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Direct Link To This Post Topic: Holy Heck!!!
    Posted: 18 Jan 2012 at 06:10
What did I do?  What did I do???

Failed defense by Ryelle's forces at Square 547|829 under attack by Bone Dragons (NPCs)'s forces from The Underworld

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Date: 1/18/2012 6:03:15 AM
Two opposing forces clash against each other.

Cavalry comes into its own when able to strike hostile forces at will, and from unexpected directions - and nowhere is this more feasible than on open plains. Lightly armoured spear units, however, prefer terrain where there's some cover available.

Fighting defensively on open plains, cavalry draws strength from the ability to form and reform their lines of engagement depending on the direction of battle, and it is here where cavalry excels.

The brave soldiers of the Crimson Dawn stand alongside your forces, to fight and die with your troops against this dire threat. 

Attacking Dracolich attempts to cast Binding Darkness. The rising sun on the Crimson Dawn battle banner flares iridescently, pouring light against the foul darkness of the Dracolich's spell. Under this luminous onslaught, Binding Darkness fails.

Attackers: Unit: Quantity: Casualties: Survivors:
Troops: Dracoliches Dracoliches 1 0 1
Troops: Soulstealers Soulstealers 5 1 4
Troops: Barrow Wights Barrow Wights 13 4 9
Troops: Bone Drakes Bone Drakes 3 1 2
Troops: Spectres Spectres 610 219 391
Troops: Tortured Souls Tortured Souls 377 135 242
Troops: Death Knights Death Knights 89 31 58
Troops: Darkwraithes Darkwraithes 8 2 6
Troops: Fallen Spearlords Fallen Spearlords 144 51 93
Troops: Bone Dragons Bone Dragons 2 0 2
Troops: Skeletal Warriors Skeletal Warriors 2584 928 1656
Troops: Banshees Banshees 233 83 150
Troops: Ossified Commanders Ossified Commanders 1597 574 1023
Troops: Phantasms Phantasms 987 354 633
Troops: Revenant Lords Revenant Lords 34 12 22
Troops: Dragon Revenants Dragon Revenants 1 0 1
Troops: Revenants Revenants 55 19 36
Troops: Shades Shades 21 7 14


Defenders: Unit: Quantity: Casualties: Survivors:
Commander: Love Marshals Marshal 1 Damaged for 34, 0 health remains.
Troops: Marshals Marshals 30 30 0
Troops: Swiftsteeds Swiftsteeds 27 27 0
Troops: Marauders Marauders 2000 2000 0
Troops: Henchmen Henchmen 1500 1500 0
Troops: Corsair Corsair 1000 1000 0
Troops: Bowmen Bowmen 500 500 0
Troops: Errant Knights Errant Knights 500 500 0



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petitsinge View Drop Down
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Direct Link To This Post Posted: 18 Jan 2012 at 06:15

Failed defense by petitsinge's forces at Square -43|764 under attack by Bone Dragons (NPCs)'s forces from The Underworld

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Date: 1/18/2012 6:04:48 AM
Two opposing forces clash against each other.

Cavalry comes into its own when able to strike hostile forces at will, and from unexpected directions - and nowhere is this more feasible than on open plains. Lightly armoured spear units, however, prefer terrain where there's some cover available.

Fighting defensively on open plains, cavalry draws strength from the ability to form and reform their lines of engagement depending on the direction of battle, and it is here where cavalry excels.

The brave soldiers of the Crimson Dawn stand alongside your forces, to fight and die with your troops against this dire threat. 

Attacking Dracolich attempts to cast Binding Darkness. The rising sun on the Crimson Dawn battle banner flares iridescently, pouring light against the foul darkness of the Dracolich's spell. Under this luminous onslaught, Binding Darkness fails.

