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Topic Closedhow many accounts r u permasitting

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twilights View Drop Down
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Direct Link To This Post Topic: how many accounts r u permasitting
    Posted: 06 Aug 2013 at 16:42
it seems i am now perma sitting 3 accounts where the main account holders have not logged in for 3 months. i was wondering if others would like to give up their information on this game function. i have most of these accounts sat up where they only need me to log into them once a month if needed. i often give away the resources and the gold production is just crazy in them but u have to log in at least once every two weeks to keep them producing. i am not breaking any rules in doing this function and i have these people on twitter. they didnt quit but i dont know if they are coming back. i personally wonder how many accounts just sit there like these and whether this is good for our game. hopefully providing this information in a public format might change something if others believe this is bad for the game...again please be polite and please one response from a person on this touchy topic. how many are u perma sitting?
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abstractdream View Drop Down
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Direct Link To This Post Posted: 06 Aug 2013 at 17:23
On my 2 accounts I sit the max of 4. 3 of those are logged onto by their owners regularly. The 4th is out of country, unable to regularly access internet. That account owner is returning soon, however. As for why I sit these accounts, it is for emergencies. The absent owner account I sit I rarely log into. Mostly just to keep it from disappearing.
Bonfyr Verboo
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Halcyon View Drop Down
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Direct Link To This Post Posted: 06 Aug 2013 at 18:03
As usual, it comes down to the long long time it takes to develop an Illyriad account. When a large account becomes inactive it is in the interest of the alliance to keep it alive, use its resources, adv. resources and troops. This may and does become a burden on the sitters, but since losing the account weakens the alliance, I believe that many players shoulder this burden.
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Direct Link To This Post Posted: 06 Aug 2013 at 18:15
Still, would probably be healthier for the game if alliances "let nature have her way" and just cut loose the accounts. Would free up more room and revitalise the game.

But seeing alliances coming together on this...it would be a first.
"FYI - if you had any balls you'd be posting under your in-game name." - KP
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Direct Link To This Post Posted: 06 Aug 2013 at 20:00
This game has a few thousands accounts on a massive world map. I don't think getting rid of a good numbers of set accounts will do it any good.
What we can do is this:
Agree that several alliances each contribute 1 or 2 "permaset" accounts to a new alliance. This alliance will belong to the entire community. We call that alliance something sinister; maintain it and grow it stronger and in times of inactivity in the game (like now, since the end of the previous tournament), we use it as an opponent, or a community controlled faction.
This proposal may become redundant if factions really come alive anytime soon.


Edited by Halcyon - 06 Aug 2013 at 20:03
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Direct Link To This Post Posted: 06 Aug 2013 at 20:19
Halc many of the accounts will be occupying good food tiles or lie in fruitful surroundings, - land which was better offered to a new player rather than a "dead" account. If alliances have been practising this on a large scale its no wonder the map is getting a little crowded with seemingly mute players.

I like your prosposal, sadly it will be a struggle I am sure, but good in spirit.
"FYI - if you had any balls you'd be posting under your in-game name." - KP
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Direct Link To This Post Posted: 06 Aug 2013 at 21:04
I once sat an account for 3 months whilst I guy moved house. I was beginning to think he was never coming back when he popped up again. If someone tells you they are coming back but not for a long time, I think you should permasit for a good while before cutting it off. ET was considering going to Australia backpacking for a year and I offered to run his account for him whilst he was away..

Illy takes a long time to grow up in. Keeping an account active when you're fairly confident someone is coming back.. well, that's a favour I might like to call in some time so I'll happily do it for someone else. 

If the opposite is true and someone you sit has left for 2 months without notifying anyone.. well, I'd call it a day and find people to take the cities. 
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Direct Link To This Post Posted: 06 Aug 2013 at 21:08
Originally posted by Tordenkaffen Tordenkaffen wrote:

Still, would probably be healthier for the game if alliances "let nature have her way" and just cut loose the accounts. Would free up more room and revitalise the game.

But seeing alliances coming together on this...it would be a first.

+1
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Direct Link To This Post Posted: 06 Aug 2013 at 21:58
I will never sit an account for any body for any reason. Nor will anybody sit mine. I will never play anyone's game . If they wish not to play so be it. Let them go and all they have built let it be gone also. It's not's your's and never will be . Don't be a blood sucker and live off of others. Any way I live in the real world . 10 0r 20 citys is enough. If you have time to sit somebody account you have to much time on your hands and need to turn the comp off and go outside. Just how I see it. Remember this just a game and that's all it's ever going to be. But for some its there life. Better you then me.

Edited by st aug - 06 Aug 2013 at 22:17
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abstractdream View Drop Down
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Direct Link To This Post Posted: 06 Aug 2013 at 23:18
"Simmer down now..."

What if a friend goes on vacation? What if they just want you to be able to make sure their cities are safe for a few days? Oh well, to hell with them, hmm?
Bonfyr Verboo
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