HIDE THE HUBS |
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Sif
Greenhorn Joined: 10 Apr 2021 Location: Athens Status: Offline Points: 84 |
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Quote Reply Posted: 22 Mar 2022 at 14:14 |
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Then the community would find a hub that does essentially the same as Centrum.===>>> i don t think they will cause many trader will want to take advantage of the increased prices since there will not be by default the knowlege of the price
Bigger alliances have dedicated trade hubs - the same would happen with all of Illyriad.
Why? Because its easier, convenient and efficient.====>>>>so there will not be one centrum there will be many so thats fine for me. these alliances will be forced to learn the prices or they will pay the as everybody.
They won't. I think you are not getting the problem. There are a lot of rare resources in Illyriad with maybe 5 people or less supplying it. And maybe 5 people buying them. Splitting it up all over Illyriad does not work.====>>>>i strongly believe that profit fix almost everithing, so the inrcease of the price will bring the rare resources closer , now you dont have to play any trade if you have these resources you just sell them in the centrume , so you are a trader even if in real you are a miner.
I was not talking about expensive stuff but rare/specialized stuff. It doesn't make sense to sell raw diamonds at the local farmer market where nobody is going to buy it.===>>> exacly so you will be forced to sell them at a very lower price to someone that pays 30+ traders and have the information where they want these diamonds
We are in a modern age now. Its easy to get information. With or without Centrum.===>>>> the game is at medevial era (i hope i don t miss any secrete reaserch i have to do from the begining .LOL.) . I DISAGREE even now with the internet the producer of the prodacts don t want to let you know the average price of what they sells you, they are forced by some platforms doing that and having them all together but and in that case you dont know how the prodact that have been made in America or China worth when you buy it . and even if you did know you could not buy it directly cause transportation cost so you are forced to buy local and give some profit to someone else that don t produce the prodact just sell it which is a trader job.
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Thirion
Forum Warrior Joined: 10 Apr 2018 Status: Offline Points: 248 |
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Quote Reply Posted: 22 Mar 2022 at 15:24 |
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No. Convenience and quantity is a lot more important than profit per item for most traders. At least thats my experience interacting with traders in Illyriad. There are traders that specialize on big quantity trades. If i trade double the amount of items in just one hub for half the profit then thats worth it for me - as thats a lot less work.
No. Alliance hubs are used for basic/advanced resources mostly. There would be another hub for rare resources.
Profit does not really solve the problem of lack of supply. There are a lot of rare animal parts that go for 1+m per item - still the supply is quite low.
So essentially you want to make the rich even richer and be able to "exploit" smaller players even more? The trade (even at Centrum) already has decent profit ranges.
Real life is a lot more complex and thus harder. In Illyriad you do not really have worker and transport cost - thus it is easy. Tens (or someone else) adding an "Average hub price" tool in DurcTools wouldn't be an insane effort (he did similar things already).
Edited by Thirion - 22 Mar 2022 at 15:26 |
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Asvenger
Greenhorn Joined: 14 Aug 2018 Location: U.S. Status: Offline Points: 58 |
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Quote Reply Posted: 22 Mar 2022 at 16:22 |
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Sif - thanks for the creative thinking. I started as a trader in the basic commodities and moved up to exotics (kudos to Thirion for making the exotics market). I've supported several efforts to create Broken Lands hubs by moving traders and goods to energize buying and selling. Ultimately there just wasn't enough traffic (or profit) outside of Centrum to be worth the time and effort monitoring multiple trade spots and shipping goods around. So currently I trade at Centrum and make a lot of goods available to neighbors at my local Hub. I voted for status quo.
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Asvenger
Greenhorn Joined: 14 Aug 2018 Location: U.S. Status: Offline Points: 58 |
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Quote Reply Posted: 22 Mar 2022 at 16:28 |
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Side note: chasing a discovery/mystery, I tested if each of one's towns has a trader at the same spot, different spots, etc. No result yet. I'm now up to around 15 traders - the next one requires a daunting 610 barrels of wine. I'm open to suggestions on deploying traders to unlock a discovery/mystery. Thanks,
Asvenger
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Sif
Greenhorn Joined: 10 Apr 2021 Location: Athens Status: Offline Points: 84 |
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Quote Reply Posted: 22 Mar 2022 at 20:14 |
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No. Convenience and quantity is a lot more important than profit per item for most traders.===>>>> agree cause there is no way to make profit since everyone knows the "corect" prices
So essentially you want to make the rich even richer and be able to "exploit" smaller players even more?==è>>>> i tottaly do NOT care who will make profite and who will be exploited by this change I care ONLY to engage an aspect of the game which is trading
The trade (even at Centrum) already has decent profit ranges.=è>>>> there is no such a think as decent in profit
Tens (or someone else) adding an "Average hub price" tool in DurcTools wouldn't be an insane effort (he did similar things already).=è>>> I hope this would not be allowed to
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Sif
Greenhorn Joined: 10 Apr 2021 Location: Athens Status: Offline Points: 84 |
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Quote Reply Posted: 22 Mar 2022 at 20:18 |
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Ultimately there just wasn't enough traffic (or profit) outside of Centrum to be worth the time and effort ===>>>> there is NO way to have a traders profite if the game is set by default to everyone is a trader whithout been a trader
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Sif
Greenhorn Joined: 10 Apr 2021 Location: Athens Status: Offline Points: 84 |
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Quote Reply Posted: 22 Mar 2022 at 20:20 |
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I'm open to suggestions on deploying traders to unlock a discovery/mystery.===>>> agree but thats an other story
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Thirion
Forum Warrior Joined: 10 Apr 2018 Status: Offline Points: 248 |
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Quote Reply Posted: 22 Mar 2022 at 20:52 |
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Do the math.
Saddles: Highest buy offer 675 gold. Lowest sell offer: 999 gold (or 610 and 1,068 for high quantity)
Hides: 3,510 and 4,800
Swords: 650 and 824
That's still quite a bit of profit. In addition there are some rare resources where the profit is a lot higher. And with good connections the profit can improve too.
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Sif
Greenhorn Joined: 10 Apr 2021 Location: Athens Status: Offline Points: 84 |
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Quote Reply Posted: 22 Mar 2022 at 21:05 |
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That's still quite a bit of profit. In addition there are some rare resources where the profit is a lot higher. And with good connections the profit can improve too.===>>>>
this is not cause trading skills just patient skills . There is no trading its just crafting and sell it.
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eowan the short
Postmaster Joined: 03 Jan 2016 Location: UK Status: Offline Points: 937 |
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Quote Reply Posted: 22 Mar 2022 at 22:13 |
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Closing centrum even temporarily would be a bad idea; people have trillions of resources stored there. To close centrum you'd either have to bar access to said trillion resources, or teleport it.... somewhere? Not in to towns, as they'd overflow... another hub.... at which point I guess that hub becomes the de facto centrum. Either choice is bad.
Without closing centrum, hiding centrum would not help as there's enough force behind centrum to sustain it as the de facto choice.
It potentially would be an interesting and fun idea if the game was implemented like that, but that ship has sailed.
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This is the thread that never ends, yes it goes on and on my friend. Some person started it, not knowing what it was, and we'll continue posting on it forever just because...
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