Attackers: Unit: Quantity: Casualties: Survivors:
Troops: Barrow Wights Barrow Wights 13 4 9
Troops: Tortured Souls Tortured Souls 377 141 236
Troops: Death Knights Death Knights 89 33 56
Troops: Dracoliches Dracoliches 1 0 1
Troops: Soulstealers Soulstealers 5 1 4
Troops: Phantasms Phantasms 987 370 617
Troops: Revenant Lords Revenant Lords 34 12 22
Troops: Dragon Revenants Dragon Revenants 1 0 1
Troops: Spectres Spectres 610 229 381
Troops: Bone Drakes Bone Drakes 3 1 2
Troops: Ossified Commanders Ossified Commanders 1597 599 998
Troops: Fallen Spearlords Fallen Spearlords 144 54 90
Troops: Bone Dragons Bone Dragons 2 0 2
Troops: Darkwraithes Darkwraithes 8 3 5
Troops: Skeletal Warriors Skeletal Warriors 2584 970 1614
Troops: Banshees Banshees 233 87 146
Troops: Revenants Revenants 55 20 35
Troops: Shades Shades 21 7 14


Defenders: Unit: Quantity: Casualties: Survivors:
Commander: Bwned! Elven Trueshots Elven Trueshot 1 Damaged for 428, 0 health remains.
Troops: Protectors Protectors 1 1 0
Troops: Sentinels Sentinels 62 62 0
Commander: Bob the Bonecrusher Charioteers Charioteer 1 Damaged for 287, 0 health remains.
Troops: Longbowmen Longbowmen 1 1 0
Troops: Archers Archers 49 49 0
Troops: Pikemen Pikemen 2 2 0
Commander: Kurdruk's Cannon Fodder  Phalanx 1 Damaged for 103, 0 health remains.
Troops: Protectors Protectors 1 1 0
Troops: Sentinels Sentinels 36 36 0
Commander: Willy Wonka Men-at-Arms Man-at-Arms 1 Damaged for 80, 0 health remains.
Troops: Militiamen Militiamen 24 24 0
Commander: jorge Militiamen Militiaman 1 Damaged for 69, 0 health remains.
Troops: Militiamen Militiamen 96 96 0
Commander: Zoolander Militiamen Militiaman 1 Damaged for 55, 0 health remains.
Troops: Militiamen Militiamen 60 60 0
Troops: Marauders Marauders 2000 2000 0
Troops: Henchmen Henchmen 1500 1500 0
Troops: Corsair Corsair 1000 1000 0
Troops:  Bowmen 500 500 0
Troops: Errant Knights Errant Knights 500 500 0
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Direct Link To This Post Posted: 18 Jan 2012 at 06:27
Two opposing forces clash against each other.

Cavalry comes into its own when able to strike hostile forces at will, and from unexpected directions - and nowhere is this more feasible than on open plains. Lightly armoured spear units, however, prefer terrain where there's some cover available.

Fighting defensively on open plains, cavalry draws strength from the ability to form and reform their lines of engagement depending on the direction of battle, and it is here where cavalry excels.

The brave soldiers of the Crimson Dawn stand alongside your forces, to fight and die with your troops against this dire threat. 

Attacking Dracolich attempts to cast Binding Darkness. The rising sun on the Crimson Dawn battle banner flares iridescently, pouring light against the foul darkness of the Dracolich's spell. Under this luminous onslaught, Binding Darkness fails.

Attackers: Unit: Quantity: Casualties: Survivors:
Troops: Soulstealers Soulstealers 5 1 4
Troops: Bone Drakes Bone Drakes 3 1 2
Troops: Spectres Spectres 610 229 381
Troops: Barrow Wights Barrow Wights 13 4 9
Troops: Darkwraithes Darkwraithes 8 3 5
Troops: Phantasms Phantasms 987 371 616
Troops: Revenant Lords Revenant Lords 34 12 22
Troops: Dragon Revenants Dragon Revenants 1 0 1
Troops: Tortured Souls Tortured Souls 377 141 236
Troops: Death Knights Death Knights 89 33 56
Troops: Skeletal Warriors Skeletal Warriors 2584 972 1612
Troops: Banshees Banshees 233 87 146
Troops: Revenants Revenants 55 20 35
Troops: Shades Shades 21 7 14
Troops: Ossified Commanders Ossified Commanders 1597 601 996
Troops: Dracoliches Dracoliches 1 0 1
Troops: Fallen Spearlords Fallen Spearlords 144 54 90
Troops: Bone Dragons Bone Dragons 2 0 2


