nobody's side because nobody is on my side" ~LoTR

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Rhea
New Poster
Joined: 17 Sep 2010 Status: Offline Points: 19 |
Posted: 22 Apr 2012 at 02:57 |
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I have yet to find a 7 food square in the mountains -- are there or will there be any??
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Rill
Postmaster General
Player Council - Geographer
Joined: 17 Jun 2011 Location: California Status: Offline Points: 6903 |
Posted: 22 Apr 2012 at 03:03 |
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you have to make your own by settling a 7-food square, Exodusing your capital and Tenariling your new capital (former second city) to a mountain.
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Silent/Steadfast
Postmaster
Joined: 03 Jun 2011 Location: Pacific County Status: Offline Points: 553 |
Posted: 22 Apr 2012 at 03:04 |
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There are some, left by players who use the exodus-then-tenaril trick and then leave.
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"Semantics are no protection from a 50 Megaton Thermonuclear Stormcrow."-Yggdrassil (June 21, 2011 6:48 PM)
"SCROLL ya donut!" Urgorr The Old (September 1, 2011 4:08 PM)
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