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bartimeus View Drop Down
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Direct Link To This Post Posted: 17 Jan 2011 at 17:31
Please do take in consideration that this would almost nullify the advantages of having a well managed / well organized Alliance war campaign...
And the dev's would likely make it a prestige option...
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Mr. Ubiquitous Feral View Drop Down
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Direct Link To This Post Posted: 17 Jan 2011 at 17:54

What if?  An alliance member sends a commander to your city, takes control of 1 of your armies, then that commander could be ordered from his city taking your army with it.  This situation should be expensive, and require a special research and level of commander, but would take care of the problem.  Like sitting, this would be a 'take it and be quiet' type of action.  (I don't claim to have all the answers, just the right ones.)

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Mandarins31 View Drop Down
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Direct Link To This Post Posted: 17 Jan 2011 at 18:17

Bartimus: yeah you're totally right.

Feral: if you can steal the army of your mates without their agreement, that's not a good thing. if really somone wants you to launch his army while he can't be connected, he appoints you as a sitter.


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Direct Link To This Post Posted: 17 Jan 2011 at 18:20
I am not suggesting to add more research and building queues, nor to be able to delay arrival, but simply to be able to set a given time for sending troops.
Put a limit, like 1-2 times a month, maybe with prestige, ok.

This idea came out while playing this last tournament:
I am almost always logged in, but I had to stay up until 2am to send my army in some coordinate way.
Of course, I could have gone to bed and not cared, and in fact I probably will next time.
I just thought that in a case like this it would have been very handy feature to have.
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Mr. Ubiquitous Feral View Drop Down
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Direct Link To This Post Posted: 17 Jan 2011 at 18:23
Not meant as stealing, it would need to be arranged.  The U.N. does this as we speak.  Why would we ask the devs to allow someone to steal our army?
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GM Stormcrow View Drop Down
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Direct Link To This Post Posted: 17 Jan 2011 at 18:56
Originally posted by bartimeus bartimeus wrote:

Please do take in consideration that this would almost nullify the advantages of having a well managed / well organized Alliance war campaign...
And the dev's would likely make it a prestige option...

Not wanting to add fuel to the fire...

But we did announce precisely this feature on the dev plan back in August...

Originally posted by GM Stormcrow GM Stormcrow wrote:


CLICKFEST 1
<snip>
- Sending out armies at specific time or to arrive at specific time (up to 48hrs in advance)
 (Possibility of overview at alliance level), requires active prestige account


We haven't begun any coding on it yet; so there's still time to get your tuppence, thruppence and/or half-shilling's-worth of brainsplurge into this thread.

SC
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Babbens View Drop Down
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Direct Link To This Post Posted: 17 Jan 2011 at 19:09
Must read News & Announcements with the attention it deserves.
Thanks!
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bartimeus View Drop Down
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Direct Link To This Post Posted: 17 Jan 2011 at 20:27
Originally posted by GM Stormcrow GM Stormcrow wrote:

 
But we did announce precisely this feature on the dev plan back in August...


So that's why I had the notion it would be prestige only... Well No matter... 

The thing is, in my opinion prestige should only give advantages that you should be able to get otherwise, either by logging on more often or by calculating yourself some stuff. So people with money but without time can be competitive with people with time but no money.

That's why in my mind, things like longer buildings queue, "build as much cow as I can with my current resources" button or automatic caravan and troop sending is fine, since non prestige user can log on, learn some maths and do it themselves.

But judging from the already existing prestige bonus, this is obviously not the way you think...



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Mandarins31 View Drop Down
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Direct Link To This Post Posted: 17 Jan 2011 at 21:22

im agree with what you are saying Bartimeus but... in the case of being able to delay armies movement, that's exactly something you can do if you have the time and if you do some maths.
that's not something that would be only avaible for the one who spend prestige... as Babbens said, just need to be log at the right moment to launch your army.

as far as it's impossible to do grouped attacks (i mean to merge multi allied armies to attack at the same time... and have the outnumber bonus), this improvement is not something that only the prestige users could do.



the real improvement it would bring during an organised assault it to coordinate the action at the minute, and do quick actions.
for exemple if you wanna take a tile then defend it, without doing any mistake, that would be possible. so it would be possible to organise an attack like this:
16h00: Dr. dre attacks with his attacking army
in the case he fails, Dr. doolittle's army will arrive at 16h01 to finish the rest.
then Dr. snoopy dog's army arrives at 16h02 to defend the tile, followed by anybody else who was asked to defend.

fast, precise, no mistakes (if def army arrives before attacking one, that is a mistake). while if you can't delay you hava to calculate, to send at the right moment, to let more time between attacks to be  sure to do it in order... hard to do yes, but actually can do that without prestige.


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Direct Link To This Post Posted: 18 Jan 2011 at 02:05
Yes it would be easier to do without all the math and stuff plus I have school so for pretty much the entire day I am not at home. So I cant log on. I missed a major attack on the tornament. I thnk Im going to miss another one because I will be at school at the time to launch my troops so they get there in time. So they wont be launched. Cry This would be helpful.
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