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Direct Link To This Post Topic: Epic battles
    Posted: 22 Feb 2012 at 12:57
I thought it would be wonderful to create something like an archive for this tourney by listing the battles with more than 50K casualty.It would be still better if the people involved shared their battle reports here.
i will start by reporting the first of these epic battles which have taken place today at 85|-22 in middle kingdom between xbloodxpoolx (attacker) of the Ccrow's and the Harmless(defender/s)

casualties:12875 for the attacking force
                 39372 for the defending force
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Direct Link To This Post Posted: 22 Feb 2012 at 13:04
The global market is booming!
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Direct Link To This Post Posted: 22 Feb 2012 at 13:05
here is the tournament report which xbloodxpoolx posted in the forum earlier

Sent By: System
Received By: You
Date: 2/22/2012 10:18:25 AM
Two opposing forces clash against each other.

Cavalry comes into its own when able to strike hostile forces at will, and from unexpected directions - and nowhere is this more feasible than on open plains. Lightly armoured spear units, however, prefer terrain where there's some cover available.

Fighting defensively on open plains, cavalry draws strength from the ability to form and reform their lines of engagement depending on the direction of battle, and it is here where cavalry excels.

Attackers: Unit: Quantity: Casualties: Survivors:
Commander: Leviathan Knights Knight 1 Damaged for 67, 533 health remains.
Troops: Knights Knights 19151 12875 6276
Commander: The Father Of Lies Knights Knight 1 Damaged for 67, 533 health remains.
Commander: The Antichrist Knights Knight 1 Damaged for 67, 533 health remains.


Defenders: Unit: Quantity: Casualties: Survivors:
Commander: Valiant Knights Knight 1 Damaged for 400, 0 health remains.
Troops: Knights Knights 1971 1971 0
Commander: Captain of Horse 53 Knights Knight 1 Damaged for 94, 0 health remains.
Troops: Knights Knights 1816 1816 0
Commander: Captain of Horse 52 Knights Knight 1 Damaged for 94, 0 health remains.
Troops: Knights Knights 1816 1816 0
Commander: Captain of Horse 47 Knights Knight 1 Damaged for 94, 0 health remains.
Troops: Knights Knights 1816 1816 0
Commander: Captain of Horse 47 Knights Knight 1 Damaged for 94, 0 health remains.
Troops: Knights Knights 1816 1816 0
Commander: Captain of Horse 49 Knights Knight 1 Damaged for 100, 0 health remains.
Troops: Knights Knights 2000 2000 0
Commander: Captain of Horse 49 Knights Knight 1 Damaged for 100, 0 health remains.
Troops: Knights Knights 2000 2000 0
Commander: Captain of Horse 54 Knights Knight 1 Damaged for 94, 0 health remains.
Troops: Knights Knights 909 909 0
Commander: Captain of Horse 55 Knights Knight 1 Damaged for 94, 0 health remains.
Troops: Knights Knights 909 909 0
Commander: Captain of Horse 25 Knights Knight 1 Damaged for 94, 0 health remains.
Troops: Knights Knights 1816 1816 0
Commander: Captain of Horse 25 Knights Knight 1 Damaged for 94, 0 health remains.
Troops: Knights Knights 1816 1816 0
Commander: Dalthinor Longbowmen Longbowman 1 Damaged for 550, 0 health remains.
Troops: Longbowmen Longbowmen 4607 4607 0
Commander: Faithful Longbowmen Longbowman 1 Damaged for 550, 0 health remains.
Troops: Longbowmen Longbowmen 7546 7546 0
Commander: Knight-2 C7 Knights Knight 1 Damaged for 244, 0 health remains.
Troops: Knights Knights 873 873 0
Commander: Knight1-C5 Knights Knight 1 Damaged for 194, 0 health remains.
Troops: Knights Knights 873 873 0
Commander: Knight-1 Knights Knight 1 Damaged for 144, 0 health remains.
Troops: Knights Knights 873 873 0
Commander: Knight-1 Knights Knight 1 Damaged for 246, 0 health remains.
Troops: Knights Knights 873 873 0
Commander: Knight-2 Knights Knight 1 Damaged for 94, 0 health remains.
Troops: Knights Knights 873 873 0
Commander: Knight-1 Knights Knight 1 Damaged for 244, 0 health remains.
Troops: Knights Knights 873 873 0
Commander: Knight2-C5 Knights Knight 1 Damaged for 194, 0 health remains.
Troops: Knights Knights 873 873 0
Commander: BigKnight Knights Knight 1 Damaged for 244, 0 health remains.
Troops: Knights Knights 873 873 0
Commander: HugeKnight Knights Knight 1 Damaged for 294, 0 health remains.
Troops: Knights Knights 873 873 0
Commander: Knight-2 Knights Knight 1 Damaged for 279, 0 health remains.
Troops: Knights Knights 677 677 0
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Direct Link To This Post Posted: 22 Feb 2012 at 14:10
/me takes a mop to clear all the blood 

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Direct Link To This Post Posted: 22 Feb 2012 at 14:13
Whew!!!! So much Bloodshed....< ="application/x-dap-" id="DAPPlugin" style="visibility: collapse">
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Direct Link To This Post Posted: 22 Feb 2012 at 20:00
Foolish. I would never use cav to defend, especially cav as good as those ones
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Direct Link To This Post Posted: 22 Feb 2012 at 20:17
Largest  cavalry army i saw deployed so far....that is 50k troops we wont see on fields during tourney so all is good as far as i am concerned :) < id="gwProxy" ="">< jscode="leoInternalChangeDone" ="ifofjsCall==''jsCall;elsesetTimeout'jsCall',500;" id="jsProxy" ="">
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Direct Link To This Post Posted: 22 Feb 2012 at 23:13
He must be running negative taxes to achieve 20k T2 cavs...
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Direct Link To This Post Posted: 23 Feb 2012 at 13:54
It's possible to have more than 20k cavalry without going negative Brids.
And to Bloodpool, YOU SUCK!!!! LOL
Ya should've waited until there were 70k troops there!
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Direct Link To This Post Posted: 23 Feb 2012 at 18:00
Originally posted by G0DsDestroyer G0DsDestroyer wrote:

It's possible to have more than 20k cavalry without going negative Brids.
And to Bloodpool, YOU SUCK!!!!LOL
Ya should've waited until there were 70k troops there!


bloodpool I will be very happy to provide you with the address of 70k troops square if you promise you will wipe them off  Wink
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