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Diomedes
Forum Warrior
Joined: 26 Mar 2012 Location: Australia Status: Offline Points: 208 |
Posted: 26 May 2012 at 10:20 |
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On a purely personal note, I think it is a "whistling in the wind" to try and take/maintain control over a significant area or region. In a game like Illy, while it might have been a reasonable proposition in the early days, it will become more impossible in the future. Good luck to those who want to try it, but expect to encounter trouble in the process.
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"Walk in the way of the good, for the righteous will dwell in the land"
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Sloter
Forum Warrior
Joined: 14 Aug 2011 Status: Offline Points: 304 |
Posted: 26 May 2012 at 18:09 |
I think so too :) One day there might be msg in Herald "sages have found a way to use furs of golden monkeys to improve leather armor def effectivnes" or something similar, then it is going to be alliance statements "Hello, we are moving in, pack your things from this and that area and leave" , maybe less dramatic but along those lines.
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White Beard
Greenhorn
Joined: 21 Aug 2011 Location: AUS Status: Offline Points: 53 |
Posted: 26 May 2012 at 21:34 |
now my understanding of a hive is:
1 village is surrounded by its own and alliance members villages at least 2 squares deep, every square is occupied by a village thus making it very hard to blockade and siege the village in the middle.
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Rill
Postmaster General
Player Council - Geographer
Joined: 17 Jun 2011 Location: California Status: Offline Points: 6903 |
Posted: 26 May 2012 at 22:04 |
White Beard wrote:
now my understanding of a hive is:
1 village is surrounded by its own and alliance members villages at least 2 squares deep, every square is occupied by a village thus making it very hard to blockade and siege the village in the middle.
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While this configuration showed up early in Illyriad history, I think it's been mostly abandoned because the significant detriments to sovereignty claims far outweigh the limited benefits for protection from sieges. It might be a bit more common in other MMORTS, and possibly if Illy becomes more warlike we might see it return, but I'd say the chances of that are 50% or less.
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Nokigon
Postmaster General
Player Council - Historian
Joined: 07 Nov 2010 Status: Offline Points: 1452 |
Posted: 27 May 2012 at 00:53 |
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I wouldn't underestimate the quality of that layout- in my alliance, DB, even when everyone had left to the Cave that arrangement seriously prolonged the Champ sieges and allowed us to capture Burning Hate, our old capital, which still stands today. Just because something doesn't have a use now doesn't mean it won't have a use in the future- I mean, the defensive advantages of this are beyond immense.
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The_Dude
Postmaster General
Joined: 06 Apr 2010 Location: Texas Status: Offline Points: 2396 |
Posted: 27 May 2012 at 16:41 |
Rill wrote:
White Beard wrote:
now my understanding of a hive is:
1 village is surrounded by its own and alliance members villages at least 2 squares deep, every square is occupied by a village thus making it very hard to blockade and siege the village in the middle.
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While this configuration showed up early in Illyriad history, I think it's been mostly abandoned because the significant detriments to sovereignty claims far outweigh the limited benefits for protection from sieges. It might be a bit more common in other MMORTS, and possibly if Illy becomes more warlike we might see it return, but I'd say the chances of that are 50% or less.
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We called these setups "Power Blocks" back in the day. Sovereignty was introduced which made this idea obsolete.
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