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Topic ClosedComing Soon: Sovereignty - Brace For Impact

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GM Stormcrow View Drop Down
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Direct Link To This Post Posted: 13 Jul 2010 at 23:05
Originally posted by Jax Caliber Jax Caliber wrote:


Dose this mean an alliance can occupy one?


No, only players.  But the defense penalty to hostile armies occupying a player's sovereign square would spread across to all players who are hostile to that army (ie the alliance).
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waylander69 View Drop Down
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Direct Link To This Post Posted: 13 Jul 2010 at 23:07
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Direct Link To This Post Posted: 29 Jul 2010 at 23:19
Just a small quibble:

I got a little confused when looking at the bonuses to production given by some squares.  When clicking on a square on the map it might say " Addtional bonus to structures: +7% to production of XXX unit per level of YYY structure."

Then in the formula above you have   (( 5 + [ Additional Terrain Bonus]) * Structure level).

Those two in combination might lead you to think you could get a 60% bonus ((5 +[7]) * 5) to that unit's production when actually the 7% is not the "additional" bonus to that structure it's the total bonus including the base of 5 you get from every square.  E.g. it should only say +2% on the map.

KP
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Direct Link To This Post Posted: 29 Jul 2010 at 23:42
Originally posted by KillerPoodle KillerPoodle wrote:

Just a small quibble:

I got a little confused when looking at the bonuses to production given by some squares.  When clicking on a square on the map it might say "Addtional bonus to structures: +7% to production of XXX unit per level of YYY structure."

Then in the formula above you have   (( 5 + [Additional Terrain Bonus]) * Structure level).

Those two in combination might lead you to think you could get a 60% bonus ((5 +[7]) * 5) to that unit's production when actually the 7% is not the "additional" bonus to that structure it's the total bonus including the base of 5 you get from every square.  E.g. it should only say +2% on the map.

KP


A good point, well made, changed and live Smile
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Direct Link To This Post Posted: 30 Jul 2010 at 00:05
Originally posted by GM Stormcrow GM Stormcrow wrote:

Originally posted by KillerPoodle KillerPoodle wrote:

Just a small quibble:

I got a little confused when looking at the bonuses to production given by some squares.  When clicking on a square on the map it might say "Addtional bonus to structures: +7% to production of XXX unit per level of YYY structure."

Then in the formula above you have   (( 5 + [Additional Terrain Bonus]) * Structure level).

Those two in combination might lead you to think you could get a 60% bonus ((5 +[7]) * 5) to that unit's production when actually the 7% is not the "additional" bonus to that structure it's the total bonus including the base of 5 you get from every square.  E.g. it should only say +2% on the map.

KP


A good point, well made, changed and live Smile


Blimey.  I am impressed.  Clap
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Direct Link To This Post Posted: 31 Aug 2010 at 09:32
Shouldn't we automaticaly get the sovereignty bonus from the tile we settle on? it would make sense to me. 
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Direct Link To This Post Posted: 31 Aug 2010 at 11:35
"I claim this land for my own and shall reap its bounty!"

"Sir, it'll take some time."

"What do you mean it takes time to claim it?  Whats wrong?"

"The local peasants sir."

"But, they are born to serve, what can they do about it?"

"Well, they don't know you are lord of this land yet, it'll take time to inform em of their servitude."

"Bah, this is taking too long!"

"If we send soldiers to convince em, it'll be done faster."

"Alright! Let loose the hounds of war!  We shall put these peasants where they belong!"

"... No need for such force sir... A little patience won't hurt."


Edited by Zangi - 31 Aug 2010 at 11:39
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Direct Link To This Post Posted: 05 Nov 2010 at 14:04
This 'Guide' should be moved or copied to the guide section and stickied.
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