Defenders: Unit: Quantity: Casualties: Survivors:
Commander: Khloros Sentinels Sentinel 1 Damaged for 200, 0 health remains.
Troops: Sentinels Sentinels 257 257 0
Troops: Elven Trueshots Elven Trueshots 8 8 0
Troops: Marauders Marauders 2000 2000 0
Troops: Henchmen Henchmen 1500 1500 0
Troops: Corsair Corsair 1000 1000 0
Troops: Bowmen Bowmen 500 500 0
Troops: Errant Knights Errant Knights 500 500 0
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Direct Link To This Post Posted: 18 Jan 2012 at 06:28

Failed defense by Rijk's forces at Square 64|-48 under attack by Bone Dragons (NPCs)'s forces from The Underworld

Sent By: System
Received By: You
Date: 1/18/2012 6:25:17 AM
Two opposing forces clash against each other.

Cavalry comes into its own when able to strike hostile forces at will, and from unexpected directions - and nowhere is this more feasible than on open plains. Lightly armoured spear units, however, prefer terrain where there's some cover available.

Fighting defensively on open plains, cavalry draws strength from the ability to form and reform their lines of engagement depending on the direction of battle, and it is here where cavalry excels.

The brave soldiers of the Crimson Dawn stand alongside your forces, to fight and die with your troops against this dire threat. 

Attacking Dracolich attempts to cast Binding Darkness. The rising sun on the Crimson Dawn battle banner flares iridescently, pouring light against the foul darkness of the Dracolich's spell. Under this luminous onslaught, Binding Darkness fails.

Attackers: Unit: Quantity: Casualties: Survivors:
Troops: Dracoliches Dracoliches 1 0 1
Troops: Soulstealers Soulstealers 5 2 3
Troops: Barrow Wights Barrow Wights 13 5 8
Troops: Bone Drakes Bone Drakes 3 1 2
Troops: Spectres Spectres 610 254 356
Troops: Tortured Souls Tortured Souls 377 157 220
Troops: Death Knights Death Knights 89 37 52
Troops: Fallen Spearlords Fallen Spearlords 144 60 84
Troops: Bone Dragons Bone Dragons 2 0 2
Troops: Darkwraithes Darkwraithes 8 3 5
Troops: Skeletal Warriors Skeletal Warriors 2584 1080 1504
Troops: Banshees Banshees 233 97 136
Troops: Revenants Revenants 55 22 33
Troops: Shades Shades 21 8 13
Troops: Ossified Commanders Ossified Commanders 1597 667 930
Troops: Phantasms Phantasms 987 412 575
Troops: Revenant Lords Revenant Lords 34 14 20
Troops: Dragon Revenants Dragon Revenants 1 0 1


Defenders: Unit: Quantity: Casualties: Survivors:
Commander: Sir Les Patterson Knights Knight 1 Damaged for 276, 0 health remains.
Troops: Knights Knights 241 241 0
Troops: Charioteers Charioteers 288 288 0
Troops: Marauders Marauders 2000 2000 0
Troops: Henchmen Henchmen 1500 1500 0
Troops: Corsair Corsair 1000 1000 0
Troops: Bowmen Bowmen 500 500 0
Troops: Errant Knights Errant Knights 500 500 0

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Rill View Drop Down
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Direct Link To This Post Posted: 18 Jan 2012 at 06:37
looks like the size of the hits and the number of reinforcing mercenaries is exactly the same for every player.  Lots of free experience!
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Direct Link To This Post Posted: 18 Jan 2012 at 06:38

Failed defense by Rijk's forces at Square -11|-312 under attack by Bone Dragons (NPCs)'s forces from The Underworld

Sent By: System
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Date: 1/18/2012 6:32:39 AM
Two opposing forces clash against each other.

