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Covmeister
New Poster
Joined: 20 Oct 2011 Location: Lampeter Status: Offline Points: 4 |
Topic: Garrisons away from home Posted: 03 Sep 2012 at 13:42 |
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This is really to get the opinion of general members of the community on a principle
We have a member who has no grapes within hundreds of squares of his cities. Consequently if he wants grapes, he has to send cotters on long distance jaunts to get them.
To avoid being bumped, he has garrisoned a particular grape harvesting square which is many hundreds of squares from his city.
A member of another alliance, approximately 20 squares away from these grapes, who had not garrisoned this particular square but has harvested it in the past, now has taken umbrage and wants the garrison removed.
The question in principle is:-
Does someone have a call to ownership of a square due to the fact it is close to him and very distant from someone else who would like to harvest it. If so, at what distance can that right to ownership be called. 10 sq, 20, 50, whoever is closest or whoever is strongest?
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invictusa
Forum Warrior
Joined: 16 Dec 2011 Status: Offline Points: 488 |
Posted: 03 Sep 2012 at 13:58 |
I by no means speak on behalf of anyone associated with me but . . . dog eat dog. Survival of the fittest, and all that jazz. If you can back up the claim tell the opposing player in not the same words and by all means more diplomatically; to pack up, shove off, piss off, and make like a larken tree and leave.
Alliances have been advertising what they view as their own, and in turn what another alliance is granted in their view. Check the players alliance page. If they claim 20 tile radius rights for rares . . . that is hilarious.
If you can support the rare claim, then dont worry about it. It is yours. You claimed it with your army. They should have done so. If they move on you to take over, you now have moral high ground and warrant for striking back ten fold if you are able.
EDIT:
If you are unable to withhold the claim, send me an IGM and depending on the circumstance we can work out a personal agreement.
Edited by invictusa - 03 Sep 2012 at 14:25
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...and miles to go before I sleep.
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Mahaut
Wordsmith
Joined: 20 Jan 2012 Location: North West UK Status: Offline Points: 173 |
Posted: 03 Sep 2012 at 15:38 |
Distances here are irrelevent IMHO, it makes no difference whatsoever whether one player is from 30 tiles away or from 300 or 3000, the relevant part of this is how far from the players city the garrison was set up.....anything over 10 is widely considered totally acceptable in uncrowded areas ...and in this case, as its more than double that it conforms more than adequately to every other alliances' written or implied stance on this.
I don't think the player has done anything wrong by placing a garrison or should even have been asked to move that garrison.
If it was that important to a player 20 or so tiles away he should have garrisoned it himself in the first place.
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Sgt..Shanks
Greenhorn
Joined: 20 Nov 2010 Location: BRITAIN Status: Offline Points: 56 |
Posted: 03 Sep 2012 at 16:55 |
Worlds End would only regard the right to a tile 5 squares away... Many seem to have opted for 10.
I have to say 20 squares away really is greedy!!!
plus one to Invictusa!
I think now Alliances need to agree to fair fights....
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SugarFree
Forum Warrior
Joined: 09 Feb 2012 Status: Offline Points: 350 |
Posted: 03 Sep 2012 at 17:02 |
fair fights... LOL
a fight's goal is to WIN. by any means.
nothing is more pointless than an honored defeat. better a dirty victory.
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Mahaut
Wordsmith
Joined: 20 Jan 2012 Location: North West UK Status: Offline Points: 173 |
Posted: 03 Sep 2012 at 17:14 |
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don't think fighting was the issue, the point of the original forum post was to ascertain the community's views on acceptable behaviour regarding garrisons as far as i understood it.
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Sgt..Shanks
Greenhorn
Joined: 20 Nov 2010 Location: BRITAIN Status: Offline Points: 56 |
Posted: 03 Sep 2012 at 17:27 |
Well if a player does not move their troops from a nice lil spot that's within a Worlds End city...
They can not complain when their troops die... end of!
Is not an act of war IMO!
Also Devs did this for a reason... Friction should be noted and played through nicely between players.
This is the NEW TOURNEY! Just fight for the squares .. but hey, if are a decent player... whats wrong with a mail and a little sharing??
I as a leader, back my alliance within 5 squares.. after that.. it is up to them!
I will say this though...
I do not understand why so many are occupying squares so far from home...
Did nobody mention that Defense in this game is absolute crap??
Blessings to All!
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Mahaut
Wordsmith
Joined: 20 Jan 2012 Location: North West UK Status: Offline Points: 173 |
Posted: 03 Sep 2012 at 17:36 |
hmmm. Simple answer there is no one owns anything except their city and their sov.
Regarding harvesting Victrix policy is that we don't consider anything outside 5 tiles from our cities and not on a sov tile to warrant any fuss at all - irrespective of where it is on the map - if we don't protect harvestable rare goods and someone else comes in and puts a garrison on them that's just life. Indeed I have a garrison from another alliance just 7 tiles from one of my cities - it dosen't bother bother me in the slightest, was my fault for not spotting the rare herbs sooner and it never even occured to me to tell them to leave - I have better things to do and the time spent fussing over it can be better served by finding other things to harvest.
However we have no grapes or rare minerals in Larn which is our main base, and trading prices are still silly.
In consequence we WILL and do garrison resource tiles, if we feel they need protection, a stance which seems to be pretty universally applied by other alliances (although in the centre I have seen garrisons from other alliances very much closer than 10 tiles to each other and to other cities and no one seems to take serious umbrage - pretty much impossible to do otherwise in heavily populated areas where everyone is on top of each other).
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dunnoob
Postmaster
Joined: 10 Dec 2011 Location: Elijal Status: Offline Points: 800 |
Posted: 03 Sep 2012 at 20:44 |
Mahaut wrote:
the point of the original forum post was to ascertain the community's views on acceptable behaviour regarding garrisons as far as i understood it. |
Occupations of grapes or rare herbs without good reasons are hostile.
Good reasons include the protection of almost depleted herbs, the protection of gatherers at work, and claiming sov. Some rare herbs are always
almost depleted, they would die if only four herbalists without a clue harvest.
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Meagh
Forum Warrior
Joined: 16 Jul 2011 Status: Offline Points: 224 |
Posted: 04 Sep 2012 at 00:48 |
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> Occupations of grapes or rare herbs without good reasons are hostile.
Good reasons include the protection of almost depleted herbs, the protection of gatherers at work, and claiming sov...
That makes little sense to me. It is impossible to prevent herbs from being depleted without control of the resource. You control the via sov or a garrison of troops. To do one you must have the other. It is normal play in Illy to occupy a rare resource or a grape patch. The only time I could see that as a hostile action is if it was done by a distant player (city over ten squares away) near another players city (within ten squares) with no regard for the player who is near.
Regarding the original post... imho there is nothing wrong with a claim across the map as long as it is not near another players city. - M.
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