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Topic ClosedAny1 missing a puppy?

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Mr. Ubiquitous Feral View Drop Down
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Direct Link To This Post Topic: Any1 missing a puppy?
    Posted: 21 Jan 2011 at 05:11
Defenders: Unit: Quantity: Casualties: Survivors:
Troops: Wolfpups 1 1 0


Your victorious troops retrieved:
12 (gold)

from the slain foes.
 
OK, so I suppose the little mutt was coming home from Aunty Spot's house in the forest, when my army of highly trained knights and swordsmen happened upon him.  He tried to explain that he was on his way to the store to spend his 12 gold that he had earned cutting Aunty's grass.  My war-proven troops could see through his story and accidently pummeled him to death.  It was not pretty.  Sorry about your dog.

I am a Machine.
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Kumomoto View Drop Down
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Direct Link To This Post Posted: 21 Jan 2011 at 15:58
Puppy murderer!
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Direct Link To This Post Posted: 21 Jan 2011 at 19:54
Just quoting from Goonies forum...Evil Smile

Author Topic:
at 19OCT10 14:48
Defenders: Unit: Quantity: Casualties: Survivors:
Troops: Pups 1 1 0

Your victorious troops retrieved:
12
from the slain foes.


...that's a shame, big armies pushing Puppies around for their allowance!
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G0DsDestroyer View Drop Down
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Direct Link To This Post Posted: 21 Jan 2011 at 22:01
A PUPPY? HOW DARE YOU!! Angry
you should've killed a snake or bear, atleast they have a chance!!
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Direct Link To This Post Posted: 22 Jan 2011 at 02:31
These pups had some friends! As you can see my all powerful army failed Wink


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Received By: G0DsDestroyer
Sent: 21JAN11 23:04
Subject: Failed attack against Wolves (NPCs)'s forces at Square -469|-62 by G0DsDestroyer's forces from Denerim

Two opposing forces clash against each other.

Cavalry comes into its own when able to strike hostile forces at will, and from unexpected directions - and nowhere is this more feasible than on open plains. Lightly armoured spear units, however, prefer terrain where there's some cover available.

Fighting defensively on open plains, cavalry draws strength from the ability to form and reform their lines of engagement depending on the direction of battle, and it is here where cavalry excels.

Attackers: Unit: Quantity: Casualties: Survivors:
Commander: Maximus Militiaman 1 Damaged for 150, 0 health remains.
Troops: Knights 1 1 0

Despite your troops' defeat, word reaches you concerning the defenders' forces in this battle.

Defenders: Unit: Quantity: Casualties: Survivors:
Troops: Wolfpups 50 15 35
Troops: Grey Wolves 18 5 13
Troops: White Wolves 8 2 6

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Llyorn Of Jaensch View Drop Down
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Direct Link To This Post Posted: 22 Jan 2011 at 02:39
Good thing I'm a cat person.
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Direct Link To This Post Posted: 22 Jan 2011 at 21:56
Originally posted by Mr. Ubiquitous Feral Mr. Ubiquitous Feral wrote:

Defenders: Unit: Quantity: Casualties: Survivors:
Troops: Wolfpups 1 1 0


Your victorious troops retrieved:
12 (gold)

from the slain foes.
 
OK, so I suppose the little mutt was coming home from Aunty Spot's house in the forest, when my army of highly trained knights and swordsmen happened upon him.  He tried to explain that he was on his way to the store to spend his 12 gold that he had earned cutting Aunty's grass.  My war-proven troops could see through his story and accidently pummeled him to death.  It was not pretty.  Sorry about your dog.


well I am now  Ermm
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some random guy View Drop Down
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Direct Link To This Post Posted: 23 Jan 2011 at 00:50

Defenders: Unit: Quantity: Casualties: Survivors:
Troops: Bear Cubs 1 1 0


Your victorious troops retrieved:
12 

from the slain foes.


My troops stumbled over a bear cub.  I know in their heart they didn't mean to...Cry

Soon, very soon, my name will become synonymous with chicken alfredo.... mmm.... chicken alfredo....
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