Cavalry comes into its own when able to strike hostile forces at will, and from unexpected directions - and nowhere is this more feasible than on open plains. Lightly armoured spear units, however, prefer terrain where there's some cover available.

Fighting defensively on open plains, cavalry draws strength from the ability to form and reform their lines of engagement depending on the direction of battle, and it is here where cavalry excels.

The brave soldiers of the Crimson Dawn stand alongside your forces, to fight and die with your troops against this dire threat. 

Attacking Dracolich attempts to cast Binding Darkness. The rising sun on the Crimson Dawn battle banner flares iridescently, pouring light against the foul darkness of the Dracolich's spell. Under this luminous onslaught, Binding Darkness fails.

Attackers: Unit: Quantity: Casualties: Survivors:
Troops: Barrow Wights Barrow Wights 13 5 8
Troops: Tortured Souls Tortured Souls 377 158 219
Troops: Death Knights Death Knights 89 37 52
Troops: Phantasms Phantasms 987 415 572
Troops: Revenant Lords Revenant Lords 34 14 20
Troops: Dragon Revenants Dragon Revenants 1 0 1
Troops: Spectres Spectres 610 256 354
Troops: Bone Drakes Bone Drakes 3 1 2
Troops: Fallen Spearlords Fallen Spearlords 144 60 84
Troops: Bone Dragons Bone Dragons 2 0 2
Troops: Soulstealers Soulstealers 5 2 3
Troops: Darkwraithes Darkwraithes 8 3 5
Troops: Skeletal Warriors Skeletal Warriors 2584 1088 1496
Troops: Banshees Banshees 233 98 135
Troops: Dracoliches Dracoliches 1 0 1
Troops: Revenants Revenants 55 23 32
Troops: Shades Shades 21 8 13
Troops: Ossified Commanders Ossified Commanders 1597 672 925


Defenders: Unit: Quantity: Casualties: Survivors:
Commander: Scaramouche Knights Knight 1 Damaged for 300, 0 health remains.
Troops: Knights Knights 109 109 0
Troops: Charioteers Charioteers 126 126 0
Commander: Speedy Gonzales Charioteers Charioteer 1 Damaged for 300, 0 health remains.
Troops: Charioteers Charioteers 174 174 0
Troops: Knights Knights 135 135 0
Troops: Marauders Marauders 2000 2000 0
Troops: Henchmen Henchmen 1500 1500 0
Troops: Corsair Corsair 1000 1000 0
Troops: Bowmen Bowmen 500 500 0
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Direct Link To This Post Posted: 18 Jan 2012 at 06:42

Failed defense by Rijk's forces at Square -65|-79 under attack by Bone Dragons (NPCs)'s forces from The Underworld

Sent By: System
Received By: You
Date: 1/18/2012 6:26:14 AM
Two opposing forces clash against each other.

Cavalry comes into its own when able to strike hostile forces at will, and from unexpected directions - and nowhere is this more feasible than on open plains. Lightly armoured spear units, however, prefer terrain where there's some cover available.

Fighting defensively on open plains, cavalry draws strength from the ability to form and reform their lines of engagement depending on the direction of battle, and it is here where cavalry excels.

The brave soldiers of the Crimson Dawn stand alongside your forces, to fight and die with your troops against this dire threat. 

Attacking Dracolich attempts to cast Binding Darkness. The rising sun on the Crimson Dawn battle banner flares iridescently, pouring light against the foul darkness of the Dracolich's spell. Under this luminous onslaught, Binding Darkness fails.

