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Topic ClosedJust cause to start a war...

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Poll Question: What is a good reason to start a war?
Poll Choice Votes Poll Statistics
2 [5.41%]
4 [10.81%]
4 [10.81%]
17 [45.95%]
2 [5.41%]
2 [5.41%]
0 [0.00%]
0 [0.00%]
4 [10.81%]
2 [5.41%]
This topic is closed, no new votes accepted

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Lionz Heartz View Drop Down
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Direct Link To This Post Topic: Just cause to start a war...
    Posted: 25 Nov 2010 at 14:21
In order for the community of Illyriad to police wars started for no apparent reason and without any just cause, pick the choice you think is good enough to start a war with the backing from the community.

Not allowing multiple votes anymore, it can be exploited.

Edited by GM Stormcrow - 25 Nov 2010 at 18:07
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Lionz Heartz View Drop Down
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Direct Link To This Post Posted: 25 Nov 2010 at 14:24
If you want to vote for more than one option, pick the most important one in the poll first and then post the others you find important.
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Direct Link To This Post Posted: 25 Nov 2010 at 14:38
Is there any way you can make it to where we can choose more than one?
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Direct Link To This Post Posted: 25 Nov 2010 at 14:45
Voted for: An alliance member gets sieged

Other possible reason I can think would motivate a war follows bellow. BUT - it all comes down to how the diplomacy evolves around it and the way it was performed (if "more than once" is "only twice" - there still might be other options then war available for example). Very few situations are black and white - I would say that it is often in the  nuances of grey where you find the justification (or you don't)

An alliance member gets attacked and his troops get killed
An alliance kills sieges new player towns
Alliance member gets theived more than once
An alliance member caravan gets destroyed more than once
A player was caught spying in my alliance


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Lionz Heartz View Drop Down
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Direct Link To This Post Posted: 25 Nov 2010 at 14:45
Nope, that is not possible... If I allowed it, a person can vote a million times on anything.
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Zangi View Drop Down
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Direct Link To This Post Posted: 25 Nov 2010 at 14:46
There is something very wrong with this forum's polling system then....
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Direct Link To This Post Posted: 25 Nov 2010 at 14:47
You forgot to add one more reason "We think that an alliance member got thieved" so that Prisoners of Society and Valar can vote too.
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Direct Link To This Post Posted: 25 Nov 2010 at 15:15
I would also say an alliance member gets attacked and his troops get killed.
 
Attacking and sieging new players is just a gross abuse of power. New players can't defend themselves against someone with siege technology, and so third parties would need to be involved.  I would also vote that is a just reason for declaring war; defend the defenseless.
 
I can't touch the thieving issue; too close to the topic to look at it objectively.
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Direct Link To This Post Posted: 25 Nov 2010 at 16:54
There can be no standard.  Alliances must choose their own flavors of offensiveness, tolerance, and political/moral loyalty,  The community as a united whole should in turn only take interest in matters that are truly heinous and/or cause excessive damage to the server as a whole.  In the intentionally-vague balance of personal, political, and moral interests lies the flexibility to accommodate variety and conflict so that we do not all die of peace (atrophy by boredom).
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Direct Link To This Post Posted: 25 Nov 2010 at 16:59
Where is, It's snowing outside and I can't ride my bike?
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