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Joined: 21 Jul 2010
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Direct Link To This Post Topic: Looting
    Posted: 11 Oct 2010 at 20:36
I think it might be cool if after every battle, you could send caravans or a new gathering unit to loot the armor or weapons off slain units. Since so much of it would be damaged, they can only gather 20% of the advanced resources that the troops cost was. This would allow much quicker growth of the military, but you would still need to maintain your city, otherwise you won't be able to support your army.

I don't really see that many armies for just attacking, I only see raiding, defending, and sieging. That may be because I am relatively new here, but it seems to me that this would bring some purpose to making an attacking army. 

People might now try to attack other armies purely to loot the equipment off of them. I think a reasonable counter would be that you cannot loot archers or spearmen. This way, you could still defend your city, and send your army away where it cannot be hit when you cannot dodge. 

For those of you who have played ogame or something similar, I am trying to suggest a less hardcore version of fleetcrashing so the game can keep it's slower pace while newer people can still catch up. Any thought/adjustments?

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Direct Link To This Post Posted: 11 Oct 2010 at 21:06
I like the idea +1

send scavenger(recycler) unit to collect a % of fallen armour/weapons

though i dont know whether it should be an instant collect or something that takes time, i like the idea of having your troops sit on the battle field waiting on your scavengers, it gives a chance for a counterattack(and more spoils to collect) and would make hitting other players more enjoyable and dangerous if you leave your troops to long

this could open up 3 new researches
basic/advance scavengers
increase % of items gathered per battle
increase gather rate x%
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Direct Link To This Post Posted: 11 Oct 2010 at 23:19
great idea +1
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