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Rill
Postmaster General
Player Council - Geographer
Joined: 17 Jun 2011 Location: California Status: Offline Points: 6903 |
Posted: 07 Sep 2011 at 06:50 |
would be terrible to see your city land with a black hole where your paddock had been ... and no way to rebuild ...
the horror!
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JohnChance
New Poster
Joined: 25 Jul 2011 Status: Offline Points: 24 |
Posted: 07 Sep 2011 at 07:55 |
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Not so bad if we could demolish the paddock in non horse producing cities though and put one of the new buildings in it's place . . . or the fountain.
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Rill
Postmaster General
Player Council - Geographer
Joined: 17 Jun 2011 Location: California Status: Offline Points: 6903 |
Posted: 07 Sep 2011 at 07:56 |
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lol, good point ... the black hole would be what would worry me ... who knows what building might fall in next
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demdigs
Postmaster
Joined: 12 Aug 2011 Status: Offline Points: 570 |
Posted: 09 Sep 2011 at 19:28 |
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first post, i am very excited to see the new types of buildings, and once i do i need to figure out which way to go with my cities and figure out what way i want to renovate everything to make my cities more effective
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Rill
Postmaster General
Player Council - Geographer
Joined: 17 Jun 2011 Location: California Status: Offline Points: 6903 |
Posted: 09 Sep 2011 at 20:27 |
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welcome to the forums, dem!
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Llyorn Of Jaensch
Postmaster
Joined: 31 Mar 2010 Location: Sydney Status: Offline Points: 924 |
Posted: 09 Sep 2011 at 22:25 |
JohnChance wrote:
Not so bad if we could demolish . . . or the fountain. |
But where would Lawn throw all his lucky coins?
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"ouch...best of luck."
HonoredMule
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isityourself
New Poster
Joined: 05 Sep 2011 Location: Ireland Status: Offline Points: 4 |
Posted: 10 Sep 2011 at 12:54 |
Further specialisation options always sounds good, especially for Civ migrants like myself :)
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demdigs
Postmaster
Joined: 12 Aug 2011 Status: Offline Points: 570 |
Posted: 10 Sep 2011 at 17:05 |
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also specialization in between cities will be helpful so u can build all the resources you need in your cities and just move them in between your cities allowing you to maximize production per city
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White Beard
Greenhorn
Joined: 21 Aug 2011 Location: AUS Status: Offline Points: 53 |
Posted: 10 Sep 2011 at 22:58 |
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according to the rumourmill that is called GC the changes are happening next week. Could we have a confirmation or denial of this from the official channels pls?
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Manannan
Postmaster
Joined: 22 Mar 2011 Location: Mystical Mists Status: Offline Points: 576 |
Posted: 10 Sep 2011 at 23:09 |
They generally don't like to commit to definate time scales so the best answer you are likely to get from them would be it will be 'soon (tm).'
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Doesn't look good... doesn't look bad either!
"Manananananananananan, so long Sir, and thanks for all the fish." ~ St.Jude
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