Combat API and its use in a Player Run Tourney |
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kodabear
Postmaster General Player Council - Astronomer Joined: 18 Jun 2013 Location: Lucerna Status: Offline Points: 1237 |
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Quote Reply Posted: 19 Apr 2016 at 00:03 |
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That was part of a faction xml attack on a town
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GM Stormcrow
Moderator Group GM Joined: 23 Feb 2010 Location: Illyria Status: Offline Points: 3820 |
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Quote Reply Posted: 19 Apr 2016 at 00:04 |
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Yeah just realised that's probably what you meant...
Is that sufficient for you guys (obv with the same fields removed)?
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Digioso
Forum Warrior Joined: 09 Feb 2015 Location: Germany Status: Offline Points: 287 |
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Quote Reply Posted: 19 Apr 2016 at 18:03 |
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Yep, that's fine. :)
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kodabear
Postmaster General Player Council - Astronomer Joined: 18 Jun 2013 Location: Lucerna Status: Offline Points: 1237 |
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Quote Reply Posted: 24 May 2016 at 18:06 |
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Something that the might be a good idea for the Tournament API key is to have it show armies that are set as "Is Covert
". and if are able to have some kind of report in the API key when an army is recalled
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