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Tordenkaffen
Postmaster
Joined: 16 Oct 2010 Location: Denmark Status: Offline Points: 821 |
Posted: 27 Aug 2011 at 17:13 |
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How many players do you have "in cold storage" at the moment?
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Kilotov of DokGthung
Postmaster
Joined: 07 Jun 2011 Status: Offline Points: 723 |
Posted: 27 Aug 2011 at 17:22 |
Tordenkaffen wrote:
How many players do you have "in cold storage" at the moment? |
i think this kind of information is reserved ...
or do YOU tell others what cities are fair game in your ally?
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Tordenkaffen
Postmaster
Joined: 16 Oct 2010 Location: Denmark Status: Offline Points: 821 |
Posted: 27 Aug 2011 at 17:32 |
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No Kilo, we kick our inactives - 30 days and youre out is the rule - and seeing as I had to wait 5-6 months before MCrow finally kicked Zek79 so that I could remove him from my backyard, I think the question is completely fair and justified.
Its a major inconvenience for active players that large alliances "hoard their dead" in this way, and provocative that active players have to tiptoe around large long-inactives when they could just as well settle in their spot if it was attractive. I find that whole culture perverse since it impedes the players who actually play, while serving the whims of a few who "might" want to take over those cities at some point.
How about looking out for the interests of Illy?
Edited by Tordenkaffen - 27 Aug 2011 at 19:29
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Kilotov of DokGthung
Postmaster
Joined: 07 Jun 2011 Status: Offline Points: 723 |
Posted: 27 Aug 2011 at 17:34 |
well i would not kick an inactive whit some +15k pop towns. that's a waste.
he can do a last service to the ally: provide towns for the new generation.
i have spoken
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Tordenkaffen
Postmaster
Joined: 16 Oct 2010 Location: Denmark Status: Offline Points: 821 |
Posted: 27 Aug 2011 at 17:37 |
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While the only price youd pay is a deterioration of the respect other players would extend you - thats your choice Kilo.
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Kilotov of DokGthung
Postmaster
Joined: 07 Jun 2011 Status: Offline Points: 723 |
Posted: 27 Aug 2011 at 17:41 |
Tordenkaffen wrote:
While the only price youd pay is a deterioration of the respect other players would extend you - thats your choice Kilo. |
lol...is this kind of action, the preservation of the ally's wealth, dishonourable in your opinion?
i as HighWard of Beardling of DLord think its not.
its my responsibility to provide help and assist the new generation of dwarfs...
or is it that your ally does not recruit newbies?
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Tordenkaffen
Postmaster
Joined: 16 Oct 2010 Location: Denmark Status: Offline Points: 821 |
Posted: 27 Aug 2011 at 17:47 |
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Its pathetic in my opinion to conservate dead accounts to use as a loophole instead of investing time in the newplayers coming to Illy.
So yeah, the word dishonorable is not completely off the mark - a poor excuse for a borderline exploit is another way of putting it. We just got rid of the problem with constant sitting and now you scramble to find another way of using the system to your advantage?
And we adopt new players in Illy constantly - dont understand how you could think otherwise.
Edited by Tordenkaffen - 27 Aug 2011 at 17:52
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Tordenkaffen
Postmaster
Joined: 16 Oct 2010 Location: Denmark Status: Offline Points: 821 |
Posted: 27 Aug 2011 at 17:51 |
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I remember having a discussion with Stormcrow about this very issue a few months back - Hope he'll drop in for a discussion.
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Kilotov of DokGthung
Postmaster
Joined: 07 Jun 2011 Status: Offline Points: 723 |
Posted: 27 Aug 2011 at 17:52 |
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well as you surely know, we have a cluster-kind of realm in north-west turalia / east arran.
we would really dislike others to take cities inside of our "territory".
this IS a great advantage for new player, the possibility to grow their pop fast and populate our dead towns, making them come back to live once again. ( which are quite rare nowadays...the dead towns in DLord, i mean )
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Tordenkaffen
Postmaster
Joined: 16 Oct 2010 Location: Denmark Status: Offline Points: 821 |
Posted: 27 Aug 2011 at 17:59 |
Kilotov of DokGthung wrote:
well as you surely know, we have a cluster-kind of realm in north-west turalia / east arran. we would really dislike others to take cities inside of our "territory".
this IS a great advantage for new player, the possibility to grow their pop fast and populate our dead towns, making them come back to live once again. ( which are quite rare nowadays...the dead towns in DLord, i mean )
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- Then do what any other rule abiding player would do - remove the inactive cities.
- I agree with you completely here Kilo - its an underhanded exploit handing an unfair advantage on to selected newbie players - Its a symptom of a bad gaming culture where its more about beating the system (finding loopholes to exploit) than it is to work and build up your own product.
The Discussion between me and SC was about inactives automatically being kicked from alliances once they had been away for 1-2 months - to prevent precisely this kind of behaviour in Illy. Based on this convo I am now convinced that it is the right thing to do, and I would very much like to hear the GMs adress the issue.
Edited by Tordenkaffen - 27 Aug 2011 at 18:06
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