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Free Tenaril move for expansion

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Steven Quincy Urpel View Drop Down
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Post Options Post Options   Thanks (0) Thanks(0)   Quote Steven Quincy Urpel Quote  Post ReplyReply Direct Link To This Post Posted: 29 May 2014 at 00:20
It is nice to see members of the Axis of Evrill disagreeing with one another. You will be much easier to destroy if you don't cooperate. 
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Brandmeister View Drop Down
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Post Options Post Options   Thanks (2) Thanks(2)   Quote Brandmeister Quote  Post ReplyReply Direct Link To This Post Posted: 29 May 2014 at 00:32
Originally posted by dantem dantem wrote:

Giving an extra tenarail means that vets bring their massive armies with mostly completed research into BL...this means the big alliances will again take up the best spots and could effectively cordon off an entire region including all those permasat accounts...

Precisely.

This "extra teleport" proposal is simply a way for existing big alliances to move 10% of their cities, for the purpose of instantaneously locking down entire regions. They would be able to transport current armies and immediately project force in their newly claimed areas. It would also provide an immediate ability to rebuild additional exodused towns, as teleported resource plots would remain at 20. In short, a mass teleport would, yet again, relegate the newer and smaller alliances to fighting for the scraps. This proposal isn't about experiencing anything, it's about enshrining the power of the current big alliances.

For any established players who are sad about exodus, here's a suggestion: buy prestige to move your caravans faster, and complete builds instantly. Paying the developers is good for the game. I've exodused most of my cities at one point or another, and slowly built them back up with a few dollars worth of prestige. It's silly to act like moving a single city is a big deal when you can feed continuously from your other 8 or 9. If it's too painful to rebuild, remain where you are in Elgea.
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Post Options Post Options   Thanks (0) Thanks(0)   Quote Arctic55 Quote  Post ReplyReply Direct Link To This Post Posted: 29 May 2014 at 01:25
I'm only going to say this once, so listen up. I am not moving to BL because my towns are fully grown into the lay out I wanted. And since I live in the high Northern regions (Windlost), I would be way behind the noobs and vets who are near the southern regions, potentially putting my cities into the possibility of landing on an army belonging to someone else after months of transition time. And even if I did not land on someone else, I may end up surrounded by another group who will force me to move again. And even if none of those happen, and I land in my spot, and nobody is mad, I will then have to spend MONTHS rebuilding my town.

I have a friend who was over 40k pop, and after being forced to exodus all his towns (I'm not taking questions as it will start another arguement), he had around 15k pop. Even today, he only has just over 20k pop. That was before WW5 (of illy) and he just passed the 20k pop mark? He has logged in every day and has been building. I'm not going to do that.

If we had the possibility of a free town teleport, I would teleport one town into BL, but that would be all. But since I can't, I'll stay are rule Windlost with tupu and WisperingArrow.

There you have it, the mindset of an already established vet.
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Post Options Post Options   Thanks (2) Thanks(2)   Quote abstractdream Quote  Post ReplyReply Direct Link To This Post Posted: 29 May 2014 at 01:28
Argument: " All the newbs will Teneril to TBL, so us lonesome vets should be able to Teneril too. How will we ever be able to enjoy the new frontier otherwise?" Exodus.

Argument: " We wont be able to move to TBL without demolishing 40% of a given city. Sure we can keep all of the research but it's such a hassle to rebuild the buildings." Oh, my achy, breaky heart.

Argument: " How will we ever supply newbs in TBL if we aren't there or have to demolish 40% of a city to move it there? It's just not fair to the newbs." Wow, really? I don't know what to say about that. SMH

So, this seems like a silly idea to me. I do hope the Devs don't do this. As has been stated, this will give all the already powerful players a leg up to control the new frontier, pretty much leaving the new, small and not powerful in the same situation they are now. I guess that would be fine and dandy for the powerful.

Seriously all you poor, sad vets, if you want to Teneril a city to TBL, whenever it opens up, abandon one of your accounts and start again.

Edited by abstractdream - 29 May 2014 at 01:30
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Post Options Post Options   Thanks (0) Thanks(0)   Quote Epidemic Quote  Post ReplyReply Direct Link To This Post Posted: 29 May 2014 at 01:56
I have a solution. Anybody who wants to exodus a town to BL gets 2 options, they plot their course and wait for the long trip, which may or may not get destroyed because of some new exodus rule that should definitely not be part of the game, or they let the game instantly and randomly place their city in the newb circle of BL.
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Rill View Drop Down
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Post Options Post Options   Thanks (0) Thanks(0)   Quote Rill Quote  Post ReplyReply Direct Link To This Post Posted: 29 May 2014 at 02:02
Instantly and randomly into a central area would work for me.  You could always Exodus from there.  I don't have a problem with the Exodus, just the massive amount of time it would take before we could get started.
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Post Options Post Options   Thanks (0) Thanks(0)   Quote dantem Quote  Post ReplyReply Direct Link To This Post Posted: 29 May 2014 at 02:21
i dont think any changes are gonna happen regarding this....no extra cities and no free tenarail spell...this is how i see it....maybe in the future they might make it faster or easier 2 move to BL...but right now...nothing is gonna change...btw we got BOATS BOATS BOATS!!!!
I believe that if life gives you lemons, you should make lemonade... And try to find somebody whose life has given them vodka, and have a party.
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Post Options Post Options   Thanks (2) Thanks(2)   Quote Joshuel Quote  Post ReplyReply Direct Link To This Post Posted: 29 May 2014 at 02:25

"Less established players will still have the advantage of being able to start many new cities (rather than just one) in the Broken Lands."

Rill, I may be wrong, because I'm still one of those less established players, but do you really think it's possible I can start a few new cities in those 3-5 weeks and have them anywhere near being self-sustaining enough to compete with, not need help from, etc the movement of a city that will then have level 12 everything?

It's taken me a few months just to get my 3rd city.
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Post Options Post Options   Thanks (0) Thanks(0)   Quote DaniSuper Quote  Post ReplyReply Direct Link To This Post Posted: 29 May 2014 at 02:57

Ok guys maybe not the place, but correct something for me? Suppose...my exodus lands on occupied spot etc, or by any reason fails...what happens to the exodused city then? It remains? or like gets destroyed? 

*Confused** Correct please :)

Thanks

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abstractdream View Drop Down
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Post Options Post Options   Thanks (0) Thanks(0)   Quote abstractdream Quote  Post ReplyReply Direct Link To This Post Posted: 29 May 2014 at 03:25
Originally posted by DaniSuper DaniSuper wrote:

Ok guys maybe not the place, but correct something for me? Suppose...my exodus lands on occupied spot etc, or by any reason fails...what happens to the exodused city then? It remains? or like gets destroyed? 

*Confused** Correct please :)

Thanks

From what I heard from SC, it is destroyed.

The solution is to send an occupying army ahead of the city and hope that army isn't killed by another.
Bonfyr Verboo
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