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KillerPoodle
Postmaster General
Joined: 23 Feb 2010 Status: Offline Points: 1853 |
Posted: 16 Nov 2010 at 00:45 |
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The question is how long we have to wait... :)
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G0DsDestroyer
Postmaster
Joined: 16 Sep 2010 Location: Ásgarð/Vanaheim Status: Offline Points: 975 |
Posted: 16 Nov 2010 at 13:55 |
Amorphias has won the tournament!
Now where do i send my contributions to the winnings and how is it being divided up?
Message me and/or post here what needs to be done.
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Kumomoto
Postmaster General
Joined: 19 Oct 2009 Status: Offline Points: 2224 |
Posted: 16 Nov 2010 at 14:35 |
I've already sent mine to Noryasha...
Congrats, KP!
Edited by Kumomoto - 16 Nov 2010 at 17:41
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Lionz Heartz
Forum Warrior
Joined: 27 Oct 2010 Location: Megan Fox Status: Offline Points: 292 |
Posted: 16 Nov 2010 at 15:04 |
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Gratz Killer Poodle! I knew you would win LOL. Anyways to make tournaments more competitive lets adopt these ideas.
There is a 30 day time limit, so a player will have to eventually send troops to occupy. So, if a player decides to not send troops at all, it is their call. However, this tournament is flawed in many ways...
1) The players in this tournament have different amounts of account population. These pops range from 2k pop to a pop well over 50k.
2) There are no restrictions for military units.
3) There are no restrictions for any player to join the tournament in terms of distance. aka there are players that are too far away from the flag, thus they will lose...
How to fix these flaws?
1) There should be a account population restriction ranging from 1k-5k population, 6k-15k population, 16k-30k population, and 31k and over population. So to be in the tournament, a player has to fit in a certain population bracket in order to play in a certain population restriction tourney. For instance, a player has to have between 6k and 15k population in order to enter the 6k-15k tournament.
2) For each population bracket, there should be a certain number of military unit limit allowed for the tournament. 1k-5k population can only use 1000 units. 6k-15k population can only use 3000 units. 16k-30k population can only use 5000 units. 31k and over can only use 10000 units. A player can not use more than the units allowed in a tournament or they will lose the tournament.
3) Random locations picked by host of tournament will make the game unfair for most of the players involved. A location needs to be picked somewhere in the middle of all participants in order to have a more fair tournament. There also should be restriction for players that are too far away compared to the players that entered the tournament. For instance, if it takes 3 days or more for a players troops to reach the flag location, said player should not be in the tournament. Naturally it will be easier to run a tournament from the middle of the map compared to other locations. Nonetheless, most of the tournaments ran will have to be region based and should only allow players close enough (as in it takes 2 days or less to send army to location).
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Another way of doing future tournaments:
Instead of doing an 8 man free for all, there should be a 1 vs 1 tournament between 8 players. The winner of the round, by claiming the square for 48 hours, will get to advance to the next round. The square will be picked in the middle between both players by host of tournament (a square that is the most neutral for units). The same pop and unit restriction will be applied for the tournament as I stated above.
I feel these suggestions will make the tournament have less flaws and more fair for the participants involved.
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Torn Sky
Forum Warrior
Joined: 28 Apr 2010 Location: Texas Status: Offline Points: 402 |
Posted: 16 Nov 2010 at 16:11 |
ii dont like the idea of a bracketed tourney in 1v1 the first person to stack his armies on the square will win in most cases killing the opponents armies 1 by 1 as the arrive.
i also think that restricting the size of the players/units should be up to who ever is running the tourney
the travel time issue could be solved as stated before by making the tourney flag a set distance from all participants, though dont know how the gms would feel about sedtting this up or the problems it may cause them
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-hypocritical-
Greenhorn
Joined: 11 Sep 2010 Location: Ireland Status: Offline Points: 81 |
Posted: 16 Nov 2010 at 17:55 |
Kumomoto wrote:
I've already sent mine to Noryasha...
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same, well done KP, first person to have monsters in their army, that prize mustn't be too bad either xD
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Noryasha Grunk
Wordsmith
Joined: 11 Jun 2010 Location: Armokumid Status: Offline Points: 156 |
Posted: 16 Nov 2010 at 20:01 |
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Hurrah! Ve hef a vinner!
No time to send stuff now, vill send it in maybe 7 hours.
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G0DsDestroyer
Postmaster
Joined: 16 Sep 2010 Location: Ásgarð/Vanaheim Status: Offline Points: 975 |
Posted: 16 Nov 2010 at 20:49 |
Yes but who gets what?
I have the things that i put into the winnings because i was going to send them all to the winner, but being second place i get some of these advanced resources. SO do i send all of the stuff i put in to Amorphias or does he get to choose what he wants? be nice to know
My caravans are currently out so just tell me what i need to send to Amorphias.
Edited by G0DsDestroyer - 16 Nov 2010 at 23:29
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some random guy
Forum Warrior
Joined: 26 Aug 2010 Location: saturn Status: Offline Points: 378 |
Posted: 16 Nov 2010 at 21:01 |
Congrats KP! I knew I had no chance... maybe the next tournament will be in the north east
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CranK
Forum Warrior
Joined: 27 Apr 2010 Location: Holland Status: Offline Points: 286 |
Posted: 16 Nov 2010 at 22:08 |
Congratz KP. I'm glad you've joined this tournament because now you proved that winning a tournament isn't just about how big players armies are (altho you did had 1 of the biggest armies). You made some nice strategical moves without waiting for the other troops to kill eachother. Therefor I want to thank you. This gave us all alot more thoughts on how future tournaments need to run.
Next tournament will be bigger and better for sure ;-)
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