Attackers: Unit: Quantity: Casualties: Survivors:
Troops: Ossified Commanders Ossified Commanders 1597 666 931
Troops: Soulstealers Soulstealers 5 2 3
Troops: Barrow Wights Barrow Wights 13 5 8
Troops: Spectres Spectres 610 254 356
Troops: Bone Drakes Bone Drakes 3 1 2
Troops: Phantasms Phantasms 987 412 575
Troops: Revenant Lords Revenant Lords 34 14 20
Troops: Dragon Revenants Dragon Revenants 1 0 1
Troops: Fallen Spearlords Fallen Spearlords 144 60 84
Troops: Bone Dragons Bone Dragons 2 0 2
Troops: Darkwraithes Darkwraithes 8 3 5
Troops: Skeletal Warriors Skeletal Warriors 2584 1079 1505
Troops: Banshees Banshees 233 97 136
Troops: Revenants Revenants 55 22 33
Troops: Shades Shades 21 8 13
Troops: Tortured Souls Tortured Souls 377 157 220
Troops: Death Knights Death Knights 89 37 52
Troops: Dracoliches Dracoliches 1 0 1


Defenders: Unit: Quantity: Casualties: Survivors:
Commander: Lord Muck Knights Knight 1 Damaged for 258, 0 health remains.
Troops: Charioteers Charioteers 90 90 0
Troops: Knights Knights 31 31 0
Commander: Wounded Knee Knights Knight 1 Damaged for 249, 0 health remains.
Troops: Knights Knights 46 46 0
Troops: Charioteers Charioteers 100 100 0
Commander: Major Bloodnock Charioteers Charioteer 1 Damaged for 249, 0 health remains.
Troops: Pikemen Pikemen 130 130 0
Troops: Men-at-Arms Men-at-Arms 114 114 0
Troops: Longbowmen Longbowmen 96 96 0
Troops: Marauders Marauders 2000 2000 0
Troops: Henchmen Henchmen 1500 1500 0
Troops: Corsair Corsair 1000 1000 0
Troops: Bowmen Bowmen 500 500 0
Troops: Errant Knights Errant Knights 500 500 0

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Direct Link To This Post Posted: 18 Jan 2012 at 06:44

Praetorian Power - And elementals live to do what elementals do another day.

Victorious defense by Createure's forces at Square -286|-444 under attack by Bone Dragons (NPCs)'s forces from The Underworld


Two opposing forces clash against each other.

Cavalry comes into its own when able to strike hostile forces at will, and from unexpected directions - and nowhere is this more feasible than on open plains. Lightly armoured spear units, however, prefer terrain where there's some cover available.

Fighting defensively on open plains, cavalry draws strength from the ability to form and reform their lines of engagement depending on the direction of battle, and it is here where cavalry excels.

The brave soldiers of the Crimson Dawn stand alongside your forces, to fight and die with your troops against this dire threat.

Attacking Dracolich attempts to cast Binding Darkness. The rising sun on the Crimson Dawn battle banner flares iridescently, pouring light against the foul darkness of the Dracolich's spell. Under this luminous onslaught, Binding Darkness fails.

Attackers: Unit: Quantity: Casualties: Survivors:
Troops: Barrow Wights Barrow Wights 13 13 0
Troops: Dracoliches Dracoliches 1 1 0
Troops: Soulstealers Soulstealers 5 5 0
Troops: Phantasms Phantasms 987 987 0
Troops: Revenant Lords Revenant Lords 34 34 0
Troops: Dragon Revenants Dragon Revenants 1 1 0
Troops: Spectres Spectres 610 610 0
Troops: Bone Drakes Bone Drakes 3 3 0
Troops: Ossified Commanders Ossified Commanders 1597 1597 0
Troops: Fallen Spearlords Fallen Spearlords 144 144 0
Troops: Bone Dragons Bone Dragons 2 2 0
Troops: Darkwraithes Darkwraithes 8 8 0
Troops: Revenants Revenants 55 55 0
Troops: Shades Shades 21 21 0
Troops: Skeletal Warriors Skeletal Warriors 2584 2584 0
Troops: Banshees Banshees 233 233 0
Troops: Tortured Souls Tortured Souls 377 377 0
Troops: Death Knights Death Knights 89 89 0


Defenders: Unit: Quantity: Casualties: Survivors:
Commander: (A/D) a. Death Packs Death Pack 1 Damaged for 51, 49 health remains.
Troops: Pure Air Elementals Pure Air Elementals 1 0 1
Troops: Pure Earth Elementals Pure Earth Elementals 1 0 1
Troops: Scrawny Wolves Scrawny Wolves 1 0 1
Troops: Elite Praetorian Guardsmen Elite Praetorian Guardsmen 1 0 1
Troops: Praetorian Guardsmen Praetorian Guardsmen 1 0 1
Troops: Kobold Cohorts Kobold Cohorts 1 0 1
Troops: Clanguards Clanguards 2 1 1
Troops: Death Dealers Death Dealers 12814 6555 6259
Troops: Wolfriders Wolfriders 2 1 1
Troops: Death Packs Death Packs 2 1 1
Troops: Praetorian Guardsmen Praetorian Guardsmen 1 0 1
Troops: Elite Praetorian Guardsmen Elite Praetorian Guardsmen 1 0 1
Troops: Pure Earth Elementals Pure Earth Elementals 1 0 1
Troops: Scrawny Wolves Scrawny Wolves 1 0 1
Troops: Kobold Cohorts Kobold Cohorts 1 0 1
Troops: Clanguards Clanguards 2 1 1
Troops: Death Dealers Death Dealers 36 18 18
Troops: Wolfriders Wolfriders 2 1 1
Troops: Death Packs Death Packs 2 1 1
Troops: Praetorian Guardsmen Praetorian Guardsmen 1 0 1
Troops: Elite Praetorian Guardsmen Elite Praetorian Guardsmen 1 0 1
Troops: Pure Earth Elementals Pure Earth Elementals 1 0 1
Troops: Scrawny Wolves Scrawny Wolves 1 0 1
Troops: Kobold Cohorts Kobold Cohorts 1 0 1
Troops: Clanguards Clanguards 2 1 1
Troops: Death Dealers Death Dealers 36 18 18
Troops: Wolfriders Wolfriders 1 0 1
Troops: Death Packs Death Packs 2 1 1
Troops: Praetorian Guardsmen Praetorian Guardsmen 1 0 1
Troops: Elite Praetorian Guardsmen Elite Praetorian Guardsmen 1 0 1
Troops: Pure Earth Elementals Pure Earth Elementals 1 0 1
Troops: Scrawny Wolves Scrawny Wolves 1 0 1
Troops: Kobold Cohorts Kobold Cohorts 1 0 1
Troops: Clanguards Clanguards 2 1 1
Troops: Death Dealers Death Dealers 36 18 18
Troops: Wolfriders Wolfriders 1 0 1
Troops: Death Packs Death Packs 2 1 1
Troops: Praetorian Guardsmen Praetorian Guardsmen 1 0 1
Troops: Elite Praetorian Guardsmen Elite Praetorian Guardsmen 1 0 1
Troops: Pure Earth Elementals Pure Earth Elementals 1 0 1
Troops: Kobold Cohorts Kobold Cohorts 1 0 1
Troops: Clanguards Clanguards 2 1 1
Troops: Death Dealers Death Dealers 36 18 18
Troops: Wolfriders Wolfriders 1 0 1
Troops: Death Packs Death Packs 1 0 1
Troops: Marauders Marauders 2000 1023 977
Troops: Henchmen Henchmen 1500 767 733
Troops: Corsair Corsair 1000 511 489
Troops: Bowmen Bowmen 500 255 245
Troops: Errant Knights Errant Knights 500 255 245
After burying their dead, the Crimson Dawn leader salutes you with a newfound respect, and leaves the camp with their remaining troops, presumably to regroup and fight against the next horde elsewhere.


Edited by Createure - 18 Jan 2012 at 06:47
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Direct Link To This Post Posted: 18 Jan 2012 at 06:52
All the incoming armies appear to be identical just listed in different orders.
"This is a bad idea and we shouldn't do it." - endorsement by HM

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Direct Link To This Post Posted: 18 Jan 2012 at 07:54
Good job Createure!

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Whether tis nobler in the mind to suffer the slings and arrows of outrageous fortune, or to take arms against a sea of troubles, and by opposing, end them...
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